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IIIaKa

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Everything posted by IIIaKa

  1. IIIaKa

    Rules

    I didn't fully understand what you meant. Do you want players who have accepted the terms to no longer be prompted to agree to the rules when rejoining the server?
  2. Hi! I wanted to give to users ability to choose to use your plugin to display some of my plugin's infomation but I face with couple problems. Also if i pick up or get some items, 1st item draws under this status. https://imgur.com/a/x1Qrfk6 https://imgur.com/a/2w3qeW5
  3. IIIaKa

    Industrial Dung

    Hi! The plugin includes 3 permissions for players, in which you can set limits of the number of modified entities. Config file: "Max ammount of modified HitchTroughs": { "industrialdung.one": 10, "industrialdung.two": 20, "industrialdung.three": 30 }, "Max ammount of modified Composters": { "industrialdung.one": 2, "industrialdung.two": 5, "industrialdung.three": 10 }
  4. IIIaKa

    Rules

    Version 0.1.6

    180 downloads

    Useful Rules Agreement Plugin. Allowing you to prevent players who do not agree with your rules from playing on the server. The ability to disable the use of the mouse, keyboard, commands, chat and voice chat until the player accepts your rules; The ability to request consent to the rules every time a player connect, or when the administrator uses a special command; The ability to request consent to the rules only once and only when the rules have been changed(date in the config file); The ability to limit the time given to make a decision, after which the player will be kicked or banned; The ability to set the number of rejections(in a row) after which the player will be banned; The ability to set an effect when opening the rules; The ability to set an effect when agreeing to the rules; The ability to enable or disable the agreement request for the rules; The ability to request agreement to the rules again using a command; The ability to customize the UI as desired(*SERVER*\oxide\data\RulesUi\). Several naming rules for elements must be followed, as explained below in the UI section; The ability to create as many pages of rules as desired(in the config file); It is not possible to agree to the rules until the player has read all the pages; The presence of 4 hooks for developers, 2 of which can be overridden. rules.ignore - Provides the ability to ignore rules agreements. rules.admin - Provides the ability to use enable/disable and reask commands. { "Chat command": "rules", "Is it worth enabling GameTips for messages?": true, "Is it worth enabling a requirement for agreement with the rules? If disabled, the rules will not be displayed": true, "Date of the last rules update. Format: yyyy-MM-dd HH:mm": "2025-09-02 17:20", "Is it worth asking for agreement with the rules every time? If disabled, consent will only be requested again if the rules have been updated": false, "Is it worth preventing a player from using chat until they agree to the rules?": true, "Is it worth preventing a player from using commands until they agree to the rules?": true, "Is it worth preventing a player from using voice chat until they agree to the rules?": true, "Is it worth kicking or banning a player when they refuse to accept the rules?": true, "Number of rejections(in a row) of the rules after which the player will be banned. A value of 0 disables the ban": 5, "Time in seconds(0-600) given to the player to respond, after which they will be kicked/banned from the server. A value of 0 disables the time limit": 0.0, "Number of rules pages. Will automatically add additional language keys if they are missing": 5, "List of language keys for creating language files": [ "en" ], "Prefab name for the effect when requesting agreement with the rules. Leave empty to disable": "assets/bundled/prefabs/fx/invite_notice.prefab", "Prefab name for the effect upon agreement with the rules. Leave empty to disable": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "Width of the container for the rules text, needed for scroll view calculation": 600.0, "Height of the container for the rules text, needed for scroll view calculation": 375.0, "Version": { "Major": 0, "Minor": 1, "Patch": 6 } } EN: { "CmdArgNotFound": "Argument '{0}' not found!", "CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.", "CmdMultiplePlayers": "Multiple players found for '{0}': {1}", "CmdPlayerShow": "Player '{0}' has been requested to agree to the rules!", "CmdRulesAlreadyEnabled": "The requirement to agree with the rules is already enabled!", "CmdRulesEnabled": "The requirement to agree with the rules is enabled!", "CmdRulesAlreadyDisabled": "The requirement to agree with the rules is already disabled!", "CmdRulesDisabled": "The requirement to agree with the rules is disabled!", "CmdRulesOnce": "A one-time request for agreement with the rules is enabled!", "CmdRulesEveryTime": "A one-time request for agreement with the rules is disabled!", "CmdRulesReAsk": "All players have been sent a request for agreement with the rules, depending on the settings.", "MsgAccepted": "Thank you for accepting our terms! Enjoy the game!", "MsgKickReason": "You have been kicked because you declined our rules!", "MsgBanReason": "You have been banned because you declined our rules {0} times in a row!", "PanelTitle": "Terms Of Service", "PanelLastUpdate": "Last updated on <color=brown>{0} {1}, {2}</color>", "BtnAccept": "Accept", "BtnDecline": "Decline", "BtnNextPage": ">", "BtnPreviousPage": "<", "January": "January", "February": "February", "March": "March", "April": "April", "May": "May", "June": "June", "July": "July", "August": "August", "September": "September", "October": "October", "November": "November", "December": "December", "Rules_1": "<b>1. Information</b>\n\n<b>1.1</b> - Lack of knowledge of the rules does not exempt you from responsibility.\n<b>1.2</b> - By playing on the server, you automatically agree to all the rules listed below.\n<b>1.3</b> - If you have already been caught using cheats/macros or exploiting on another server/project, and there is proof against you, we reserve the right to ban you without further investigation.\n<b>1.4</b> - The administration determines the punishment for a player based on the severity of the violation and the circumstances. Violators may receive a warning or a permanent ban (there is no temporary bans). Bans apply to all servers within the project.\n<b>1.5</b> - The administration does not compensate for in-game items lost due to your errors, technical server/hosting issues, game bugs, or contact with rule violators.\n<b>1.6</b> - The administration does not interfere in player-to-player relationships. You are solely responsible for the people you choose to play with, so if a player deceives you, there will be no punishments for them from us.\n<b>1.7</b> - You are responsible for all your accounts. If one account is banned, the ban applies to all your accounts. The same applies if one of your accounts has a game ban (EAC).\n<b>1.8</b> - Impersonating a member of the server's administration is prohibited.", "Rules_2": "<b>2. Gameplay</b>\n\n<b>2.1</b> - It is prohibited to use/store/purchase/distribute third-party software or any other means that provide an advantage over other players.\n<b>2.2</b> - Using cheat services is forbidden.\n<b>2.3</b> - Exploiting game bugs is not allowed.\n<b>2.4</b> - Exceeding the player limit in a team is prohibited:\n<b>+</b> Alliances or truces with other players are not allowed if the total number of players involved exceeds the server's limitations;\n<b>+</b> Frequent changes of allies will be considered a rule violation, as will playing with another player while your teammate is AFK or not nearby;\n<b>+</b> Changing teammates temporarily is not allowed if the replaced teammate intends to continue playing with you;\n<b>+</b> Changing a partner is allowed if your previous partner will not be in contact with you in the future.", "Rules_3": "<b>3. In-Game Chat/Voice Chat</b>\n\n<b>3.1</b> - Discussion of politics, religion, immoral, and other inappropriate topics is prohibited.\n<b>3.2</b> - Inciting national, racial, or religious hatred or insulting other players and individuals is forbidden.\n<b>3.3</b> - Posting links to third-party services and websites in the chat is not allowed.\n<b>3.4</b> - Spamming (repeatedly posting meaningless phrases or characters) or sending identical messages in a short period of time is prohibited.\n<b>3.5</b> - Selling or pretending to sell cheats/macros is not allowed.\n<b>3.6</b> - Proposing actions that lead to an unwanted server exit is prohibited. Such actions include, for example, pressing <b>alt+f4</b>, typing <b>disconnect</b> in the console, and similar actions whose meanings other players may not be aware of.\n<b>3.7</b> - The administration reserves the right to mute or block a player in the chat if they behave inappropriately or disrespectfully towards other players.\n<b>3.8</b> - Selling/buying in-game items for real currency, crypto or skins is prohibited.", "Rules_4": "<b>4. In-Game Check</b>\n\n<b>4.1</b> - In-Game checks are conducted exclusively through the <b>Discord</b> program. Every player on our project must have the ability to access it for the purpose of undergoing in-game checks.\n<b>4.2</b> - Calls for in-game checks are made only through in-game notifications and never through voice or text chat.\n<b>4.3</b> - If a player leaves the server, ignores a in-game check, or refuses to participate in it, they will immediately receive a ban.\n<b>4.4</b> - Clearing your PC before a in-game check is prohibited.\n<b>4.5</b> - Refusal to provide the necessary information for the in-game check or inappropriate behavior will result in a ban.