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Everything posted by rex
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Moi aussi j'ai des erreurs Et mon serveur plante [Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.FindNearestEntities () [0x00028] in <df580b2f4de4404cbb6168dd5747f875>:0 at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.BrainTick () [0x0000e] in <df580b2f4de4404cbb6168dd5747f875>:0 Je l'ai enlevé Il marchait très bien Avant J'ai mis le dossier où là où qu'il faut Mais Mais il ne marche pas, j'ai même pas les autorisations Il doit avoir un bug quelque part. Merci.
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Moi aussi j'ai des erreurs Et mon serveur plante [Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.FindNearestEntities () [0x00028] in <df580b2f4de4404cbb6168dd5747f875>:0 at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.BrainTick () [0x0000e] in <df580b2f4de4404cbb6168dd5747f875>:0
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- 74 comments
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- #cargo
- #cargo ship
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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>>> o.reload LighthouseEvent 09/29 17:01:17 | [CSharp] Started Oxide.Compiler v successfully 09/29 17:01:20 | Calling 'IsDeployableNature' on 'DeployableNature v1.0.48' took 115ms [GARBAGE COLLECT] 09/29 17:01:21 | LighthouseEvent was compiled successfully in 1377ms 09/29 17:01:21 | Unloaded plugin LighthouseEvent v1.0.0 by Simil3x 09/29 17:01:21 | Loaded plugin LighthouseEvent v1.0.0 by Simil3x
- 14 comments
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- #lighthouse
- #event
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- 14 comments
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- #lighthouse
- #event
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- 9 comments
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- #buy daytime
- #purchase daytime
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non toujour | Error while compiling TameableWilds: The type name 'Animator' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly. | Line: 990, Pos: 60
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Error while compiling TameableWilds: The type name 'Animator' could not be found in the namespace 'UnityEngine'. This type has been forwarded to assembly 'UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Consider adding a reference to that assembly. | Line: 935, Pos: 59
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- 451 comments
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- #builder
- #automation
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- 18 comments
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- #parachute
- #vehicle
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- 18 comments
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- #karuza
- #karuza vehicle
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(and 1 more)
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