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IIIaKa

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Everything posted by IIIaKa

  1. Changed Status from Pending to Not a Bug
  2. Hello, you most likely mean images for status bars. They are located in *SERVER*\oxide\data\AdvancedStatus\Images\
  3. IIIaKa

    Trader

    Welcome to the Trader Plugin Discussion Section! Hello! This section is exclusively for discussing Trader plugin. Encountered Issues? If you're facing any difficulties with the plugin's functionality, feel free to create a topic in the Support section for assistance! Ideas and Suggestions? Have ideas to share or new features to suggest? Feel free to start a discussion by creating a topic in the Support section. Feel free to share your thoughts and experiences - together we can make our plugin even better!
  4. IIIaKa

    Purchase

    Hello, I've granted you access to the AdvancedStatus plugin. If you have any questions, feel free to reach out.
  5. IIIaKa

    Wipe Status

    Hello, just to the right, right below the 'Buy' button, there's a bundle and a button to buy that bundle.
  6. IIIaKa

    Can this log be ignored?

    Changed Status from Pending to Work in Progress
  7. Version 0.1.1

    125 downloads

    The plugin displays the time until restart in the status bar. Depends on AdvancedStatus plugin. The ability to to add and modify any restart plugins; The ability to automatically generate code for restart hooks; The ability to automatically generate language files for different languages(filled in English); The ability to choose between bar types(TimeCounter and TimeProgressCounter); The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images); The abillity to set own image and customize the color and transparency of the image; The abillity to set sprite instead of the image; The ability to customize the color, size, font and outline of the text. { "Is it worth generating restart hooks? 0 - disabled, 1 - one-time activation, 2 - always enabled": 2, "List of language keys for creating language files": [ "en" ], "The type of the bar(TimeProgressCounter or TimeCounter)": "TimeCounter", "The height of the bar": 26, "The display order of the bar": 10, "The background color of the bar(HEX or RGBA)": "#E5423F", "The background transparency of the bar": 0.7, "The background material of the bar, leave empty to disable": "", "The URL of the bar image": "https://i.imgur.com/rAiHloW.png", "The local image of the bar, leave empty to use URL": "RestartStatus_Default", "The sprite image of the bar, leave empty to use local or URL": "", "Is it worth using a raw image for the bar?": false, "The color of the bar image(HEX or RGBA)": "#E5423F", "The transparency of the bar image": 1.0, "The outline color of the bar image(HEX or RGBA)": "0.1 0.3 0.8 0.9", "The outline transparency of the bar image": 1.0, "The outline distance of the bar image, leave empty to disable. Example '0.75 0.75'": "", "The size of the bar text": 12, "The color of the bar text(HEX or RGBA)": "#FFFFFF", "The transparency of the bar text": 1.0, "The font of the bar text(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "The horizontal offset of the bar text": 0, "The outline color of the bar text(HEX or RGBA)": "#000000", "The outline transparency of the bar text": 1.0, "The outline distance of the bar text, leave empty to disable": "", "The size of the bar subtext": 12, "The color of the bar subtext(HEX or RGBA)": "#FFFFFF", "The transparency of the bar subtext": 1.0, "The font of the bar subtext": "RobotoCondensed-Bold.ttf", "The outline color of the bar subtext(HEX or RGBA)": "0.5 0.6 0.7 0.5", "The outline transparency of the bar subtext": 1.0, "The outline distance of the bar subtext, leave empty to disable": "", "The background color of the progress bar(HEX or RGBA)": "1 1 1 0.15", "The background transparency of the progress bar": 0.15, "Is it worth making the progress reversible?": true, "The color of the bar progress(HEX or RGBA)": "#E5423F", "The transparency of the bar progress": 0.7, "The OffsetMin of the bar progress": "0 0", "The OffsetMax of the bar progress": "0 0", "The list of restart hooks. Note: After modifying hooks, do not forget to toggle hook generation": [ { "Hook triggered at the start of a restart": "OnSmoothRestartInit", "Argument position containing the number of seconds until restart(counting from 0)": 0, "Hook triggered at the cancellation of a restart": "OnSmoothRestartCancelled" }, { "Hook triggered at the start of a restart": "OnRestartScheduled", "Argument position containing the number of seconds until restart(counting from 0)": 0, "Hook triggered at the cancellation of a restart": "OnRestartCancelled" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } EN: { "BarText": "RESTART IN" } RU: { "BarText": "РЕСТАРТ ЧЕРЕЗ" }
    $3.99
  8. Answered in this ticket: https://codefling.com/files/support/20776-the-vending-machine-is-not-accessible-for-drones/
  9. If you still have any questions, feel free to ask!
  10. Changed Status from Work in Progress to Fixed Changed Fixed In to 0.1.4
  11. Re-download the plugin, the issue should be resolved.
  12. Changed Status from Pending to Work in Progress
  13. IIIaKa

    Wipe Status

    Welcome to the WipeStatus Plugin Discussion Section! Hello! This section is exclusively for discussing WipeStatus plugin. Encountered Issues? If you're facing any difficulties with the plugin's functionality, feel free to create a topic in the Support section for assistance! Ideas and Suggestions? Have ideas to share or new features to suggest? Feel free to start a discussion by creating a topic in the Support section. Feel free to share your thoughts and experiences - together we can make our plugin even better!
  14. IIIaKa

    Restart Status

    Welcome to the RestartStatus Plugin Discussion Section! Hello! This section is exclusively for discussing RestartStatus plugin. Encountered Issues? If you're facing any difficulties with the plugin's functionality, feel free to create a topic in the Support section for assistance! Ideas and Suggestions? Have ideas to share or new features to suggest? Feel free to start a discussion by creating a topic in the Support section. Feel free to share your thoughts and experiences - together we can make our plugin even better!
  15. IIIaKa

    Tree with bees

    Changed Status from Pending to Work in Progress
  16. IIIaKa

    It would be incredible

    If you still have any questions, feel free to ask!
  17. IIIaKa

    It would be incredible

    Changed Status from Pending to Not a Bug
  18. IIIaKa

    It would be incredible

    IndustrialDung is subscribed to OnAnimalDungProduced, but only for RidableHorse2, as there was no need to support other animals. Of course, support for the AnimalFarm plugin can be added, but it would be more efficient to implement it directly in AnimalDung. You could ask the author of that plugin, I believe he wouldn’t mind.
  19. IIIaKa

    It would be incredible

    Hello, if you're referring to auto-pickup, I think it would be easier to implement this feature directly in the AnimalFarm plugin, so that when dung is produced, it is automatically transferred to a chest, which can also be added when the farm is spawned.
  20. Hello, try using the Pre-release version. https://github.com/CarbonCommunity/Carbon/releases/tag/edge_build
  21. Hello, it seems like the overloads are working, thank you so much!
  22. IIIaKa

    Rules

    Hello, you can do this using the regular console command "unban *userID*"
  23. I changed from object to void and now it's being called in two methods. I don't think this is correct at all. In Oxide, overloads work without any issues, regardless of their position in the plugin.
  24. @Stewie I understand, if you move the method object OnEntityTakeDamage(BaseCombatEntity) after all the other OnEntityTakeDamage methods, the overload will be called correctly.

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