\n<b>4.6</b> - If a player is banned as a result of a in-game check (including bans for refusal, ignoring, leaving the server, and providing incorrect contact information), their entire team will also be banned.\n\n<b>+</b> You have the full right to refuse to undergo a in-game check, but in this case, you and your allies will be banned.\n<b>+</b> Leaving the server, providing incorrect contact information, and ignoring the in-game check will also be considered a refusal.\n<b>+</b> If you agree to undergo the in-game check, you automatically allow the administration to install third-party programs necessary for checking your PC(e.g., AnyDesk, RCC, etc.).\n\n<b>Appeal Process</b>\nOne month after the ban, you have the ability to submit an appeal, but only if the ban was not for cheats or macros.\nAppeals can be submitted on our website.", "Rules_5": "Rules_5" } RU: { "CmdArgNotFound": "Аргумент '{0}' не найден!", "CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.", "CmdMultiplePlayers": "По значению '{0}' найдено несколько игроков: {1}", "CmdPlayerShow": "У игрока '{0}' было запрошено согласие с правилами!", "CmdRulesAlreadyEnabled": "Требование согласия с правилами уже включено!", "CmdRulesEnabled": "Требование согласия с правилами включено!", "CmdRulesAlreadyDisabled": "Требование согласия с правилами уже выключено!", "CmdRulesDisabled": "Требование согласия с правилами выключено!", "CmdRulesOnce": "Однократный запрос на согласие с правилами включен!", "CmdRulesEveryTime": "Однократный запрос на согласие с правилами выключен!", "CmdRulesReAsk": "Всем игрокам в зависимости от настроек был отправлен запрос на соглашение с правилами.", "MsgAccepted": "Спасибо, что приняли наши условия! Приятной вам игры!", "MsgKickReason": "Вы были исключены, так как вы отклонили наши правила!", "MsgBanReason": "Вы были заблокированы, так как вы в {0} раз подряд отклонили наши правила!", "PanelTitle": "Условия использования", "PanelLastUpdate": "Последнее обновление <color=brown>{1} {0} {2} года</color>", "BtnAccept": "Принимаю", "BtnDecline": "Отказываюсь", "BtnNextPage": ">", "BtnPreviousPage": "<", "January": "Января", "February": "Февраля", "March": "Марта", "April": "Апреля", "May": "Мая", "June": "Июня", "July": "Июля", "August": "Августа", "September": "Сентября", "October": "Октября", "November": "Ноября", "December": "Декабря", "Rules_1": "<b>1. Информация</b>\n\n<b>1.1</b> - Не знание правил не освобождает Вас от ответственности.\n<b>1.2</b> - Играя на сервере Вы автоматически соглашаетесь со всеми нижеперечисленными пунктами правил.\n<b>1.3</b> - Если Вы уже были замечены с читами/макросами или использованием просвета на другом сервере/проекте и на вас есть пруфы - мы имеем право забанить Вас без проверки.\n<b>1.4</b> - Администрация сама выбирает наказание для игрока в зависимости от степени нарушения и обстоятельств. Нарушитель может получить как предупреждение, так и перманентный бан(временных блокировок нет). Блокировка выдаётся на всех серверах проекта.\n<b>1.5</b> - Администрация не компенсирует игровые ценности, утраченные по причине вашей ошибки, технических проблем на сервере/хостинге, багов игры или контакта с нарушителями.\n<b>1.6</b> - Администрация не вмешивается во взаимоотношения игроков, за тех с кем вы играете ответственны только Вы, поэтому в случае если игрок вас обманет — ему ничего за это не будет.\n<b>1.7</b> - Вы несете ответственность за все свои аккаунты. Получив бан на одном аккаунте - Вы получите его и на остальных аккаунтах. То же самое будет если на одном из ваших аккаунтах имеется игровая блокировка(EAC).\n<b>1.8</b> - Запрещено выдавать себя за члена Администрации сервера.", "Rules_2": "<b>2. Геймплей</b>\n\n<b>2.1</b> - Запрещено использовать/хранить/приобретать/распространять стороннее ПО или любые другие средства, позволяющие получить преимущество над другими игроками.\n<b>2.2</b> - Запрещено использование услуг читеров.\n<b>2.3</b> - Запрещено использование багов.\n<b>2.4</b> - Запрещено превышать лимит игроков в команде:\n<b>+</b> Нельзя устраивать альянсы или перемирия с другими игроками если в сумме вас больше, чем указано в ограничениях сервера;\n<b>+</b> Частая смена союзников будет считаться за нарушение правил, тоже самое касается и игру с другим игроком пока тиммейт стоит афк или не находится рядом;\n<b>+</b> Запрещена смена союзников на время, если заменяемый союзник продолжит с вами играть;\n<b>+</b> Разрешено сменить напарника, если ваш предыдущий напарник в дальнейшем не будет с вами контактировать.", "Rules_3": "<b>3. Игровой Чат/Голосовой чат</b>\n\n<b>3.1</b> - Запрещено обсуждение политики, религии, аморальных и прочих неуместных тем.\n<b>3.2</b> - Запрещено разжигание национальной, расовой или религиозной ненависти или оскорбления других игроков и других людей.\n<b>3.3</b> - Запрещены ссылки в чате на сторонние сервисы и сайты.\n<b>3.4</b> - Запрещен флуд(многократное повторение бессмысленных фраз, символов) или многократное отправление одинаковых фраз за короткий промежуток времени.\n<b>3.5</b> - Запрещено продавать или делать вид что вы продаёте читы/макросы.\n<b>3.6</b> - Запрещено предлагать сделать действия, приводящие к нежеланному выходу с сервера. К таким действиям относится например нажатие <b>alt+f4</b>, прописывание <b>disconnect</b> в консоль и прочие подобные действия, о значении которых другие игроки могут не знать.\n<b>3.7</b> - Администрация оставляет за собой право выдать мут или заблокировать игрока в чате если тот ведёт себя неадекватно или некорректно по отношению к другим игрокам.\n<b>3.8</b> - Запрещена продажа/покупка игровых ценностей за реальную валюту, крипту или скины.", "Rules_4": "<b>4. Игровая проверка</b>\n\n<b>4.1</b> - Проверки проходят только через программу <b>Discord</b>. Каждый игрок на нашем проекте, в обязательном порядке должен иметь возможность зайти в нее для прохождения проверки.\n<b>4.2</b> - Вызов на проверку осуществляется только через игровое оповещение и ни в коем случае не через голосовой или текстовый чат.\n<b>4.3</b> - Если игрок покинул сервер, проигнорировал проверку или отказался от неё, то он сразу получает блокировку.\n<b>4.4</b> - Запрещено чистить ПК перед проверкой.\n<b>4.5</b> - За отказ показывать нужную для проверки информацию или неадекватное поведение — вы будете заблокированы.\n<b>4.6</b> - Если по итогу(итогом считается и блокировка за отказ / игнор / выход из сервера и предоставление некорректных данных для связи) проверки игрок блокируется, то и вся его команда блокируется вместе с ним.\n\n<b>+</b> Вы имеете полное право отказаться проходить проверку, но в этом случае Вы и ваши союзники будут заблокированы.\n<b>+</b> Так же отказом от проверки будет считаться выход с сервера, предоставление некорректных контактных данных и игнорирование проверки.\n<b>+</b> Если Вы согласны пройти проверку - то автоматически разрешаете устанавливать сторонние программы нужные администрации для проверки вашего PC(AnyDesk, RCC и т.д).\n\n<b>Возможность разблокировки</b>\nЧерез месяц после блокировки можно подать апелляцию, но, только в случае если бан был получен не за читы или макросы.\nАпелляцию можно подать на нашем сайте.", "Rules_5": "Rules_5" } show - Opens the rules panel. *userNameOrId* - request for agreement with the rules from the specified player. Permission "rules.admin" required. enable - Enabling Rules agreements. Permission "rules.admin" required. disable - Disabling Rules agreements. Permission "rules.admin" required. once - Enabling/disabling one-time agreement request for the Rules. Permission "rules.admin" required. reask - Reasking all players for the Rules agreement. Permission "rules.admin" required. Example: /rules show /rules show *userNameOrId* /rules enable You can customize the UI as you like(*SERVER*\oxide\data\RulesUi\). However, the following containers must always be present and their names must remain unchanged(you can change the parent, position, layout of the elements, etc.), as they are referenced by name: The name of the main container is "RulesUi"; The name of the container for title texts(header and update date) is "RulesUi_Panel_Title_Text"; The name of the container for the "Next Page" button is "RulesUi_Panel_Title_Pagination_Next"; The name of the container for the "Previous Page" button is "RulesUi_Panel_Title_Pagination_Previous"; The name of the container for the rules text is "RulesUi_Panel_Content"; The name of the container for the progress indicator is "RulesUi_Panel_Content_Progress"; The name of the container for the "Decline" button is "RulesUi_Panel_Footer_Decline"; The name of the container for the "Accept" button is "RulesUi_Panel_Footer_Accept". RulesEnabled: Called after the rules are enabled or the plugin is loaded with enabled config. RulesDisabled: Called after the rules are disabled or the plugin is unloaded. RulesAccepted: Called after the player has accepted the rules; Returning a non-null value overrides default behavior. RulesDeclined: Called before kicking or banning a player; Returning a non-null value overrides default behavior. void RulesEnabled() { Puts("The rules were enabled!"); } void RulesDisabled() { Puts("The rules were disabled!"); } object RulesAccepted(IPlayer player) { Puts($"Player {player.Name} has accepted the rules!"); return null; } object RulesDeclined(IPlayer player, int declines, int ban_attemps) { Puts($"Player {player.Name} has declined the rules! This is the {declines} declines out of {ban_attemps}!"); return null; }
    $4.99
  5. Here's a plugin that requests players' consent to the rules and provides two new hooks with the results of their responses. By using this plugin, you can write all you needed in the rules and enable your functions when the "RulesAccepted" hook is triggered.
  6. IIIaKa

