vanzylquintin42
Member-
Posts
44 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by vanzylquintin42
-
I'm on the latest version 1.7.3
-
yes its still happening not sure whats causing it I just placed it on a timer to reload the plugin a few min after server restart
-
- 223 comments
-
- #bradley
- #bradleyapc
- (and 16 more)
-
- 399 comments
-
- #helicopter
- #helicopters
- (and 16 more)
-
- 29 comments
-
- #supplydrop
- #defenders
- (and 7 more)
-
morning have an issue where after a server restart or plugin reload the furnaces is no longer accessible and have to remove it and start from scratch with a new furnace
-
- 80 comments
-
- 1
-
-
- #limit
- #advanceentitylimit
- (and 21 more)
-
- 29 comments
-
- #supplydrop
- #defenders
- (and 7 more)
-
- 239 comments
-
- #builder
- #automation
-
(and 9 more)
Tagged with:
-
Hi, can I apply for a refund for the Virtual Furnace plugin? I still haven’t used it since my review. Although it received an update to add the multi-smelt feature, it still doesn’t work. I created a ticket on their Discord to address the issue, but it was closed without a proper response. just a bad experience with the author
-
- 239 comments
-
- #builder
- #automation
-
(and 9 more)
Tagged with:
-
I've been getting the same errors since the plugin update
-
hi since the rust update im having issues with the plugin to work after my server restarts.it not giving an error or anything it shows that the plugin is loaded but its not working I have to manually reload it to work again
-
- 66 comments
-
- #recycler
- #industrial
-
(and 2 more)
Tagged with:
-
-
-
yea no never mind there was a setting in the global settings that was disabled. but now another question I'm using heli signals and want a premade profile to spawn when it's destroyed so what I did was copy the patrolheli_kill and renamed it to EasyHeli and placed in the helisignal config but its not spawning when you destroy the heli