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Scalbox

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Everything posted by Scalbox

  1. Hi the plugin allows you to generate entities or execute commands. Just create a new item in your configuration file, and have it execute the command to paste the base. You can use the CopyPaste plugin. Here is an example of a configuration for spawning a base { "Enabled": true, "DisplayName": "Spawn Home 1", "Description": "Spawn Home 1", "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang", "Spawn PrefabName": "", "SkinID": 3419609271, "Entity Type. Default Rust": "Custom", "Can Pick Up Entity. Default false": false, "Spawn Offset Y": 0.0, "Spawn Rotate Y": 0.0, "Custom Radius Check": 0.0, "Execute Commands": [ "chat.say \"/paste scalbox1_1 auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], "Execute Commands As Admin": true, "Spawn Cooldown (seconds)": 0, "Requires Building Privilege to Spawn Entity. (Default: TRUE)": false, "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100, "Allow Spawn in Monuments. (Default: FALSE)": false, "Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false, "Disable Spawn On Road/Rails. (Default: FALSE)": true, "Minimum spawn distance from Road/Rails. (Default: 0)": 20, "Spawn Only Outside": true, "Dont Spawn In Water": false, "Requires Water": false, "Minimum Water Depth": 0.0, "Armored": false, "Unlimited Fuel": false, "Fuel Amount": 0 } I created a new skin with the house design, you can also find them on steam, and when the item is launched the base will be pasted by running this command "Execute Commands": [ "chat.say \"/paste scalbox1_1 auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], for skin You can search for them here https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=version3 or there are 6 created by me https://steamcommunity.com/sharedfiles/filedetails/?id=3419609271 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609489 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609668 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609965 https://steamcommunity.com/sharedfiles/filedetails/?id=3419610246 https://steamcommunity.com/sharedfiles/filedetails/?id=3419610437 or you can create your own icons with this tool https://codefling.com/tools/custom-icon-creator maybe if you search there are also free tools ---------------------------------------------------------------------------------------------------- An update will be released soon to make base spawning much easier.
  2. Scalbox

    Questionv2

    Changed Status from Cant Reproduce to Closed
  3. Scalbox

    Questionv2

    Changed Status from Pending to Cant Reproduce
  4. Scalbox

    Questionv2

    Everything about the plugin is correct, I don't know why it doesn't work with that plugin. The lock is only inserted on entities that have an owner, and that owner is you or the team. Otherwise, I can't do anything. I don't have that plugin for testing, and it's compatible with my entity stack plugin.
  5. Scalbox

