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Everything posted by Markiii
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- 82 comments
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- #stats
- #statistics
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Hello, I've seen some others saying this too, i have a pve server and I have infinite ammo on the rockets. Any ideas why?
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its not 😞 how else would we see the live chat?
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Any idea why it keeps doing this in console? Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in :0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in :0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Yolonda[7018918] was killed by DcAnotom[76561198215395401] at (-751.4, 16.2, 1737.5)
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Thanks - didnt need to with DiscordChat 🙂
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Hello! Having a bit of trouble, for some reason typing in the channel I've set doesn't print in-game, just in discord. I've set the roles correctly as other aspects are working with the same role ID's. And it's enabled. Is there another plugin needed to print ingame? "DISCORD_TO_INGAME_MESSAGES": { "ENABLED": true, "STAFF_ROLES": [ "972791608233840680", "972791296173428786", "973306753020223509"], "MESSAGE_FORMAT": "<color=#7289DA>[DISCORD] {user}:</color>" }
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Solved. Your advertisement is incorrect please amend; Commands: quarry.give «SteamID» «SkinID» => give to player the quarry with specified skin from config should be SkinID>SteamID
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Hello, I've managed to put this on my shop, however, it doesn't seem to like the SkinIDs from the cfg, which are the default ones. quarry.give 2896961730 {steamid} [15:31] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:31] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:32] > [aQuarry] The configuration does not contain a quarry with this «SkinID» [15:34] > [aQuarry] The configuration does not contain a quarry with this «SkinID» CFG: "Avatar SteamID for chat": 0, "Log the quarries received by players?": false, "Maximum amount of quarries per player": 3, "Maximum amount of pumpjacks per player": 1, "List of custom quarries (skinid : settings)": { "2896961730": { "This is a quarry (true) or pumpjack (false) ?": true, "Quarry custom name": "Personal Quarry Lvl 1", "Quarry health": 2500.0, "Protection from other players": { "Only owner can toggle?": true, "Only owner can loot?": true, "Include his team?": true }, "Repair": { "Allow repair with hammer hit?": false, "Repair amount for hit": 100.0, "Repair cost": { "Enable cost?": true, "ShortName": "stones", "SkinID": 0, "Name (for chat reply)": "Stones", "Amount": 1000 }
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Does this help? 29.01 15:31:23 [Bot] Error: Cannot find module 'node:events' 29.01 15:31:23 [Bot] Require stack: 29.01 15:31:23 [Bot] - /node_modules/discord.js/src/client/BaseClient.js 29.01 15:31:23 [Bot] - /node_modules/discord.js/src/index.js 29.01 15:31:23 [Bot] - /index.js Thats from Pebble
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Hello, I've setup config, I've purchased PebbleHost as recommend, copied everything into the file manager, my bot is setup correctly, but whenever i start the discord bot in Pebble it goes to green then back to red.. I'm very stuck. Are you able to assist? Thanks Markiii
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Hi Mate Do you know of any reason these have infinite ammo? My server has NoDurability and a ton of other plugins i cant quite pinpoint it.
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I've been lucky enough to get some test releases of this whilst Zeode perfected his main release, which is why I'm able to review with such certainty. First off, this plugin does exactly what it says on the tin, it's very easy to configure, works with all shops that I know of and perhaps most importantly - the players have really engaged with this one. CustomHeliTiers has been around for ages this was well overdue and should be a staple of every PVE server. The 4 tiers are very well balanced and everything's configurable too. There's not much more to say, show him some love and he can continue creating great plugins. To top it off Zeode himself is a cracking guy, very attention and extremely talented.
- 222 comments
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- #bradley
- #bradleyapc
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- 21 comments
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Still nothing? I'll have to ask a friend to edit your plugin.
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i have your latest one just checked
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Hello! I've noticed on my PVE server these are killing other players even in PVE zones. I use TruePVE, on of my friends said; At a guess, I reckon the spawned cluster grenades don’t inherit the ownerID of the parent grenade Hope this helps!
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I've hard set each IP as if I don't do that they pick up random ips, happened yesterday, I have different ports for each server as well, all unlocked. See image below, this is what i get when i click Connect to Server - the server IS running though
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No problem. So I run 3 servers on one dedicated machine which I pay for. I run 3 instances of MyRustServer, 1 for each instance. There is a button that says 'connect to server' as the server shows offline but it's online. When I click it, it tries to open as a steam link. But I don't have steam installed on there. Does that work? If not I can send you a video tomorrow 🙂
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Hello, How do you use this for dedicated machines? The connect to server requires steam it seems 🙂 Thanks
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Maybe you should come up with a new distribution system, buddy! It's a common trait that coders lack; Empathy, it's where your shop suffers clearly. Understand not everybody catches that little green line of test as they scroll down to read about the plugin, it should be more prominently positioned in that part. Of 6 people I messaged, 4 responded with a similar poor experience after "not reading" that one bit. With that stat I would say it's your advert that's flawed. That said - I do appreciate the relatively quick turnaround, but not the attitude that arrived with it.
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It does seem I've missed a bit doesn't it, but that didn't give you the right to be all sarcastic about it. I factor in the seller's experience when I rate plugins. You need to get better.