    Industrial Dung

    Hi, try to set this in the config file: "UI_HUD. Position - AnchorMin": "0.75 0.9", "UI_HUD. Position - AnchorMax": "1 1", "UI_HUD. Position - OffsetMin": "0 0", "UI_HUD. Position - OffsetMax": "-20 -30",
  7. IIIaKa

    Industrial Dung

    Thank you for your report. Most likely, this occurs when attempting to delete Composter from a dictionary where it doesn't exist. This will be fixed in the next update.
  8. IIIaKa

    Industrial Dung

    Try to delete plugin, then config, data and lang files. And after that load plugin again. If after this adding will not working, try to use /idung add command. And can you send screenshot when its "beeping". Also try this with unloaded extended industrial
  9. IIIaKa

    Industrial Dung

    In the latest update, I added permissions, so now to spawn modifications you need to do one of the following: to press on the HUD to look at the hitch/composter and use /idung add to use command /idung add *netID* or use /idung auto, to spawn automaticly
  10. IIIaKa

    Industrial Dung

    In couple days, I will release update, wich will add 3 permissions. In each you able to configure count of hitch/composters witch can be modified. idung reload works fine for me(any way maybe i will delete this command in the next update) It works corretly. Box must takes only from horse, or if you drop dung very close to horse's "dung gates" I didn't understand this question I will fix this.
  11. IIIaKa

    vDelivery

    Version 0.1.6

    257 downloads

    Allows you to add delivery drones to your vending machine through which you can order various items. Note: For transactions with a custom fee, you still need to have 20 scrap available, which will not be taken. Also, for the vending machines modified by CustomVendingSetup(umod), there is no custom fee. vDelivery.admin - Provides unrestricted access to the plugin's functionality. This includes the ability to add/remove or clear terminals from other players' vending machines. Note: In the configuration file, within the "Settings of Vending machines for each permission" section, you can specify limits for any existing permission by simply listing its name. "Settings of vending machines for each permission. Leave null or empty to recreate the default": { "vDelivery.default": { "Max ammount": 1, "Delivery fee item": "scrap", "Delivery fee amount": 20 }, ... } If you want to create a new permission, you can also include it in the list, but the name must begin with "vDelivery". { "Chat command": "vdelivery", "Is it worth enabling GameTips for messages?": true, "Is it worth ignoring the inaccessibility of drones?": false, "AutoModify - Default value for new players": true, "List of language keys for creating language files": [ "en" ], "Display position - Forward": -0.35, "Display position - Up": 1.8, "Display position - Right": 0.0, "Popup - Duration": 6.0, "Popup - Position AnchorMin": "0 0.9", "Popup - Position AnchorMax": "0.25 1", "Popup - Position OffsetMin": "20 0", "Popup - Position OffsetMax": "0 -30", "Popup - Icon Url": "https://i.imgur.com/4Adzkb8.png", "Popup - Icon Color(Hex or RGBA)": "#CCE699", "Popup - Icon Transparency": 0.8, "Popup - Text Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Popup - Text Font Size": 14, "Popup - Text Font Color(Hex or RGBA)": "#FFFFFF", "Popup - Description Font": "RobotoCondensed-Regular.ttf", "Popup - Description Font Size": 12, "Popup - Description Font Color(Hex or RGBA)": "#FFFFFF", "Popup - Text FadeIn": 1.0, "Popup - Sound Prefab Name": "assets/bundled/prefabs/fx/invite_notice.prefab", "Settings of vending machines for each permission. Leave null or empty to recreate the default": { "vDelivery.default": { "Max ammount": 1, "Delivery fee item": "scrap", "Delivery fee amount": 20 }, "vDelivery.vip": { "Max ammount": 3, "Delivery fee item": "scrap", "Delivery fee amount": 20 }, "realpve.vip": { "Max ammount": 5, "Delivery fee item": "scrap", "Delivery fee amount": 20 } }, "Version": { "Major": 0, "Minor": 1, "Patch": 6 } } EN: { "MsgNotAllowed": "You do not have permission to use this command!", "MsgNotOwner": "You are not the owner of this vending machine!", "MsgNotAccessible": "The vending machine is not accessible to drones!", "MsgNotVending": "You need to look at the vending machine or provide correct net ID!", "MsgNotVendingDelivery": "The vending machine does not have a terminal!", "MsgLimitReached": "You cannot add a terminal as you have reached your limit of {0}!", "MsgPopupText": "Add a terminal to the vending machine?", "MsgPopupSubText": "Click on the notification to confirm", "MsgMyAdded": "The terminal has been successfully added!", "MsgMyRemoved": "The terminal has been successfully removed!", "MsgMyAllRemoved": "All your terminals have been successfully removed!", "MsgPlayerAllRemoved": "All {0}'s terminals have been successfully removed!", "MsgAllRemoved": "All terminals have been successfully removed!", "MsgTerminalsNotFound": "No terminals found!", "MsgPlayerTerminalsNotFound": "{0}'s terminals not found!", "MsgNoHaveCustomFee": "To pay the personal fee, you need to have :{0}:(x{1}). Using default fee settings!", "MsgAutoModifyEntityEnabled": "Automatic entity modification is enabled!", "MsgAutoModifyEntityDisabled": "Automatic entity modification is disabled!" } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgNotOwner": "Вы не являетесь владельцем данного торгового автомата!", "MsgNotAccessible": "Торговый автомат не доступен для дронов!", "MsgNotVending": "Вам необходимо смотреть на торговый автомат или указать корректный net ID!", "MsgNotVendingDelivery": "Торговый автомат не имеет терминала!", "MsgLimitReached": "Вы не можете добавить терминал, так как вы превысили свой лимит в {0}!", "MsgPopupText": "Добавить терминал к торговому автомату?", "MsgPopupSubText": "Нажмите на уведомление для подтверждения", "MsgMyAdded": "Терминал успешно добавлен!", "MsgMyRemoved": "Терминал успешно удалён!", "MsgMyAllRemoved": "Все ваши терминалы успешно удалены!", "MsgPlayerAllRemoved": "Все терминалы игрока {0} успешно удалены!", "MsgAllRemoved": "Все терминалы успешно удалены!", "MsgTerminalsNotFound": "Терминалы не найдены!", "MsgPlayerTerminalsNotFound": "Терминалы игрока {0} не найдены!", "MsgNoHaveCustomFee": "Для оплаты персональной комиссии вам необходимо иметь :{0}:(x{1}). Использование настроек комиссии по умолчанию!", "MsgAutoModifyEntityEnabled": "Автоматическая модификация сущностей включена!", "MsgAutoModifyEntityDisabled": "Автоматическая модификация сущностей выключена!" } add - Adding a terminal to the vending machine that you are looking at from a distance of no more than 10 meters. *netID* - Adding a terminal to a vending machine with the specified netID; remove - Removing a terminal from the vending machine that you are looking at from a distance of no more than 10 meters. *netID* - Removing a terminal from the vending machine with the specified netID; clear - Removing all of your terminals from vending machines. *userID* - Removing all of specified player's terminals from vending machines. Permission "vDelivery.admin" required. all - Removing all terminals from vending machines. Permission "vDelivery.admin" required. auto - Enabling/Disabling automatic modification of VendingMachines, if possible. Example: /vdelivery add /vdelivery clear all
    $4.99
  12. Version 0.1.7

