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Everything posted by BetterDeadThanZed
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A very nice monument. I removed a swamp on a procgen map and placed it there. Using Zone Manager, I made it so it's always night at this monument. I removed the AI spawners and I use BotSpawn for the zombies. The only reason it doesn't get 5 stars is because of the optimization. I am unsure if anything can be done about it, but I start with around 55 - 60 FPS and when I get up to the house, it drops as low as 25 in places. Now, I don't have the best computer in the world (It's an Intel i5 with a decent video card) but I don't normally have my FPS drop that low on my server. Excellent product. I highly recommend it. If any optimization can be done to improve the FPS, that would be fantastic!
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- 8 comments
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I couldn't pass through these three spots. It was like there was an invisible wall there. Specifically, between the doors and over the sandbags.
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Bases with parts unground
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
Ok, I've updated. Hopefully bases won't spawn into the ground like that anymore. Glad to hear that was a fix you made to the plugin! -
I keep getting complaints of base parts, and crates being under ground. Is there a way to prevent that? I'm attaching screenshots to show what is happening.
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Failed to call hook 'OnEntityDeath' on plugin 'RustRewards v3.0.3'
BetterDeadThanZed replied to TheBot's Support Request in Support
This error popped up when a player suicided for me: 09/10 19:31:02 | Failed to call hook 'OnPlayerDeath' on plugin 'RustRewards v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.OnPlayerDeath (BasePlayer player, HitInfo info) [0x000eb] in <c9b856248817407a899396cbc8125162>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0035b] in <c9b856248817407a899396cbc8125162>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 09/10 19:31:02 | [Death Notes] Legends Tale had enough of life. 09/10 19:31:02 | Legends Tale[76561198400794076] was suicide by Suicide -
I've put plenty prefabs on maps so I know how to add them. When I tried to put this on my map, there's tons of missing textures, no grass, able to see straight through to the water. Is there an issue with this prefab? I had a screenshot and thought I submitted a previous support request, but apparently I didn't do it right. I can give a screenshot later tonight if you need to see what I am talking about.
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I didn't try the obvious solution... set a value for the Scarecrow line! Oh well, sorry to waste your time reading this! 🙂
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Hello. I am using this on Last Train. They have AI labeled as "Scarecrow" that spawn in one part of the map (Lost City). The other AI on the map, I use BotSpawner and the rewards work fine for those. RustRewards isn't giving a reward for killing the ones that come with the map, at least in this particular areas. Is there a way to add them to the config for RustRewards? The screenshots show the "Scarecrow" that this map spawns in, then after I killed him, and it shows a BotSpawn zombie that I killed and you can see the RustRewards in that screenshot.
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- 236 comments
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When I tried setting the rewards to 0.25, there was an error in my console. I don't have that error handy right now though. I will await the next release to allow me to get Rust Rewards based on each profile.
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Hello. I have set ServerRewardsValue to 1 for the murders I placed with BotSpawn. I get no rewards. I'm using Economics. Is there something else I need to do? I also have Rust Rewards but with that, both scientists and murderers placed with Bot Spawn get the same rewards, which I don't want.
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The button inside of the green card room does not work. You can't exit once the door has closed.
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I figured it out on my own. I'd recommend in the install instructions, you clearly explain how the time to the next wipe is calculated for anyone that adds this mid-wipe. I figured out how many seconds it is until the next wipe, I changed that in the json file, then did the countdown_reset command and then reset the countdown so when the server wipes in September, it'll be correct, but that process wasn't clear in the directions. So, it's working now. Thank you for your help.
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I appreciate your work. I bought the Welcome Panel as well as the Addons and they're great, but your documentation on this isn't very good and your responses are very short. I understand this plugin is free, but can you please just talk to me like I'm 5 years old? 1. I wiped my server on August 5th. 2. I installed this plugin today. 3. My next wipe is September 2nd. 4. This plugin says my next wipe is August 14th. How do I fix it so it shows the correct wipe time, which is in 26 days? That's all I'm asking.