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Everything posted by imthenewguy
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The issue is that you have messed up the lang file. If you delete the lang file you will see both issues resolve.
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The chances are multiplicative of the default values. For example, if you have a base chance of 5% to find an item in a crate_normal_2 container, and then have a 25% boost from the Skill Tree nodes, your chance would be modified to 6.25% If you set the boost to 100%, the chance would instead be 10%. It scales based off of the default loot chance values. "Loot crate info": { "Should we use the default item loot table for the below containers?": true, "Containers and their chance for an enhanced item to spawn": { "crate_normal_2": 1.0, "crate_normal": 5.0, "crate_elite": 15.0, "crate_underwater_basic": 6.0, "crate_underwater_advanced": 12.0, "heli_crate": 10.0, "bradley_crate": 10.0, "codelockedhackablecrate": 10.0, "codelockedhackablecrate_oilrig": 10.0, "crate_tools": 1.5 }, "Barrels and their chance for an enhanced item to spawn": { "loot-barrel-1": 1.0, "loot_barrel_1": 1.0, "loot-barrel-2": 2.0, "loot_barrel_2": 2.0 } }, "Corpse loot info": { "Corpse types and their chance for an enhanced item to spawn": { "scientistnpc_heavy": 3.0, "scientistnpc_cargo": 1.0, "scientistnpc_cargo_turret_any": 1.0, "scientistnpc_cargo_turret_lr300": 1.0, "scientistnpc_ch47_gunner": 1.0, "scientistnpc_excavator": 1.0, "scientistnpc_full_any": 1.0, "scientistnpc_full_lr300": 1.0, "scientistnpc_full_mp5": 1.0, "scientistnpc_full_pistol": 1.0, "scientistnpc_full_shotgun": 1.0, "scientistnpc_junkpile_pistol": 1.0, "scientistnpc_oilrig": 1.0, "scientistnpc_patrol": 1.0, "scientistnpc_peacekeeper": 1.0, "scientistnpc_roam": 1.0, "scientistnpc_roamtethered": 1.0 } },
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Not sure what you mean. Mind providing some more context?
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The only way they would be able to use it is if they had recyclers assigned to them. If they have 0 recyclers, they won't be given additional ones each wipe unless they have the permission. For instance, if they have 2 recyclers assigned to them, they can use the command twice.
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Yeah Jbird reached out to me. The return type for hooks that start with "Can" are generally false, as it is a bool, but since this is actually an object return the standard is to return true. Ill update it in the next patch. Both returns to the same, it's just simply a conflict because they are returning different values. You can edit the plugin so it only uses a small number of ingredients. There is a config option that will allow you to change the base profiles: "Which recipe and ingredient should we use? [simple, advanced]. Changing this will delete " Simple only adds 10 new ingredients in and uses a lot of the existing rust items. The recipes are fully configurable though, so you can remove the requirement entirely for custom ingredients and only use default items if you wish.
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Repaired Items not useable after unlocking the Skill
imthenewguy replied to Yuki's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Clear your cache and re-download it.
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Changed Status from Pending to Closed Changed Fixed In to 1.3.1
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Changed Status from Pending to Closed Changed Fixed In to 1.4.8
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Can you change the randomizing upgrading to specific prices per tier?
imthenewguy replied to cody simao's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed Changed Fixed In to 1.1.6
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Changed Status from Pending to Closed Changed Fixed In to 1.0.9
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Changed Status from Pending to Closed Changed Fixed In to 1.3.1
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Desert arena was my friends private one that he was going to release but never did. Street should be linked on the sales page.
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I have none enhancement kit by recycling
imthenewguy replied to Trudy Latté's Support Request in Support
Np you will probably need to hit up Mevent then and ask him what needs to be done to resolve it. I only require the OnItemRecycle hook for this to work. -
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- #enhanced
- #custom loot
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