    224 downloads

    An indispensable plugin that collects Fortune Wheel statistics and provides the ability to view them through the UI. bigwheelstats.use - Provides access to use UI; bigwheelstats.admin - Provides the same permissions as bigwheelstats.use. Additionally, it provides the ability to manage big game wheels without any limitations. { "Is it worth checking for permissions before displaying the UI?": false, "Is it worth clearing statistics during a wipe?": true, "List of language keys for creating language files": [ "en" ], "Name of the prefab to play when a player becomes the best player. Leave empty to disable": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "Is it worth skipping the reward for the first best player?": true, "Command to execute when a player becomes the best player(0 - userID). Leave empty to disable, or null to use the default": "tperm add {0} vip 3600", "Cash reward for becoming the best player. Leave 0 to disable": 100.0, "List of items granted for becoming the best player. Leave empty to disable, or null to use the default": [ { "ShortName": "scrap", "Amount": 100, "SkinId": 0 } ], "List of permissions for top players. Each position in the list corresponds to the player's rank. Note: empty or null entries will be removed": [ [ "example.firstA", "example.firstB" ], [ "example.secondA" ], [ "example.thirdA" ] ], "List of permissions for top players for custom game wheels": [], "Big Wheel Game - Default name": "BIG WHEEL GAME", "Big Wheel Game - Name length limit(1–30)": 16, "Big Wheel Game - Cooldown time in seconds for changing the image url": 600.0, "Big Wheel Game - Default image Url": "https://i.imgur.com/MhW63JV.png", "Big Wheel Game - Allowed image Url prefix. Leave empty to allow all sites. Example: 'https://i.imgur.com/'": "", "Ui - Main Background Color": "#1A1A1A", "Ui - Main Background Transparency": 0.95, "Ui - Text Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Hud - Icon Url": "https://i.imgur.com/HvoFS7p.png", "Hud - Icon Color": "#808080", "Hud - Icon Transparency": 0.5, "Hud - Icon Is Raw Image": false, "Hud - Icon AnchorMin": "1 0", "Hud - Icon AnchorMax": "1 0", "Hud - Icon OffsetMin": "-250 15", "Hud - Icon OffsetMax": "-220 45", "Hit - Yellow Color": "#BFBF40", "Hit - Yellow Transparency": 0.4, "Hit - Green Color": "#408C8C", "Hit - Green Transparency": 0.4, "Hit - Blue Color": "#03598C", "Hit - Blue Transparency": 0.4, "Hit - Purple Color": "#8026CC", "Hit - Purple Transparency": 0.4, "Hit - Red Color": "#B24C59", "Hit - Red Transparency": 0.4, "Panel - Background Color": "#4C4C4C", "Panel - Background Transparency": 0.5, "Panel - OffsetMin": "-320 -255", "Panel - OffsetMax": "320 255", "Panel - Close Url": "https://i.imgur.com/O9m6yZF.png", "Panel - Close Color": "#D94026", "Panel - Close Transparency": 0.6, "Panel - Close Is Raw Image": false, "Panel - Close AnchorMin": "1 0", "Panel - Close AnchorMax": "1 0", "Panel - Close OffsetMin": "-250 15", "Panel - Close OffsetMax": "-220 45", "Menu - Buttons Color": "#808080", "Menu - Buttons Color Transparency": 0.4, "Menu - Buttons Active Color": "#3380BF", "Menu - Buttons Active Color Transparency": 0.6, "Menu - Font Size": 18, "Menu - Font Color": "#CCCCCC", "Menu - Font Color Transparency": 0.5, "Menu - Font Active Color": "#FFFFFF", "Menu - Font Active Color Transparency": 1.0, "Sub Menu - Reload Color": "#CCCCCC", "Sub Menu - Reload Color Transparency": 0.5, "Sub Menu - Settings Color": "#CCCCCC", "Sub Menu - Settings Color Transparency": 0.5, "Player Info - Online Color": "#CCFFB2", "Player Info - Online Transparency": 0.4, "Player Info - Offline Color": "#FF0000", "Player Info - Offline Transparency": 0.4, "Player Info - Font Size": 16, "Player Info - Font Color": "#FFFFFF", "Player Info Card - Background Color": "#808080", "Player Info Card - Background Transparency": 0.4, "Player Info Card - Title Font Size": 12, "Player Info Card - Title Font Color": "#808080", "Player Info Card - Value Font Size": 16, "Player Info Card - Value Font Color": "#CCCCB2", "Game Info - Color": "#808080", "Game Info - Transparency": 0.4, "Game Info - Font Size": 16, "Game Info - Font Color": "#FFFFFF", "Game Info Card - Background Color": "#808080", "Game Info Card - Background Transparency": 0.4, "Game Info Card - Title Font Size": 12, "Game Info Card - Title Font Color": "#808080", "Game Info Card - Value Font Size": 16, "Game Info Card - Value Font Color": "#CCCCB2", "Game Info Card - Percentage Font Size": 12, "Game Info Card - Percentage Font Color": "#808080", "Column Header - Color": "#4C4C4C", "Column Header - Transparency": 1.0, "Column Header - Active Color": "#595959", "Column Header - Active Transparency": 1.0, "Column Header - Font Size": 16, "Column Header - Font Color": "#CCCCB2", "Column Header - Font Active Color": "#FFFFFF", "Column Item - Font Size": 16, "Column Item - Color": "#808080", "Column Item - Transparency": 0.3, "Column Item - Even Color": "#808080", "Column Item - Even Transparency": 0.6, "Column Item - Font Color": "#CCCCB2", "Column Item - Font Active Color": "#FFFFFF", "Player HitList - Win Color": "#8CC83C", "Player HitList - Win Transparency": 0.4, "Player HitList - Lose Color": "#CD4632", "Player HitList - Lose Transparency": 0.4, "Game HitList Item - Font Size": 18, "Game HitList Item - Font Color": "#CCCCB2", "Player List - Name Font Size": 12, "Player List - ID Font Size": 10, "Player List - ID Font Color": "#808080", "Game List - Name Font Size": 12, "Game List - ID Font Size": 10, "Game List - ID Font Color": "#808080", "Settings - Background Color": "#4C4C4C", "Settings - Background Color Transparency": 0.5, "Settings - Title