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vanzylquintin42

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Everything posted by vanzylquintin42

  1. hi I'm currently using the free kit plugin on umod but want to get this one to replace the free one. Will this kit menu work with botrespawn That's mainly the use for it and I want to use this one to make I easy for my admins to great and delete kits for the npcs
  2. I'm on the latest version 1.7.3
  3. yes its still happening not sure whats causing it I just placed it on a timer to reload the plugin a few min after server restart
  4. Yeah makes sense It's no stress I'm planning on removing the restore upon death anyway, if it would not work with both
  5. hi quick question I'm running a pve server with these 2 plugins on will this plugin work with them in a case where a player dies when offline and loses all their gear https://umod.org/plugins/restore-upon-death
  6. hi Don't know if it's a bug or just on my side, but the easy brad drop is not working. When I throw it the it says that it spawned and when I run the stats command, is says the brad is in the center of the map but not on land
  7. hi, after the update and skilltree update i noticed that you no longer get XP rewards after taking a heli down
  8. after some digging i got it sorted its a setting in simplepve that locks supply crates to the player that used the supply signal after turning that of if was working fine
  9. morning have an issue where after a server restart or plugin reload the furnaces is no longer accessible and have to remove it and start from scratch with a new furnace
  10. found this bug when a player tries to place something on another player's base that's blocked by simplepve it still counts towards their limit
  11. hi having some problems with players that cant open the crates because it's blocked by my pve plugins. i have abandoned bases and simple pve plugins on did a test and after i remove both of them then it can be opened is there a way to fix this
  12. want to get this for my pve server is it working on the different tc skins as well
  13. Hi, can I apply for a refund for the Virtual Furnace plugin? I still haven’t used it since my review. Although it received an update to add the multi-smelt feature, it still doesn’t work. I created a ticket on their Discord to address the issue, but it was closed without a proper response. just a bad experience with the author
  14. vanzylquintin42

    BetterTC

    hi is ther a setting to change the downgrade to twig.the problem is when players have already qhm base and build extra on and upgrade on the tc it will downgrade all the old qhm parts to twig and new parts to qhm
  15. vanzylquintin42

    rcon messages

    I've been getting the same errors since the plugin update
  16. vanzylquintin42

    IQSorter

    hi getting this error when uploading the new update Error while compiling IQSorter: The best overloaded Add method 'List<int>.Add(int)' for the collection initializer has some invalid arguments | Line: 32, Pos: 99
  17. hi since the rust update im having issues with the plugin to work after my server restarts.it not giving an error or anything it shows that the plugin is loaded but its not working I have to manually reload it to work again
  18. hi im having isseus with the plugin not working after a restart and have to manually reload it to work again
  19. is it possible to repair the turret when it gets damage
  20. hi want to get this for my server can players also do damage to the turret when its on pvp
  21. the normal patrolheli_kill works but i want to make that each difficulty heli for helisignals use a different set of bots is that doable. this is the line in heli signals "BotReSpawn profile to spawn at crash site (leave blank for not using)": "EasyHeli",
  22. yea no never mind there was a setting in the global settings that was disabled. but now another question I'm using heli signals and want a premade profile to spawn when it's destroyed so what I did was copy the patrolheli_kill and renamed it to EasyHeli and placed in the helisignal config but its not spawning when you destroy the heli
  23. Hi, I just noticed now that when you trow a supply signal it no longer spawns bots with it
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