Garlandar
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Everything posted by Garlandar
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Just get this with no wound animation or sound: [WoundedNPC] OnPlayerDeath: Exception occurred - Object reference not set to an instance of an object 3856161[3856161] was killed by Garlandar[76561198122351429] at (914.02, 5.68, -1232.83) [UltimateRconPlus] DEATHMESSAGE:{ "AttackerID": "3692045", "AttackerName": "3692045", "AttackerIsNPC": true, 2kb/s in, 24kb/s out "VictimID": "1998406", "VictimName": "1998406", "VictimIsNPC": true, "Weapon": "Unknown", "KillDistance": 0.0 [WoundedNPC] OnPlayerDeath: Exception occurred - Object reference not set to an instance of an object 1998406[1998406] was killed by 3692045[3692045] at (-1561.95, 2.46, -1300.91) [WoundedNPC] OnPlayerDeath: bot is null during bleedout timer.
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Failed to call hook 'OnPlayerDeath' on plugin 'WoundedNPC v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at BasePlayer.WoundedStartSharedCode (HitInfo info) [0x00038] in <586381bde9954f50828bdbe1d5c31426>:0 at BasePlayer.GoToCrawling (HitInfo info) [0x00036] in <586381bde9954f50828bdbe1d5c31426>:0 4kb/s in, 20kb/s out at BasePlayer.BecomeWounded (HitInfo info) [0x00066] in <586381bde9954f50828bdbe1d5c31426>:0 at Oxide.Plugins.WoundedNPC.OnPlayerDeath (BasePlayer bot) [0x000bf] in <a467a425f4784699b4e8ae7a270eebb7>:0 at Oxide.Plugins.WoundedNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000a8] in <a467a425f4784699b4e8ae7a270eebb7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Odd question but I am using Notepad++ I want to shut off the ability for players to sell their items. The only way I can see to do this is with each item directly. In Notepad++ do you know how to do expression finding for this line "Sale price (If not necessary, leave 0)": 355.0, with the last numbers varying per each item and make it 0 for all items? Or is there another way to shut off the ability to sell back to the shop.
- 35 comments
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- #ui shop
- #shop rust
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(and 4 more)
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- 66 comments
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- #cargo
- #cargo ship
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- 35 comments
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- #ui shop
- #shop rust
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(and 4 more)
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I have no idea if there is something wrong with just my server or what the deal is. Plugin goes in with no errors. Get this when it loads: Loaded plugin FlyingCargoShip v1.0.7 by The_Kiiiing [FlyingCargoShip] Finding spawn points 0% (0 / 1048576) [FlyingCargoShip] Generating path 1% [FlyingCargoShip] Generating path 78% [FlyingCargoShip] Finding spawn points 19% (200000 / 1048576) [FlyingCargoShip] Generating path 100% [FlyingCargoShip] Set helicopter service ceiling to 283.0m (default 200m) [FlyingCargoShip] Schedule event in 60min [FlyingCargoShip] Finding spawn points 38% (400000 / 1048576) [FlyingCargoShip] Finding spawn points 57% (600000 / 1048576) [FlyingCargoShip] Finding spawn points 76% (800000 / 1048576) [FlyingCargoShip] Finding spawn points 95% (1000000 / 1048576) [FlyingCargoShip] done Then I go do the fcargo start and I get this: fuel_storage[30594472] changed its network group to null rhib_storage[30594474] changed its network group to null But nothing else, no notification no control center and no Flying Cargo Ship, just doesn't do anything else. Am I missing something here?
- 66 comments
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- #cargo
- #cargo ship
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- 19 comments
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- #myvehicle
- #vehicle
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Hello, I am too having the same issue. I built a start point in a building specifically built for new players and direct respawns however they keep respawning or spawning on the beach. Its not following the Plugin. Config: { "The radius in which the player's spawnpoint is considered occupied": 5.0, "Ignore building priveledge for player spawn positions": false, "Player respawn positions": [ { "x": -571.783264, "y": 36.3090858, "z": 370.16745 } ], "Templates": [ { "Entity name": "loot-barrel-1", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "loot-barrel-2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Diesel-barrel", "Respawn Time": 60, "Prefab entity": "assets/prefabs/resource/diesel barrel/diesel_barrel_world.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "oil_barrel", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/oil_barrel.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "hiddenhackablecrate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/asset_store/hiddenhackablecrate.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "basic_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_basic.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate basic", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_basic.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate elite", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_elite.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate Normal", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate normal2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal_2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate normal food", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal_2_food.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate Medical", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal_2_medical.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate Tools", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_tools.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "iv-crate Vehicle", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_vehicle_parts.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Recycler", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/static/recycler_static.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal_2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "elite_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_elite.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "food_crate_1", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "food_crate_2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal_2_medical", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "mine_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_mine.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "tool_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_tools.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Heavy", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_junkpile_pisto", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_junkpile_pistol.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_oilrig", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_patrol", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_patrol.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_peacekeeper", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_peacekeeper.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scarecrow", "Respawn Time": 60, "Prefab entity": "assets/prefabs/npc/scarecrow/scarecrow.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "murderer", "Respawn Time": 60, "Prefab entity": "assets/prefabs/npc/murderer/murderer.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Minicopter", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scraptransporthelicopter", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "2module_car", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/modularcar/2module_car_spawned.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "3module_camper", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/modularcar/3module_camper_temp.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Snowmobile", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/snowmobiles/snowmobile.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] }