Color": "#4C4C4C", "Settings - Title Color Transparency": 0.7, "Settings - Input Color": "#4C4C4C", "Settings - Input Color Transparency": 0.7, "Settings - Button Color": "#4C4C4C", "Settings - Button Color Transparency": 0.7, "Settings - Text Color": "#CCCCB2", "Settings - Text Color Transparency": 1.0, "Settings - Sub Text Color": "#808080", "Settings - Sub Text Color Transparency": 1.0, "Scrolling - Width": 3.0, "Scrolling - Handle color": "#CCCCCC", "Scrolling - Handle color transparency": 0.5, "Scrolling - Pressed color": "#CCCCB2", "Scrolling - Pressed color transparency": 1.0, "Scrolling - Track color": "#000000", "Scrolling - Track color transparency": 0.0, "Footer - Color": "#4C4C4C", "Footer - Transparency": 0.4, "Footer - Font Size": 16, "Footer Buttons - Between Button Text": "...", "Footer Buttons - Color": "#808080", "Footer Buttons - Transparency": 0.4, "Footer Buttons - Active Color": "#3380BF", "Footer Buttons - Active Transparency": 0.6, "Footer Buttons - Font Color": "#CCCCB2", "Footer Buttons - Font Active Color": "#FFFFFF", "Footer Custom Button - Command. Leave empty to disable": "", "Footer Custom Button - Color": "#808080", "Footer Custom Button - Transparency": 0.4, "Footer Text - Font Size": 12, "Footer Text - Font Color": "#808080", "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 7 } } EN: { "UiMenuPlayer": "My statistics", "UiMenuPlayerList": "Top players", "UiMenuGameList": "Game list", "UiFooterCustomButton": "My button", "UiFooterText": "Showing {0} to {1} of {2}", "UiPlayerTotalSpins": "Total spins", "UiPlayerWinSpins": "Win spins", "UiPlayerLoseSpins": "Lose spins", "UiPlayerScrapSpend": "Scrap spend", "UiPlayerScrapWin": "Scrap win", "UiPlayerScrapResult": "Scrap result", "UiPlayerScrapRecordBid": "Scrap record bid", "UiPlayerScrapLastBid": "Scrap last bid", "UiPlayerScrapLastWin": "Scrap last win", "UiPlayerHitsItem": "Item", "UiPlayerHitsHit": "Hit", "UiPlayerHitsBidAmount": "Bid amount", "UiPlayerHitsResultAmount": "Result", "UiPlayerListPlayer": "Player", "UiPlayerListTotal": "Total", "UiPlayerListLoses": "Loses", "UiPlayerListWins": "Wins", "UiPlayerListRecordBid": "Record bid", "UiPlayerListRecordWin": "Record win", "UiPlayerListResult": "Result", "UiGameBestPlayer": "Best player", "UiGameCurrentSpins": "Current session spins", "UiGameTotalSpins": "Total spins", "UiGameTotalYellow": "Yellow", "UiGameTotalGreen": "Green", "UiGameTotalBlue": "Blue", "UiGameTotalPurple": "Purple", "UiGameTotalRed": "Red", "UiGameSettingsTitle": "Big Wheel Game Management", "UiGameSettingsName": "Name:", "UiGameSettingsImage": "Image Url:", "UiGameSettingsImageCooldown": "The next opportunity to change the image will be available in {0} seconds!", "UiGameSettingsReset": "Reset statistics", "UiGameSettingsResetSpinning": "Can't reset the game wheel statistics while it is spinning!", "UiGameListBigWheelGame": "Big wheel game", "UiGameListBestWin": "Best Win", "UiGameListTotalSpins": "Total spins" } RU: { "UiMenuPlayer": "Моя статистика", "UiMenuPlayerList": "Топ игроков", "UiMenuGameList": "Список игр", "UiFooterCustomButton": "Моя кнопка", "UiFooterText": "Отображены с {0} по {1} из {2}", "UiPlayerTotalSpins": "Всего ставок", "UiPlayerWinSpins": "Выигрышные ставки", "UiPlayerLoseSpins": "Проигрышные ставки", "UiPlayerScrapSpend": "Потрачено скрапа", "UiPlayerScrapWin": "Выиграно скрапа", "UiPlayerScrapResult": "Итог скрапа", "UiPlayerScrapRecordBid": "Рекордная ставка", "UiPlayerScrapLastBid": "Последняя ставка", "UiPlayerScrapLastWin": "Последний выигрыш", "UiPlayerHitsItem": "Предмет", "UiPlayerHitsHit": "Число", "UiPlayerHitsBidAmount": "Ставка", "UiPlayerHitsResultAmount": "Итог", "UiPlayerListPlayer": "Игрок", "UiPlayerListTotal": "Всего", "UiPlayerListLoses": "Проигрышей", "UiPlayerListWins": "Выигрышей", "UiPlayerListRecordBid": "Рекордная ставка", "UiPlayerListRecordWin": "Рекордный выигрыш", "UiPlayerListResult": "Итог", "UiGameBestPlayer": "Лучший игрок", "UiGameCurrentSpins": "Вращений за сессию", "UiGameTotalSpins": "Всего вращений", "UiGameTotalYellow": "Желтый", "UiGameTotalGreen": "Зеленый", "UiGameTotalBlue": "Синий", "UiGameTotalPurple": "Фиолетовый", "UiGameTotalRed": "Красный", "UiGameSettingsTitle": "Управление игровым колесом", "UiGameSettingsName": "Имя:", "UiGameSettingsImage": "Ссылка на изображение:", "UiGameSettingsImageCooldown": "Следующая возможность изменить изображение будет доступна через {0} секунд!", "UiGameSettingsReset": "Сбросить статистику", "UiGameSettingsResetSpinning": "Нельзя сбросить статистику игрового колеса пока оно крутится!", "UiGameListBigWheelGame": "Игра", "UiGameListBestWin": "Лучший выигрыш", "UiGameListTotalSpins": "Всего вращений" }
    $14.99
  13. IIIaKa

    Industrial Dung

    1) On plugin load, if there are any HitchTroughs exist, the plugin will create new entites above. This happens also when new HitchTrough is placed after plugin loaded. 2)No there is no permission like this. But it can be done, if there is demand.
  14. IIIaKa

    Industrial Dung

    You are right. When server is Restarted, pipes disconecting. I will fix it.
  15. IIIaKa

    Industrial Dung

    Hello! Is this a question about disconnecting pipes, or have you encountered such an issue? Because before adding this plugin, I specifically checked this. I turned the server off and on about 5 times to verify this. Just now I created and started a clean server and did the same thing twice. The pipes remained connected. The reason this can happen is the removal and creation of new adapters and boxes. Objects are only deleted if the plugin is unloaded or removed. Thank you for reaching out.
  16. Version 0.1.12

