Jump to content

林鳳珠

Member
  • Posts

    85
  • Joined

  • Last visited

Everything posted by 林鳳珠

  1. 林鳳珠

    Process.

    I’ve requested a refund. Please approve it when you can. Thank you, and I’m very sorry.
  2. I mean, it doesn’t require TC authorization. I also haven’t enabled the permission that allows viewing all items without TC authorization. When I separated the items and placed them into different boxes. I didn’t lock the boxes. When the enemy looks into the first box without TC authorization, they can see the contents of the other boxes (as long as the boxes aren’t full). This default setting isn’t good. Even if the enemy has TC authorization, they still shouldn’t be able to see it. The enemy should only be able to see the contents of one box. But your plugin’s mechanism is very similar to the industrial system’s principle. It pulls all the items into the first box.
  3. I separated the items, but the enemy can open the first box without TC authorization and see all the contents. Of course, you’re right that the second box only shows items when the first is full, but it’s unreasonable for an enemy without TC authorization to see all box contents just by opening the first one. Also, in your configuration, once the enemy gains TC access, they can see all boxes within the territory just by using one box — that’s too convenient.
  4. 林鳳珠

    Basement issue.

    What do you need me to provide? How is it related to restarting the server?
  5. 林鳳珠

    Basement issue.

    為什麼有些地下室會出現地基缺失和破損的狀況?
  6. This is very unreasonable. Enemies without your TC authorization can still take all the items; everything is in the first chest.
  7. When I start the server, it shows this message. It seems to be related to this plugin, but everything still works fine. I just want to know if there’s a way to fix it.
  8. 林鳳珠

    Basement issue.

    為什麼有些地方的地下室會出現地基缺失和破損的狀況? 很多地方的地下室地基都消失了。
  9. 林鳳珠

    Basements

    Why do the basements sometimes have missing foundations and holes?
  10. Is he able to achieve it?
  11. Can someone help me make a solar panel control plugin? Requirements are as follows: After the solar panel receives sunlight, it can stay at full power. It can be locked so that it remains fully powered even without sunlight. It should be possible to configure the maximum full power value. Payment is available. Plugin found, thank you everyone.
  12. Planning to add it?
  13. Does it have statistics on how many C4s and rockets were used?
  14. 林鳳珠

    FXFastSmelt

    Does it include the large furnace, or only the small furnace?
  15. 林鳳珠

    Add a reward system.

    Could you please add both reward systems? Economics ServerRewards
  16. 林鳳珠

    Shop UI

    Hello, I’d like to ask — can your shop be used with other panels? For example, Server Panel 1.4.16. I prefer another panel, so I wanted to ask if you could add support for it.
  17. 林鳳珠

    Guess Number

    It supports ServerRewards and Economics — I hope it has this feature.
  18. 林鳳珠

    Gun Game

    Players can attack those below them. Is it possible to set it so they can’t attack players below, or to adjust the height threshold?
  19. 林鳳珠

    Number Guess

    Can rewards from Economics and ServerRewards be added?
  20. Can it keep the wooden frame after the wall is destroyed?
  21. 林鳳珠

    Basements

    Specific functions in the Basements plugin that cause lag There are several particularly risky parts in your code: SpawnBasement Calls Spawn1x1BasementCell() → spawns the foundation + walls + ceiling + door. After spawning, it also calls SpawnLadderHatchPair(), which then spawns the upper and lower hatches, triggers SFX, and synchronizes over the network. If multiple foundations are spawned within the same tick, it will cause server latency. SpawnMissingExteriorWalls() Scans exterior walls for every block in the entire basement and automatically fills in any missing walls. Each time it uses Physics.SphereCastAll + Vis.Entities for checks, which is extremely CPU-intensive. GetFoundationsForBasement() + GetProjectedBasementElevation() Every build scans the foundation group to determine elevation and flatness. When your base has a “huge rectangular foundation” like in the screenshot, this logic performs hundreds of physics collision checks.
  22. 林鳳珠

    Basements

    When a player’s base is very large, building a basement causes the server to lag or all players to disconnect. Is this normal?
2.1m

Downloads

Total number of downloads.

9.8k

Customers

Total customers served.

142.3k

Files Sold

Total number of files sold.

3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.