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Scalbox

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Everything posted by Scalbox

  1. Plantall uses the genes that are present in the item you have in your hand, I will do a test.
  2. I'm using the old plugin release, 1.4.2. I'll test it with SkillTree as soon as I can.
  3. your replay "Genes seems to be working fine now with the new update" My plugin doesn't change genes when you plant plants
  4. yes. Try new update for harvestall
  5. You must set: "Enable Customization. Default false": true and then "Prevents Planter Box from using more water, exceeding the ideal saturation. Default false": true I'm releasing an update to remove dead plants after running the command.
  6. try new update
  7. PLUGIN UPDATE VERSION: 1.4.4 1) Updated: Change command name from [setgenes, setgenesbox] to [setgene, setgenebox] 2) Updated: Change permission from [ultimateindustrialfarm.planterbox.command.setgenes] to [ultimateindustrialfarm.planterbox.command.setgene] VERSION 1.4.3 1) Added: New configuration property [Harvest the plant in the specified stage. Possible values are: FRUITING and RIPE. Default: RIPE] 2) Added: New configuration property [Clones the plant in the specified stage. Possible values are: SAPLING, MATURE, FRUITING and RIPE. Default: SAPLING] 3) Added: New configuration property [Prevents Planter Box from using more water, exceeding the ideal saturation. Default false] 4) Added: New farm commands [plantall, harvestall, cloneall, removeall, killall, fertilize, grow, setgene, setgenebox] /plantall /harvestall /cloneall /removeall /killall /fertilize /grow /setgene <genome> /setgenebox <genome> 5) Added: Planter Box: Harvest All, Clone All, Remove All system by holding down the SHIFT key (SPRINT) 6) Added: New permission [ultimateindustrialfarm.planterbox.command.farm] for commands [plantall, harvestall, cloneall, removeall, killall] 7) Added: New permission [ultimateindustrialfarm.planterbox.command.fertilize] for command [fertilize] 8 ) Added: New permission [ultimateindustrialfarm.planterbox.command.grow] for command [grow] 9) Added: New permission [ultimateindustrialfarm.planterbox.command.setgene] for commands [setgene, setgenebox] 10) Improved: Special Seed Overlay info 11) Improved: Lang system
  8. wait a few minutes for an update to be released
  9. my plugin doesn't change genes when you plant something, but only with the command
  10. For genes, change the command name in the configuration. Skilltre also uses Setgenes as the command name; I'll change it in the next update. For water, enable this option and wait a few minutes: "Prevents Planter Box from using more water, exceeding the ideal saturation. Default false": true
  11. PLUGIN UPDATED, version 1.4.3: 1) Added: New configuration property [Harvest the plant in the specified stage. Possible values are: FRUITING and RIPE. Default: RIPE] 2) Added: New configuration property [Clones the plant in the specified stage. Possible values are: SAPLING, MATURE, FRUITING and RIPE. Default: SAPLING] 3) Added: New configuration property [Prevents Planter Box from using more water, exceeding the ideal saturation. Default false] 4) Added: New farm commands [plantall, harvestall, cloneall, removeall, killall, fertilize, grow, setgenes, setgenesbox] /plantall /harvestall /cloneall /removeall /killall /fertilize /grow /setgenes <genome> /setgenesbox <genome> 5) Added: Planter Box: Harvest All, Clone All, Remove All system by holding down the SHIFT key (SPRINT) 6) Added: New permission [ultimateindustrialfarm.planterbox.command.farm] for commands [plantall, harvestall, cloneall, removeall, killall] 7) Added: New permission [ultimateindustrialfarm.planterbox.command.fertilize] for command [fertilize] 8 ) Added: New permission [ultimateindustrialfarm.planterbox.command.grow] for command [grow] 9) Added: New permission [ultimateindustrialfarm.planterbox.command.setgenes] for commands [setgenes, setgenesbox] 10) Improved: Special Seed Overlay info 11) Improved: Lang system
  12. Changed Status from Work in Progress to Fixed Changed Fixed In from 1.4.2 to 1.4.3
  13. 1) Added: New configuration property [Harvest the plant in the specified stage. Possible values are: FRUITING and RIPE. Default: RIPE] 2) Added: New configuration property [Clones the plant in the specified stage. Possible values are: SAPLING, MATURE, FRUITING and RIPE. Default: SAPLING] 3) Added: New configuration property [Prevents Planter Box from using more water, exceeding the ideal saturation. Default false] 4) Added: New farm commands [plantall, harvestall, cloneall, removeall, killall, fertilize, grow, setgenes, setgenesbox] /plantall /harvestall /cloneall /removeall /killall /fertilize /grow /setgenes <genome> /setgenesbox <genome> 5) Added: Planter Box: Harvest All, Clone All, Remove All system by holding down the SHIFT key (SPRINT) 6) Added: New permission [ultimateindustrialfarm.planterbox.command.farm] for commands [plantall, harvestall, cloneall, removeall, killall] 7) Added: New permission [ultimateindustrialfarm.planterbox.command.fertilize] for command [fertilize] 8 ) Added: New permission [ultimateindustrialfarm.planterbox.command.grow] for command [grow] 9) Added: New permission [ultimateindustrialfarm.planterbox.command.setgenes] for commands [setgenes, setgenesbox] 10) Improved: Special Seed Overlay info 11) Improved: Lang system
  14. Scalbox

    Building Issue

    that's a spawn point for NPCs, I'll see if there's a way to disable spawning for custom junk piles
  15. Scalbox

    Building Issue

    Thanks for the file, I'll add these items in 1 or 2 updates. For the skins, I create new ones, where there are skins with the same ID. As for the test, I can collect sulfur, metal, wood, etc. nodes without any problems. You just need to enable it in the configuration file: "Can Pick Up Entity. Default false": true,
  16. Scalbox

    Building Issue

    I ran the test and I can collect wood, sulfur, metal, etc. You need to set: "Can Pick Up Entity. Default false": true,
  17. Scalbox

    Building Issue

    Can you send me a json file with just the items you added? All the items you added. So I can add them to the plugin in the next update.
  18. Hi, sorry for the delay, the update should be released in 2 or 3 days.
  19. Hello, The update should be ready within 2 to 3 days, so that the commands and water quality can be implemented.
  20. Scalbox

    Building Issue

    I wanted to let you know that I'll be adding the berries, corn, pumpkin, and other resources you added directly to the plugin, either in this release or the next one. Regarding the resource collection issue, I'll be testing it soon.
  21. Scalbox

    Building Issue

    Changed Status from Fixed to Work in Progress
  22. Scalbox

    Issues

    Changed Status from Pending to Closed
  23. Scalbox

    Building Issue

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.6.0
  24. Scalbox

    Building Issue

    Plugin updated 1) Improved: Support for collectible pickup 2) Added: New spawnable entity [Plank] 3) Added: New configuration property [Reverse the player's direction for entity generation. (Default false)]

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