    790 downloads

    Allows automating the entire manure collection process and adds other useful features in this area, by adding Industial Adapters and BoxStorage to the HitchTrough and Composter. Also auto spliting dungs in the Composter container. Note: During plugin unloading, modified entities are not removed, to prevent the removal of pipes every time the plugin/server is restarted. To remove modifications from entities, you should use the "idung unload" command. industrialdung.admin - Provides unrestricted access to the plugin's functionality. This includes the ability to add/remove or clear modificated entities from other players. Note: In the configuration file, within the "Max ammount of modified entites per group" section, you can specify limits for any existing permission by simply listing its name. "Max amount of modified entites for each permission. Leave null or empty to recreate the default": { "industrialdung.default": { "HitchTroughs": 5, "Composters": 2 }, ... }, ... If you want to create a new permission, you can also include it in the list, but the name must begin with "industrialdung". { "Chat command": "idung", "Is it worth enabling GameTips for messages?": true, "Is it worth using Notify plugins for messages instead of the vanilla UI?": true, "Specify the regular message type for notify": 0, "Specify the warning message type for notify": 1, "List of language keys for creating language files": [ "en" ], "Is it worth ignoring Facepunch's rules regarding skins and DLCs?": false, "Is it worth removing modifications when permissions or groups are revoked if they exceed the limit?": true, "Use auto-splitting in the Composter?": true, "Item's short name for auto-splitting in the Composter. Leave the field empty to use the default": "horsedung", "AutoModify - Default value for new players": true, "Wood Storage Box Workshop Skin ID": 850379673, "The list of items(short name) available for the composter. Leave empty to use vanilla": [ "horsedung", "fertilizer", "plantfiber" ], "Popup - Duration": 6.0, "Popup - Position AnchorMin": "0 0.9", "Popup - Position AnchorMax": "0.25 1", "Popup - Position OffsetMin": "20 0", "Popup - Position OffsetMax": "0 -30", "Popup - Icon Url": "https://i.ibb.co/dJW6zfTk/4Adzkb8.png", "Popup - Icon Color(Hex or RGBA)": "#CCE699", "Popup - Icon Transparency": 0.8, "Popup - Text Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Popup - Text Font Size": 14, "Popup - Text Font Color(Hex or RGBA)": "#FFFFFF", "Popup - Description Font": "RobotoCondensed-Regular.ttf", "Popup - Description Font Size": 12, "Popup - Description Font Color(Hex or RGBA)": "#FFFFFF", "Popup - Text FadeIn": 1.0, "Popup - Sound Prefab Name": "assets/bundled/prefabs/fx/invite_notice.prefab", "Max amount of modified entites for each permission. Leave null or empty to recreate the default": { "industrialdung.default": { "HitchTroughs": 5, "Composters": 2, "DungMultiplier": 1.0 }, "industrialdung.vip": { "HitchTroughs": 10, "Composters": 4, "DungMultiplier": 2.0 }, "realpve.default": { "HitchTroughs": 5, "Composters": 2, "DungMultiplier": 1.0 }, "realpve.vip": { "HitchTroughs": 15, "Composters": 6, "DungMultiplier": 2.0 } }, "Version": { "Major": 0, "Minor": 1, "Patch": 12 } } EN: { "PopupTitleHitch": "Modify this hitch trough?", "PopupTitileComposter": "Modify this composter?", "PopupDescription": "Click on the notification to confirm", "CmdNotAllowed": "You do not have permission to use this command!", "CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.", "CmdMultiplePlayers": "Multiple players found: {0}", "CmdEntityNotFound": "Entity not found! You must specify the entity ID or look directly at it.", "CmdEntityNotOwned": "This entity has no owner!", "CmdEntityNotOwner": "You are not the owner of this entity!", "CmdEntityNotModified": "This entity has no modifications!", "CmdAdmin": "Available admin commands:\n\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>auto</color> - Toggle automatic modification of HitchTroughs and Composters\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>add *entityID*(optional)</color> - Add modifications to HitchTroughs or Composters you are looking at or specified\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>remove *entityID*(optional)</color> - Remove modifications from HitchTroughs or Composters you are looking at or specified\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear</color> - Remove all modifications from your HitchTroughs and Composters\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear *nameOrId*</color> - Remove all modifications from HitchTroughs and Composters of the specified player\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear all</color> - Remove all modifications from HitchTroughs and Composters, from all players\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>aclear</color> - Remove all modifications from HitchTroughs and Composters that were not saved in the data file for some reason\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>unload</color> - Unload the plugin and removing all modifications from HitchTroughs and Composters without deleting them from the data file\n\n--------------------------------------------------", "CmdAdminClearTarget": "Successfully removed {1} modifications from HitchTroughs and Composters for player '{0}'!", "CmdAdminClear": "Successfully removed all modifications from HitchTroughs and Composters for all players!", "CmdAdminAclear": "Successfully removed all modifications from HitchTroughs and Composters that were not in the data file!", "CmdAdminUnload": "Plugin '{0}' has been successfully unloaded with the removal of all modifications from HitchTroughs and Composters, but without deleting from the data file!", "CmdMain": "Available commands:\n\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>auto</color> - Toggle automatic modification of HitchTroughs and Composters\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>add *entityID*(optional)</color> - Add modifications to HitchTroughs or Composters you are looking at or specified\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>remove *entityID*(optional)</color> - Remove modifications from HitchTroughs or Composters you are looking at or specified\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear</color> - Remove all modifications from your HitchTroughs and Composters\n\n--------------------------------------------------", "CmdAutoModifyEnabled": "Automatic entity modification is enabled!", "CmdAutoModifyDisabled": "Automatic entity modification is disabled!", "CmdLimitReached": "You cannot to modify this entity as you have reached your limit of {0}!", "CmdHitchTroughModified": "The hitch trough has been successfully modified!", "CmdComposterModified": "The composter has been successfully modified!", "CmdEntityRemoved": "Entity modifications have been successfully removed!", "CmdEntityClear": "All modifications of your entities have been successfully removed!" } RU: { "PopupTitleHitch": "Модифицировать данную кормушку?", "PopupTitileComposter": "Модифицировать данный компостер?", "PopupDescription": "Нажмите на уведомление для подтверждения", "CmdNotAllowed": "У вас недостаточно прав для использования этой команды!", "CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.", "CmdMultiplePlayers": "Найдено несколько игроков: {0}", "CmdEntityNotFound": "Сущность не найдена! Вы должны указать ID сущности или смотреть прямо на нее.", "CmdEntityNotOwned": "У этой сущности нет владельца!", "CmdEntityNotOwner": "Вы не являетесь владельцем этой сущности!", "CmdEntityNotModified": "Данная сущность не имеет модификаций!", "CmdAdmin": "Доступные админ команды:\n\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>auto</color> - Переключение автоматической модификации кормушек и компостеров\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>add *айдиСущности*(опционально)</color> - Добавить модификации к кормушке или компостеру, на который вы смотрите или указали\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>remove *айдиСущности*(опционально)</color> - Удалить модификации у кормушки или компостера, на который вы смотрите или указали\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear</color> - Удалить все модификации у ваших кормушек и компостеров\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear *имяИлиАйди*</color> - Удалить все модификации у кормушек и компостеров, указанного игрока\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear all</color> - Удалить все модификации у кормушек и компостеров, всех игроков\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>aclear</color> - Удалить все модификации у кормушек и компостеров, которые по некоторым причинам не попали в дата файл\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>unload</color> - Выгрузить плагин с удалением модификаций у всех кормушек и комспостеров, без удаления из даты файла\n\n--------------------------------------------------", "CmdAdminClearTarget": "Успешно удалено {1} модификации у кормушек и компостеров, игрока '{0}'!", "CmdAdminClear": "Успешно удалены все модификации у кормушек и компостеров, всех игроков!", "CmdAdminAclear": "Успешно удалены все модификации у кормушек и компостеров, которых не было в дата файле!", "CmdAdminUnload": "Плагин '{0}' был успешно выгружен с удалением всех модификации у кормушек и компостеров, но без удаления из дата файла!", "CmdMain": "Доступные команды:\n\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>auto</color> - Переключение автоматической модификации кормушек и компостеров\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>add *айдиСущности*(опционально)</color> - Добавить модификации к кормушке или компостеру, на который вы смотрите или указали\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>remove *айдиСущности*(опционально)</color> - Удалить модификации у кормушки или компостера, на который вы смотрите или указали\n<color=#D1CBCB>/idung</color> <color=#D1AB9A>clear</color> - Удалить все модификации у ваших кормушек и компостеров\n\n--------------------------------------------------", "CmdAutoModifyEnabled": "Автоматическая модификация сущностей включена!", "CmdAutoModifyDisabled": "Автоматическая модификация сущностей выключена!", "CmdLimitReached": "Вы не можете модифицировать данную сущность, так как вы превысили свой лимит в {0}!", "CmdHitchTroughModified": "Кормушка успешно модифицирована!", "CmdComposterModified": "Компостер успешно модифицирован!", "CmdEntityRemoved": "Модификации сущности успешно удалены!", "CmdEntityClear": "Все модификации ваших сущностей успешно удалены!" } auto - Toggle automatic modification of HitchTroughs and Composters; add *entityID*(optional) - Add modifications to HitchTroughs or Composters you are looking at or specified; remove *entityID*(optional) - Remove modifications from HitchTroughs or Composters you are looking at or specified; clear - Remove all modifications from your HitchTroughs and Composters; clear *nameOrId* - Remove all modifications from HitchTroughs and Composters of the specified player. Permission "industrialdung.admin" required; clear all - Remove all modifications from HitchTroughs and Composters, from all players. Permission "industrialdung.admin" required; aclear - Remove all modifications from HitchTroughs and Composters that were not saved in the data file for some reason. Permission "industrialdung.admin" required; unload - Unload the plugin and removing all modifications from HitchTroughs and Composters without deleting them from the data file. Permission "industrialdung.admin" required. Example: /idung auto /idung add /idung add *netID* /idung clear all
    $9.99
  17. IIIaKa

