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Everything posted by IIIaKa
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Unfortunately, Oxide uses an old library for connecting to MySQL, MySql.Data.dll version 6.9.5.0, which was released on November 26, 2014. Because of this, some SQL commands may cause errors, in the context of this plugin, this happens when INSERT IGNORE queries are executed. This error can be ignored since the query itself is executed and the data is successfully added to the database. However, if you wish and have access to replacing MySql.Data.dll(*SERVER*\RustDedicated_Data\Managed\MySql.Data.dll), you can update this library to a newer version from the official Oracle website: https://dev.mysql.com/downloads/connector/net/ . Make sure to check your OS version when downloading the file. After installing the downloaded .msi file, you will find the MySql.Data.dll file in the directory where you installed it(by default: "C:\Program Files (x86)\MySQL\MySQL Connector NET 9.2\"). Simply replace the existing MySql.Data.dll on your server with this one. Note, the server must be turned off. Proceed at your own risk, I have tested this in the context of this plugin and everything worked fine. Therefore, I recommend using the API method instead of MySQL. MySql handle raised an exception (NullReferenceException: Object reference not set to an instance of an object) at MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery (System.IAsyncResult asyncResult) [0x00022] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery(System.IAsyncResult) at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000f2] in <021a1dba6a754e42a6cc7771fdfee190>:0
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Welcome to the BalanceBar Plugin Discussion Section! Hello! This section is exclusively for discussing BalanceBar plugin. Encountered Issues? If you're facing any difficulties with the plugin's functionality, feel free to create a topic in the Support section for assistance! Ideas and Suggestions? Have ideas to share or new features to suggest? Feel free to start a discussion by creating a topic in the Support section. Feel free to share your thoughts and experiences - together we can make our plugin even better!
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Changed Status from Pending to Work in Progress
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Not a Bug
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Hello, if there are any updates, feel free to write in this thread.
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Changed Status from Work in Progress to No Response
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If the issue persists, feel free to report it in this thread.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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@RustyB Hello, thank you for reaching out. In the next update, a status bar display will be added when placing sleeping bags.
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Hello, I've updated the plugin and added more diverse statistics. Let me know if anything is missing!
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Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.3
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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This will be resolved in the next update.
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Hello, player kills are counted only if the entity was a real player.
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Hello. Do I understand correctly that you want to allow all players to destroy other players twig structures if there is no tool cupboard? Is there a specific reason for this? If allowed, it could create a potential griefing issue, as a tool cupboard cannot be placed immediately and players might simply be prevented from placing one. If you're concerned about server clutter due to twig structures, there is a plugin called TwigsDecay for that.
- 108 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
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- #plugin
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- #iiiaka
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@Death He said that he found a solution. I'm currently busy with other plugins, when I switch to this one, I'll answer all questions. If the issues are critical or can be resolved quickly, I respond immediately.
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Changed Status from Pending to Work in Progress
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Hello, you are writing in a thread related to the ArenaTournament plugin. As for the DynamicPvP plugin, the author has already made the necessary changes to the main version, so there is no longer a need for the modified one. https://umod.org/plugins/dynamic-pvp#updates
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Hello. I just wanted to let you know that I'm not ignoring you. At the moment, I'm busy updating other plugins, but as soon as I finish with them, I'll start working on this plugin and try to answer all the accumulated questions. Thank you for your understanding.
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Version 0.1.1
335 downloads
Allows toggling silent item giving(chat notifications and ownership) via Harmony patching. P.S. By default, silent item giving is enabled. The ability to disable item ownership assignment; The ability to disable item give messages via the 'give' command; The ability to disable item give messages via the 'giveid' command; The ability to disable item give messages via the 'givearm' command; The ability to disable item give messages via the 'giveto' command; The ability to disable item give messages via the 'giveall' command; The ability to disable item blueprint give messages via the 'giveBp' command; The ability to disable messages about copying player inventory via the 'copyTo' command. silentitemsgive.admin - Grants access to the command silentgive.toggle silentgive.toggle *boolValue*(optional) - Toggle silent item giving. To access this command, you must be an administrator or have the silentitemsgive.admin permission. Example: silentgive.toggle silentgive.toggle trueFree -
Hello. Do I understand correctly that you are not receiving notifications when entering PvP monuments? But when entering PvE monuments, you do receive messages?
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Changed Status from Pending to Work in Progress
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Hello, I don't quite understand the issue. And which vanish are you using? There are at least four different vanish options: Facepunch's, Vanish, BetterVanish and Carbon's vanish. I need more information. Do you exit vanish mode and lose god mode? But this plugin doesn't interact with that in any way. Are you sure the issue is with RealPVE?
