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呆丸安口

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Everything posted by 呆丸安口

  1. Can the plugin be optimized? Player crafting is experiencing extremely high latency, causing server FPS to drop to single digits. 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=dry_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 653ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 627ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 615ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=dry_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 674ms 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took average 1922ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 692ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 713ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 743ms 11:57 [Info] [SkinAndBones] A chicken.corpse[99566872] was injected with a Skull 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=radiation_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1296ms 11:57 [Info] [SkinAndBones] A chicken.corpse[99567048] was injected with a Skull 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=dry_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1564ms 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took average 3445ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1424ms [GARBAGE COLLECT] 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 650ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 630ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 641ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 628ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 682ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=explosive_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 682ms 11:57 [Warning] Calling 'OnEntityTakeDamage' on 'ItemUpgrade v1.0.6' took average 5338ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 742ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 767ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 783ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=explosive_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 777ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 808ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1656ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1344ms [GARBAGE COLLECT] 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took average 5532ms [GARBAGE COLLECT] 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=dry_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 627ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 642ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 605ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 644ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=stone_gather, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 791ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=cold_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 893ms 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took average 3310ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 865ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=scrap_gather, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 840ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=explosive_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 936ms 11:57 [Info] [RaidableBases] raidexpert8 @ C22 : 150 items 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=fire_protection, allowed=armor 11:57 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 988ms 11:57 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=radiation_protection, allowed=armor 11:58 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 892ms 11:58 [Info] [ItemUpgrade] [ItemUpgrade] Enchant roll -> itemType=armor, bonus=scrap_gather, allowed=armor 11:58 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took 1956ms 11:58 [Warning] Calling 'EnchantRollCommand' on 'ItemUpgrade v1.0.6' took average 4522ms
  2. Hello, regarding putting fish bait into the fish trap If two people open the fish trap at the same time, the bait will disappear.
  3. 我已經修改了名稱,但是似乎沒有生效。 JSON 檔案顯示名稱已經更改。 然而,原始武器的名稱仍然是中文,而升級後的武器名稱仍然是英文。
  4. I would like to ask, besides the plugin settings, how do I add the weapons and armor I want?
  5. When I set the materials in the administrator configuration and saved them, and then returned to the Craft interface, everything worked fine. After refreshing the plugin settings, the configured items will be initialized. The configuration file will be displayed in two languages: Chinese and English. It's not just a material issue; the same applies to the enchanting skills. After the configuration file is translated into Chinese, refreshing the addon will reset the initial configuration to English. I really like this plugin, but I didn't expect it to have so many problems. Furthermore, many of the UI's English terms are not included in the translation file; they must be modified in the .cs file. "Perfect Token Craft Materials": [ { "ItemShortName": "metal.refined", "ItemName": "High Quality Metal", "RequiredAmount": 5000, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "wood", "ItemName": "Wood", "RequiredAmount": 10000, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "metal.fragments", "ItemName": "Metal Fragments", "RequiredAmount": 2500, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "stones", "ItemName": "Stone", "RequiredAmount": 5000, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "metal.refined", "ItemName": "高級金屬", "RequiredAmount": 25000, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "dogtagneutral", "ItemName": "白色狗牌", "RequiredAmount": 1, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "techparts", "ItemName": "科技零件", "RequiredAmount": 50, "SkinId": 0, "Type": "Item" }, { "ItemShortName": "blood", "ItemName": "血液", "RequiredAmount": 1000, "SkinId": 0, "Type": "Item" } ],
  6. [Error] Failed to run a 0.10 timer in 'MedicalItems v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MedicalItems.AddLootToCrate (LootContainer container) [0x00014] in <7b0c66b49c8b43ff9d80135695cf8681>:0 at Oxide.Plugins.MedicalItems+<>c__DisplayClass50_0.<OnLootSpawn>b__0 () [0x00000] in <7b0c66b49c8b43ff9d80135695cf8681>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 Can this be repaired?
  7. Could you please update this on lone.design? I didn't purchase it from CodeFling.
    Fantastic! The update is finally here! I hope it will make my players even happier. Players already loved the previous version.
  8. Will this plugin continue to be updated? I purchased it from lone.design. This error is now occurring. [Error] Failed to call hook 'OnItemAction' on plugin 'ZMedkitPlus v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZMedkitPlus.OnItemAction (Item item, System.String action, BasePlayer player) [0x00011] in <2082a4b9d81a425f9b066b5e1d8288c3>:0 at Oxide.Plugins.ZMedkitPlus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00143] in <2082a4b9d81a425f9b066b5e1d8288c3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  9. The plugin version is incorrect; it should be V1.4.1
  10. 呆丸安口

    Anomaly Zone

    Thank you so much! The map is great.
  11. 呆丸安口

    Anomaly Zone

    Hello, I'd like to ask about the Anomalies plugin. Specifically, it involves finding a flag using a metal detector after an event is triggered. The connection drops after attacking the flag, displaying the following image. How can this be resolved?
  12. 呆丸安口

    Shop

    您好, 我已經安裝了最新的 Shop 插件。請問如何遷移並保留我原有的資料和設定?我每次輸入“/shop”都會提示我安裝新模板。
  13. 呆丸安口

    Shop

    Hello I have already installed the latest Shop. How do I transfer my old data and overwrite it? After typing /shop, as shown in the image...
  14. Yes, is it because the map's Vanilla Monuments requires this plugin to have custom NPCs, or is it not necessary to install it?
  15. Hello author, I have a question about this map. Are there no NPCs in the custom locations? Also, is there an issue with the mummy floating in the air in the image? All the necessary add-ons are installed.
  16. Hello, this is my configuration file. Please help me understand why I can't generate or purchase the Simple Base, while the other four bases are generating correctly. RaidableBases.json
  17. Hello author, why did I not receive the item even though the promotional code was activated? "test3": { "RewardCommand": "addgroup {player} stone 1000", "ExpiryDate": "2025-11-01", "MaxActivations": 1
  18. This is my settings file I don't know why it always only generates 1 base RaidableBases.json

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