    Skull Trophy

    Version 0.1.10

    176 downloads

    Useful multifunctional plugin related to trophy harvesting. The ability to automatically add a player's skull to their inventory without the need to harvest it; The ability to replace a player's skull upon harvesting; The ability to set the chance of harvesting a player's heart; The ability to harvest head bags without a special knife; The ability to customize head bags by type and separately for players; The ability to set icons for head bags; The ability to customize the name of head bags by type; The ability to add custom head bags for entities that don't have them by default; The ability to prevent harvesting one's own head bag if the corresponding permission is present. skulltrophy.vip - Allows players to save their clothing or copy someone else's saved clothing for display on a hunting trophy. skulltrophy.ignore - A player with this permission is protected from custom drop of skull and heart. skulltrophy.admin - Grants the same privileges as skulltrophy.vip. Additionally, it allows saving, modifying, and resetting saves for anyone, including by types. { "Chat command": "strophy", "Is it worth enabling GameTips for messages?": true, "List of language keys for creating language files": [ "en" ], "Is it worth ignoring Facepunch's rules regarding skins and DLCs?": false, "Is it worth creating a player's skull in their inventory upon suicide?": false, "Is it worth creating skulls for NPCs(Disabled, EnabledForAll, EnabledForSkinnedOnly)?": "EnabledForSkinnedOnly", "List of NPC skinIDs for skull creation": [ 14922524, 8675309 ], "Is it worth allowing the Head Bag to be harvested without a special knife?": true, "Text format when harvesting the Head Bag": "<color=#FFFFFF>{0}</color>", "List of skin IDs for Head Bag icons": { "Chicken": 3075281761, "Snake": 3470214843, "Boar": 3074393967, "Stag": 3074394545, "Horse": 3074392217, "Wolf": 3074393525, "Panther": 3470215653, "Tiger": 3470216364, "Bear": 3074392575, "Polarbear": 3470216633, "Crocodile": 3470217480, "SimpleShark": 3252067977, "BasePlayer": 3074297551, "ScientistNPC": 3075282198, "ScientistNPC2": 3676211119, "UnderwaterDweller": 3075283082, "TunnelDweller": 3075283387, "BanditGuard": 3075283702, "ScientistHeavy": 3075283936, "ScientistPeacekeeper": 3075284145, "ScientistNVG": 3075284355, "ScientistOutbreak": 3470232890, "NPCShopKeeper": 3534310675, "ScarecrowNPC": 3075284618, "GingerbreadNPC": 3075284816 }, "List of displayed names by type for the Head Bag": { "Chicken": "Chicken", "Snake": "Snake", "Boar": "Boar", "Stag": "Stag", "Horse": "Horse", "Wolf": "Wolf", "Panther": "Panther", "Tiger": "Tiger", "Bear": "Bear", "Polarbear": "Polar Bear", "Crocodile": "Crocodile", "SimpleShark": "Shark", "ScientistNPC": "Scientist", "UnderwaterDweller": "Underwater Dweller", "TunnelDweller": "Tunnel Dweller", "BanditGuard": "Bandit Guard", "ScientistHeavy": "Scientist Heavy", "ScientistPeacekeeper": "Peacekeeper", "ScientistNVG": "Scientist NVG", "ScientistOutbreak": "Scientist Outbreak", "NPCShopKeeper": "Shop Keeper", "ScarecrowNPC": "Scarecrow", "GingerbreadNPC": "Gingerbread" }, "Chance of harvesting the Heart(0-100)": 50, "Shortname of the source item for the Heart": "chicken.cooked", "Skin ID of the icon for the Heart": 3075285011, "Name of the effect when eating the Heart. An empty string disables the effect": "assets/prefabs/misc/xmas/snowball/effects/strike_screenshake.prefab", "Temperature applied when eating the Heart. A negative value adds cold, a positive value adds heat": 30.0, "Text format when harvesting the Heart": "<color=#FFFFFF>{0}</color>", "Is it worth replacing the Skull(vanilla) when it's harvested?": true, "The shortname of the item that replaces the Skull when it's harvested. An empty string removes the item": "skull.trophy", "Text format when harvesting Trophies": "<color=#FFFFFF>{0}</color>", "List of random shortname Trophies upon harvesting": [ "trophy", "skull.trophy", "skull.trophy.table", "skull.trophy.jar", "skull.trophy.jar2", "huntingtrophylarge", "huntingtrophysmall", "fishtrophy" ], "Version": { "Major": 0, "Minor": 1, "Patch": 10 } } EN: { "CmdMainAdmin": "Available admin commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*nameOrId*</color>(optional) - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*type*/*nameOrId*</color>(optional) - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*type*</color> - Add an entity type for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*type*</color> - Remove an entity type from the hunting trophy\n\n--------------------------------------------------", "CmdMain": "Available commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n\n--------------------------------------------------", "CmdNotAllowed": "You do not have permissions to use this command!", "CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.", "CmdMultiplePlayers": "Multiple players found for '{0}': {1}", "CmdClearAll": "The saved clothing of all players and NPCs has been reset!", "CmdClearAllTypes": "The saved clothing by types has been reset!", "CmdClearAllPlayers": "The saved clothing of all players has been reset!", "CmdClearPlayer": "{0}'s saved clothing has been reset!", "CmdClearMyself": "Your saved clothing has been reset!", "CmdWearSavedForType": "Clothing for type '{0}' has been saved!", "CmdWearSavedFor": "Clothing for player '{0}' has been saved!", "CmdWearSaved": "Your clothing has been saved!", "CmdWearCopied": "{0}'s clothing has been successfully copied!", "CmdPlayerNoSavedWear": "The player did not save their clothing!", "CmdTypeAdded": "A new type of '{0}' has been created! It used your clothing.", "CmdTypeRemoved": "Type '{0}' has been successfully deleted!" } RU: { "CmdMainAdmin": "Доступные админ команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*имяИлиАйди*</color>(опционально) - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*тип*/*имяИлиАйди*</color>(опционально) - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*тип*</color> - Добавить тип сущности для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*тип*</color> - Удалить тип сущности для трофейного панно\n\n--------------------------------------------------", "CmdMain": "Доступные команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n\n--------------------------------------------------", "CmdNotAllowed": "У вас недостаточно прав для использования этой команды!", "CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.", "CmdMultiplePlayers": "По значению '{0}' найдено несколько игроков: {1}", "CmdClearAll": "Сохраненная одежда всех игроков и NPC была обнулена!", "CmdClearAllTypes": "Сохраненная одежда по типам была обнулена!", "CmdClearAllPlayers": "Сохраненная одежда всех игроков была обнулена!", "CmdClearPlayer": "Сохраненная одежда игрока '{0}' была обнулена!", "CmdClearMyself": "Ваша сохраненная одежда была обнулена!", "CmdWearSavedForType": "Одежда для типа '{0}' была сохранена!", "CmdWearSavedFor": "Одежда для игрока '{0}' была сохранена!", "CmdWearSaved": "Ваша одежда была сохранена!", "CmdWearCopied": "Одежда игрока '{0}' была успешно скопирована!", "CmdPlayerNoSavedWear": "Игрок не сохранял свою одежду!", "CmdTypeAdded": "Новый тип '{0}' был создан! Использовалась ваша одежда.", "CmdTypeRemoved": "Тип '{0}' был успешно удален!" } Admin commands: clear all/types/players/*nameOrId*(optional) - Clear saved data for the hunting trophy; save *type*/*nameOrId*(optional) - Save outfit for the hunting trophy; copy *nameOrId* - Copy outfit for the hunting trophy from the specified player; add *type* - Add an entity type for the hunting trophy; remove *type* - Remove an entity type from the hunting trophy. Players commands: clear - Clear saved data for the hunting trophy; save - Save outfit for the hunting trophy; copy *nameOrId* - Copy outfit for the hunting trophy from the specified player. Example: /strophy clear all /strophy copy iiiaka
    $4.99
  18. IIIaKa

