
s3lphctr1
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Everything posted by s3lphctr1
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@Death These are the issues with the bot that i have been reporting since release. Urc plus bot and plugin issues 1. Double subs to OnPlayerConnected. 2. Missing OnPlayerDisconnected 3. Pms not being tracked 4. Suicide are show unknown in kill logs 5. Fire isn't tracked in kill logs, shows unknown 6. Explosive kills not tracked in kill log, shows unknown 6. Users are not always removed from watchlist 7. Missing Custom Event support added it myself 8. Haven't checked yet but I bet it's missing wolf2 as well 9. Picture adverts left in for rustmainia 10. Double leader board posts with amino in the leaderboard ( it's been some time since I tested this feature could be fixed) Fixed the double sub and missing sub myself to find out it double and triple posts when fixed, then had to come to the discord to find out that the plugin logging for join/leave should be turned off because it was "fixed" yet it still misses join/leave logs. Apart from the pm logs which I just recently started using, these are all issues I have reported since release of the product. @Travox Unfortunately because it's not my software I cannt morally hand out modified work without permission from the creator. If you turn off the plugins join/leave logs you still miss some, but don't get double posts.
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Pms are not being logged either. The plugin also double subscribes to OnPlayerConnected and is missing OnPlayerDisconnected. I've had to do a lot of fixes myself.
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i expect its coming from abandoned bases. Should have a null check in the OnCupboardAuthorize method, didnt have the console spam till error either causing me to think the message is trying to be sent over and over causing the rate limiting. Had the same type of issue with a discord bot i was making.
- 34 comments
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- #administration
- #logging
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noticed an error in my server log today [ZLogs] Removing old logs [ZLogs] Removed 14 old logs Failed to call hook 'OnCupboardAuthorize' on plugin 'ZLogs v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs.OnCupboardAuthorize (BuildingPrivlidge privilege, BasePlayer player) [0x00052] in <8008f15ec9c44375ad2d3043b54842fd>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01f1a] in <8008f15ec9c44375ad2d3043b54842fd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 seems to be rate limited now [ZLogs] Discord.com responded with code 429
- 34 comments
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- #administration
- #logging
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Right but a charge back, either way, incurs a 15 dollar fee to the receiver of said payment. So say a server owner doesn't like someone, the server owner sends this person 1 dollar, after player receives 1 dollar sender files charge back dispute and gets 1 dollar back, receiver gets charged 15 dollar fee for charge back. Happens on twitch all the time.
- 15 comments
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- #payout
- #playtoearn
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(and 4 more)
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The review process could be streamlined a bit more. When submitting files your told at the top that a curator needs to review, but there is no indication of a time frame. Would be nice to see a que or something, would cut down on the "How long does it take for code review" questions in the discord.
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- 15 comments
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- 1
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- #payout
- #playtoearn
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(and 4 more)
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- 15 comments
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- #payout
- #playtoearn
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(and 4 more)
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getting this error at plugin load. Could not initialize plugin 'WaterEvent v2.1.7' (JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.WaterEvent+SpawnInfoNpc]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path '['NPCs setting outside']', line 1044, position 27.) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00058] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00012] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.WaterEvent.LoadConfig () [0x0000d] in <a5ceff0306154d819db6b96fb3032397>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <30ffba765f0b41678ff9d08133e588db>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <beb2b64691c64e2b95b99491bd85442c>:0 No previous version to rollback plugin: WaterEvent
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Getting this error in the server console. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LuckyBlock+<>c__DisplayClass9_0.<CanLootEntity>b__0 () [0x00037] in <1bafbcb2b71644f1989cf0329568fec2>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
- 40 comments
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- #luckyblock
- #tofurahie
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- 39 comments
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- 39 comments
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Must not have come back from being sick yet, hope your feeling better. I went ahead and fixed the errors with the plugin and added some error handling to it. Everything is working great on my end after making changes apart from when i spawn my band. Ive made a stage recycled from the outpost stage and when i spawn my band, the guitarist spawns where he is supposed to be, but the rest of the members spawn on the roof of the stage. Ive got the y variable set to 0 but for some reason they wont spawn on the stage correctly. Any ideas?
- 30 comments
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- #bands
- #npc bands
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Custom maps from rustmaps are not working again, they must have done more changes. All share links come back as invalid, looks like the link format has changed. https://rustmaps.com/map/17e9fec47b46441ab101c16ee6c7ecbb https://rustmaps.com/map/17e9fec47b46441ab101c16ee6c7ecbb?embed=img_l https://rustmaps.com/map/17e9fec47b46441ab101c16ee6c7ecbb?embed=i https://rustmaps.com/map/17e9fec47b46441ab101c16ee6c7ecbb?embed=img_i_l