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Scalbox

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Everything posted by Scalbox

  1. Scalbox

    Spawn bases

    .
  2. Scalbox

    Spawn bases

    The base you want to generate must be saved in the CopyPaste plugin folder, this error is not caused by my plugin
  3. Scalbox

    Spawn bases

    Also, if it says the file doesn't exist, it's not a problem with my plugin; it means you don't have the file in the CopyPaste plugin, or the filename is incorrect. Remove the message with the plugin attachment!
  4. Scalbox

    Spawn bases

    You need to delete this message! You just uploaded the plugin to a public message! Remove it immediately!
  5. I did a test and clones with the same genetics, are stacked together, it's not a problem with my plugin
  6. Scalbox

    Quarry Connection Issue

    Changed Status from Pending to Fixed Changed Fixed In to 1.5.2
  7. Scalbox

    Quarry Connection Issue

    Plugin UPDATED, version 1.5.2 1) Improved: Storage Adaptor for: [Mining Quarry, Pump Jack] 2) Improved: Performance
  8. Scalbox

    Spawn bases

    hi send config file and tell me the skinID used for spawn base
  9. Plugin updated, VERSION: 1.6.3 1) Added: Configuration property to enable [Pick up entity using a button/key combination instead of the hammer] 2) Added: Spawned entity configuration property [No Decay], to prevent the decay of spawned entities 3) Added: Permission [spawneverything.nodecay] to disable the decay of spawned entities 4) Added: Configuration property to enable [Kill all Nature entities when the associated cupboard (TC) is destroyed?] 5) Added: New Karuza vehicles
  10. Scalbox

    Quarry Connection Issue

    hi i do some test
  11. Scalbox

    Suggestion

    Hi, If you set the "up" command, the system detects that as the command, so if you use up 1 or up 2, etc., you're calling the same parameter for the plugin. The solution is to add the "up 1" and "up 2" commands to the list. In any case, I'll do some tests to see if I can fix this problem.
  12. This is only the case for seed clones, for fruit it shouldn't be like this and will be fixed.
  13. Hi they don't stack if they have different genetics, that's the reason
  14. Changed Status from No Response to Closed
  15. Scalbox

    Suggestion

    Hi, I'll add this option in the next update.
  16. Changed Status from Pending to No Response
  17. Changed Status from No Response to Closed
  18. Changed Status from Pending to Closed
  19. Great, let me know by opening another ticket if you encounter the problem again. Thanks
  20. You've configured the default group with these settings: "PlanterBox Settings": { "Enable Customization. Default false": true, "Limit of planters box that can be automated. (-1 no limit) (0 disable entity). Default 0": 0, "Enable auto seeding. If set to true the seeds will be planted automatically. Default false": false, "Enable automatic harvest. If set to true, plants will be automatically harvested. Default false": false, "Production Mode, if set to TRUE allows to change the type of automatic production: Harvest, Seeds, clones. If set to false only Harvest will be enabled. Default false": true, "Production Mode, allow use Auto Seeds Refill. Default true": true, "Tools, if set to TRUE allows the use of farm tools, example: Planter Box Conversion Tool. Default false": true, "Allow Genetic modification. Default false": false, "Harvest the plant in the specified stage. Possible values are: FRUITING and RIPE. Default: RIPE": "RIPE", "Harvest plants when the configured stage has reached at least this progress value. Value between 0% and 100%. Default 0%": 0, "Clones the plant in the specified stage. Possible values are: SAPLING, MATURE, FRUITING and RIPE. Default: SAPLING": "SAPLING", "Clone plants when the configured stage has reached at least this progress value. Value between 0% and 100%. Default 0%": 0, "Planter Box container size. Value between 6 and 48. Default 24": 24, "Light Exposure at 100%. Default false": false, "Water quality. Value between 0% and 100% (-1 disable). Default -1": -1, "Prevents Planter Box from using more water, exceeding the ideal saturation. Default false": false, "Ground, minimum value always available. Value between 0% and 100% (-1 disable). Default -1": -1, "Temperature at 100%. Default false": false, "Overall quality. Value between 0% and 100% (-1 disable). Default -1": -1, "Growth rate multiplier. Default 1.0": 1.0, "Harvest Production Multiplier. Default 1": 1.0, "Seed Production Multiplier. Default 1": 1.0, "Clone Production Multiplier. Default 1": 1.0, "Collect fibers from crops or dead plants. Default false": false, "Disable food spoilage in the container. Default false": false } You've enabled customizations, but the limit is still 0; you need to change it. And you need to assign the ultimateindustrialfarm.default permission to use the configured group.

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