    Questionv2

    with all options visible
  6. Scalbox

    Questionv2

    type /autolock in game and send me the screenshot
  7. Scalbox

    Questionv2

    hi, send configuration file
  8. Scalbox

    Player error / Diconnect

    Hi, With the plugin active, when searching for blueprints, the player sometimes disconnects: 1) If I search for something, close and reopen the search bench, I get disconnected. 2) If I remove and re-insert the blueprint from the search bench, I get disconnected. A video example is below. ERROR Object reference not set to an instance of an object. at PlayerBlueprints.%9237be1a4ff964d9bfd38648d4c90626b9268caa (ItemDefinition %b15935095294cb22d4a0694a1d08d91570bfd89f) [0x00000] in <00000000000000000000000000000000>:0 at BlueprintInformationPanel.%7d6be0f8e1c2295928b7616625b4599577bc7c8e (ItemDefinition %3780bf7afb993c8ab2b6ab182a89217c1ad6b6b4, %f36882d6bc8f1e1e12e7d9bb91afee6aed22f1eb %623575e6a234818eee1ac65b75017f085189900c) [0x00000] in <00000000000000000000000000000000>:0 at SelectedItem.%63b99fdb2c5839654a413aa52f701309e16d7b1d (%f36882d6bc8f1e1e12e7d9bb91afee6aed22f1eb %623575e6a234818eee1ac65b75017f085189900c) [0x00000] in <00000000000000000000000000000000>:0 at %8d1174ebeefbf913b690bf3b5028ca94382afd3a.%065255ca21df58ee9afa9c615cbc70620c1b57a1 () [0x00000] in <00000000000000000000000000000000>:0 at PlayerInventory.%ff58fbfb26ad76520633beff9652ffeba8456b95 (%5ea4cece6a5b973102590f9f5103ce4404b005d4 %8464c6001bf57f267f28d399022c4b6f943ff470) [0x00000] in <00000000000000000000000000000000>:0 at BasePlayer.%ff58fbfb26ad76520633beff9652ffeba8456b95 (BaseNetworkable+%ba1443bf1ac854716c0ad9e557cb899150c94b26 %3780bf7afb993c8ab2b6ab182a89217c1ad6b6b4) [0x00000] in <00000000000000000000000000000000>:0 at BaseNetworkable.%8e59442dbceba2632162bea20d1ecc036fbbd7f7 (%16c5baa88dc5b59514d95cfc226e6eb8c2904c6a %99627a0ce2a955e79d006f95ec3ed8a1b92ddf31) [0x00000] in <00000000000000000000000000000000>:0 at Client.%4d630c04c19f11d5b6003c69de47ac685d7b56ae (%16c5baa88dc5b59514d95cfc226e6eb8c2904c6a %3780bf7afb993c8ab2b6ab182a89217c1ad6b6b4, System.Int64 %7aab190c1c7731cfadd8a19ddf68bd2813ded19f) [0x00000] in <00000000000000000000000000000000>:0 at Client.%3c7e2439872ee0fe87e8e2bb4c0969e1531ffea9 (%8345e4eb74703cc13a1210c7d9654849cce19bec %f8ed99f0f93a0761349de3a4aab97a9b1351ef85) [0x00000] in <00000000000000000000000000000000>:0 at Client.%b77a35615632e2187ec8640cc73471a79dd3e8b9 (%8345e4eb74703cc13a1210c7d9654849cce19bec %f8ed99f0f93a0761349de3a4aab97a9b1351ef85) [0x00000] in <00000000000000000000000000000000>:0 at %b739cfb95fb91c0fec877a6d255b49c0346f162d.%b61a4a4ded0c51356101f6579ab3899adac2d6b9 (%618e541e20c9d6ef8dbe09bff00ca7756498aa3f %c9413a7f6e99402ef53f1418aa702d3466cc7738) [0x00000] in <00000000000000000000000000000000>:0 at %992da90bf8032cecb801115864fca6b01e4d9fc9.%9b59e6a0a07b5131a1e9b7f7f46f9ead625ef814 () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  9. Hi, The plugin isn't yet supported for new ships. An update will be released in a few days, with some new entities that can be blocked.
  10. Scalbox

    Question

    Changed Status from Pending to Closed
  11. Scalbox

    Question

    perfect
  12. Scalbox

    Question

    You have to send me the UltimateLocker Plugin configuration, this has nothing to do with locks
  13. Scalbox

    Drug Deals

    Write me privately and I'll send you the access data to the Pterodactyl control panel, with a carbon server.
  14. Scalbox

    Question

    Changed Status from Pending to Closed
  15. Scalbox

    Drug Deals

    If you'd like, I can provide you with a free carbon server where you can run your tests, for as long as you need. If you're interested, please contact me.
  16. Scalbox

    Question

    They are already present, just enable them in the configuration file
  17. Scalbox

    Question

    No problem, let me know if everything works
  18. Scalbox

    Question

    If you have not assigned any group, you must manually place the adapter, or have the permission for autoattach (ultimateindustrialfarm.auto_attach.storage_adaptor....), but you must have the adapter in your inventory or have the permission ultimateindustrialfarm.industrial.nostorageadaptorrequired
  19. Scalbox

    Question

    Which group did you assign the players? The default group, VIP1, etc.?
  20. Scalbox

    Question

    Hi, Which items aren't showing this? Send me your configuration.
  21. Scalbox

    License

    Hello, I bought the product. Where can I find the license? I haven't received anything by email. Thanks
  22. Changed Status from Pending to Work in Progress
  23. Scalbox

    Refund Request

    Changed Status from Pending to Closed
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