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Everything posted by HAVOC805
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seems to be working now not sure what was going on but ill let you know if it happens again thanks for the quick response.
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are we not allowed to use zone manager with the arena? using simple pve and no players are taking damage and i cant figure out a way to make it work.
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Same issue here Error while compiling CustomPortals: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 481, Pos: 50
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Sorry to chime in but all my shop items are gone as well following for solution thanks.
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No there is a barrier at the second ladder not allowing players to pass
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- 15 comments
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- 2
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- #halloween
- #spooky
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- 8 comments
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- 1
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- #halloween
- #building
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(and 23 more)
Tagged with:
- #halloween
- #building
- #custom
- #custom map
- #custom maps
- #custom monument
- #custom prefab
- #facepunch
- #jtedal
- #hdrp
- #mad mappers
- #monument
- #prefab
- #premium
- #rust
- #rust custom map
- #rustedit
- #rust custom map halloween
- #better npc
- #defendable bases
- #boss monsters
- #halloweensale
- #halloween map
- #halloween maps
- #halloween prefab
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wouldnt this fall under the loot players false rule? looting a sleeper and his backpack shouldn't be allowed if enabled or is this always the case in simplepve?
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Unloaded OneHit plugin and failedhooks error are no longer coming up so I believe there is a conflict with the two plugins.
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I am using one hit plugin, although the error pops up it does not seems to have any affect on gameplay that I can see other then the console error spamming whenever there is a barrel broken.
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Sorry to chime in but I'm also getting this same error it happens when someone hits a barrel. at Oxide.Plugins.SkillTree.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00cfa] in <c3d22d312e4f486f9647ce8af020df4b>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x07cef] in <c3d22d312e4f486f9647ce8af020df4b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Failed to call hook 'CanLootPlayer' on plugin 'SimplePVE v1.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVE.GetAllZones (BaseEntity entity) [0x00039] in <a4a4565892644a92a2f1893a8d159320>:0
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Players are able to loot sleepers and I don't see a setting for this in config?
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- 4 comments
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- #raidable
- #halloween
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(and 3 more)
Tagged with:
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Hello had some players report they cannot complete dome as there is a invisible barrier stopping them from getting to the top of dome, I tried to get to top and had same problem screenshot is location of barrier. thanks
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Cant find any info on how to add signal heli's to shop controller any updates on this thanks.