    Team Announce

    Version 0.1.8

    92 downloads

    GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char. { "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth enabling leader's group announcements?": true, "Is it worth enabling sound announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": [ { "Notification type. Do not touch this parameter": "Connected", "Language_Key": "MsgPlayerConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, { "Notification type. Do not touch this parameter": "Disconnected", "Language_Key": "MsgPlayerDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, { "Notification type. Do not touch this parameter": "LeaderAnnounce", "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/RSaRsp0.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/aggro.prefab" }, { "Notification type. Do not touch this parameter": "WoundedDistance", "Language_Key": "MsgPlayerWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "WoundedGrid", "Language_Key": "MsgPlayerWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "DeadWhileSleeping", "Language_Key": "MsgPlayerDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/gwk73Tk.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/responddeath.prefab" }, { "Notification type. Do not touch this parameter": "Banned", "Language_Key": "MsgPlayerBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/8WsmOMo.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 8 } } EN: { "MsgPlayerConnected": "Your teammate {0} has been connected!", "MsgPlayerDisconnected": "Your teammate {0} has been disconnected!", "MsgPlayerWoundedDistance": "Your teammate {0} was wounded by {1}!\nHe is {2} meters away from you.", "MsgPlayerWoundedGrid": "Your teammate {0} was wounded by {1} at {2}!", "MsgPlayerDeadWhileSleeping": "Your teammate {0} was killed by {1} while he was sleeping at {2}!", "MsgPlayerBanned": "Your teammate {0} has been banned!\nReason: {1}.", "MsgEmptyTeam": "There is only you in your team!", "MsgNotLeader": "Only the team leader can send announcements!", "MsgOfflineMates": "All your teammates are offline!", "MsgEnableSound": "Sound notifications are enabled!", "MsgDisableSound": "Sound notifications are disabled!", "MsgEnableConnected": "Team mates connection notifications are enabled!", "MsgDisableConnected": "Team mates connection notifications are disabled!", "MsgEnableDisconnected": "Team mates disconnection notifications are enabled!", "MsgDisableDisconnected": "Team mates disconnection notifications are disabled!", "MsgEnableWounded": "Team mates wounded notifications are enabled!", "MsgDisableWounded": "Team mates wounded notifications are disabled!", "MsgEnableDeath": "Team mates sleeping kill notifications are enabled!", "MsgDisableDeath": "Team mates sleeping kill notifications are disabled!", "MsgEnableAll": "All team mates notifications are enabled!", "MsgDisableAll": "All team mates notifications are disabled!", "MsgKillerUnknown": "Unknown", "bear": "Bear", "polarbear": "PolarBear", "wolf": "Wolf", "stag": "Stag", "boar": "Boar", "chicken": "Chicken", "horse": "Horse", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } RU: { "MsgPlayerConnected": "Ваш союзник {0} подключился!", "MsgPlayerDisconnected": "Ваш союзник {0} отключился!", "MsgPlayerWoundedDistance": "Вашего союзника {0} серьёзно ранил {1}!\nОн в {2} метрах от вас.", "MsgPlayerWoundedGrid": "Вашего союзника {0} серьёзно ранил {1} в {2}!", "MsgPlayerDeadWhileSleeping": "Вашего союзника {0} убил {1}, пока тот спал в {2}!", "MsgPlayerBanned": "Ваш союзник {0} был заблокирован!\nПричина: {1}.", "MsgEmptyTeam": "У тебя нет союзников!", "MsgNotLeader": "Только лидер группы может отправлять объявления!", "MsgOfflineMates": "Все ваши союзники не в сети!", "MsgEnableSound": "Звуковые уведомления включены!", "MsgDisableSound": "Звуковые уведомления выключены!", "MsgEnableConnected": "Оповещение о подключении союзников включено!", "MsgDisableConnected": "Оповещение о подключении союзников выключено!", "MsgEnableDisconnected": "Оповещение об отключении союзников включено!", "MsgDisableDisconnected": "Оповещение об отключении союзников выключено!", "MsgEnableWounded": "Оповещение о ранении союзников включено!", "MsgDisableWounded": "Оповещение о ранении союзников выключено!", "MsgEnableDeath": "Оповещение о смерти во сне союзников включено!", "MsgDisableDeath": "Оповещение о смерти во сне союзников выключено!", "MsgEnableAll": "Все оповещения о состоянии союзников включены!", "MsgDisableAll": "Все оповещения о состоянии союзников выключены!", "MsgKillerUnknown": "Неизвестный", "bear": "Медведь", "polarbear": "Полярный медведь", "wolf": "Волк", "stag": "Олень", "boar": "Кабан", "chicken": "Курица", "horse": "Лошадь", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } con - Personal enabling/disabling connected announcement; dis - Personal enabling/disabling disconnected announcement; wound - Personal enabling/disabling wounded announcement; death - Personal enabling/disabling sleeper's death announcement; sound - Personal enabling/disabling sound effects; all - Personal enabling all announcements; clear - Personal disabling all announcements(except leader and ban announces). Example: /teama con
    $3.99
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