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Everything posted by IIIaKa
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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@ffriozi Hello. In the next update, using the command /rules show will forcibly display the rules. Additionally, admins will have the option to specify a player with /rules show *userNameOrId*
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Not a Bug
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@NHGaming Moved to the support section of the RealPVE plugin. https://codefling.com/files/support/17708-nhgaming-a-way-to-show-on-map/
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In from 0.1.17 to Next Version
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@dFxGainwarD Hello, thank you for reaching out. The issue was that the bars weren't removed after death, which caused them to remain visible after respawn(when the player is sleeping). This problem will be fixed in the next plugin update.
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Changed Status from Closed to Work in Progress
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If the issue persists, feel free to report it in this thread.
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Changed Status from Pending to Not a Bug
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@Kobani Hello, thank you for reaching out. This is an issue related to the AdvancedStatus plugin and it will be fixed in the next update of the AdvancedStatus plugin.
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@BenDer Hello. What exactly isn't working? Because the log you provided relates to other plugins. You need to contact the authors of these plugins. My plugin has OnUserGroupRemoved, but it doesn't overwrite anything, it just receives this hook. There's no OnUserGroupAdded hook at all.
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If the issue persists, feel free to report it in this thread.
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- 101 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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In the next update, the RealPVE plugin will subscribe to universal hooks that will allow any other plugins to add/remove players/entities from PvP. I also informed the author of the ArenaTournament plugin about this and everything should work once the updates for both RealPVE and the ArenaTournament plugins are released.
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If the issue persists, feel free to report it in this thread.
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Changed Status from Pending to Not a Bug
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Hello, unfortunately, what you’re asking for isn’t possible. However, you can: 1) Allow players to claim a monument but make it free by setting the Price parameter to 0.0 in the monument configuration file (*SERVER*\oxide\data\RealPVE\MonumentsConfig.json) ; 2) Remove the MonumentsWatcher plugin entirely, which will disable tracking for all monuments and revert them to vanilla behavior, though this may cause issues with other plugins that depend on MonumentsWatcher; 3) In the monument settings(*SERVER*\oxide\data\RealPVE\MonumentsConfig.json), leave the "List of tracked types of monuments" parameter empty(this will disable tracking for all monument types) ; "List of tracked types of monuments": [] 4) In the monument settings, use the "List of IGNORED monument names. Example: powerplant_1" parameter. For example, add monument IDs like "powerplant_1" to exclude specific monuments from tracking by their IDs. "List of IGNORED monument names. Example: powerplant_1": [ "powerplant_1", "CargoShip", "satellite_dish" ]
- 101 comments
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- 1
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-
- #rust
- #real
-
(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka