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Everything posted by imthenewguy
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I'll add a failsafe to the despawn process in the next release. Reloading the plugin will fix the issue for the moment.
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I'm still waiting for a response to my question from the 4th to clarify exactly what the issue is, because it's not happening to me.
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- 1,406 comments
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- #leveling
- #progression
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Hey mate, all my plugin does is watch the hook call "OnRaidableBaseCompleted", checks the mode (level), and awards the xp to each raider that RaidableBases feeds through. Not sure what constitutes a completed raid; you would need to find that out from NIvex.
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- 1,406 comments
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- #leveling
- #progression
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Will update in next release.
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- 1,406 comments
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- #leveling
- #progression
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Will fix in the next release.
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- 1,406 comments
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- #leveling
- #progression
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"Wipe and plugin update settings": { "Erase all data on wipe - wipes everything": false, "Erase ExtraPockets storage on wipe": true, "Refund skill points on server wipe": true, "Remove players prestige?": false, "Give the player with the highest xp bonus skill points next wipe": false, "How many skill points should they receive for winning?": 5, "Automatically add new trees from the default config?": true, <-------------------- "Automatically add new nodes from the default config?": true, <-------------------- "Starting skill points": 0, "Reset pending xp pools on wipe?": true, "Dictionary of permission based overrides for starting skill points": { "vip.starting.points": 5 } News buffs get added automatically as long as you havent disabled the auto update feature.
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News buffs get added automatically as long as you havent disabled the auto update feature.
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When clearing files on the server, players' unclaimed rewards will not be deleted!
imthenewguy replied to laodu's Support Request in Support
Ill patch it in the next release. -
- 1,406 comments
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- 1
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- #leveling
- #progression
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Confirmed with Khan that the free version is broken and outdated and that it's being maintained by another dev. The paid version from here is what most use. https://codefling.com/plugins/stack-modifier
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You are using StackModifier and items with different names are stacking with each other? If that is the case, you want to raise it with @Khan, because I believe his plugin distinguishes items based on a number of different fields including the name, skin and text fields.
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I mean I can't really support it if another plugin is causing the issue . There may be another plugin that pairs with that plugin to fix the naming issue, but I'm not sure. Most of my customers use StackModifier, so I believe that works pretty well with most plugins.
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Actually no, it won't fix the item stack issue. Use a different stack plugin because the stack plugin should be differentiating stacking based on name, skin, text field etc.
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Its being caused by a stack plugin. If these are false, set them to true, if they are true, set them to false. "Allow the plugin to handle stacking of Epic Loot items? [set to false if using StackModifier]" "Allow the plugin to handle splitting of Epic Loot items? [set to false if using StackModifier]"
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[ScubaArena] Failed to setup Scuba arena - unloading...
imthenewguy replied to MK_'s Support Request in Support
Changed Status from Pending to Closed -
So just to clarify: - A player joins paintball - their items stripped. - Player the game - Player leaves the game and is returned to their previous location, all of their equipment is missing?
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[ScubaArena] Failed to setup Scuba arena - unloading...
imthenewguy replied to MK_'s Support Request in Support
It wasn't able to find the button in the arena prefab. Ensure that you have put it into the map using RustEdit, and that it's a fresh wipe.
