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Scalbox

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Everything posted by Scalbox

  1. Scalbox

    Building Issue

    Changed Status from Pending to Work in Progress
  2. Scalbox

    Base support

    send configuration file
  3. Scalbox

    Ultimate Industrial farm

    Changed Status from Pending to Not a Bug
  4. Scalbox

    Ultimate Industrial farm

    I'm glad everything works and the issues have been resolved. And most importantly, that you like the plugin. For any other issues, please open a ticket. If you like, please leave a review. Thanks
  5. Scalbox

    Ultimate Industrial farm

    works?
  6. Scalbox

    Ultimate Industrial farm

    Various customizations take a while to display, to improve the plugin's performance. There's a timer, so the next run depends on the timer setting. A fix is planned to improve this when customizations are applied for the first time. The same goes for spoiling food; can you see if it's back to full health?
  7. Scalbox

    Ultimate Industrial farm

    The configuration I gave you for the chicken coop is correct and works; I've tested it. These are its settings (IN THE DEFAULT GROUP). "1393130608": { "Name": "Chicken Coop", "Limit. (-1 no limit) (0 disable entity). Default 0": -1, "Enable Chicken Auto Pet. Default False": true, "Enable Artificial Sunlight. Default False": true, "Artificial Sunlight Value, from 0 to 100. Default 0.0": 100.0, "Enable Eggs Auto Hatching. Default False": true, "No Food and Water required. Default False ": false, "Eggs Production. Minimum minutes between production. Default 10": 10.0, "Eggs Production. Maximum minutes between production. Default 50": 50.0, "Disable food spoilage in the container. Default false": true }, Remove all permissions from the ultimateindustrialfarm plugin and keep only the following permissions: ultimateindustrialfarm.use ultimateindustrialfarm.default Once done, remove the automation from the chicken coop and re-enable it. Automatic hatching works; you just need to give it a time to run. For other configurations (PlanterBox, Beehive, choose the settings you want, always in the default group) And you need to assign them to the default group, not to the player. I tested the configuration I sent you, and everything works without problems. UltimateIndustrialFarm.json
  8. Scalbox

    Ultimate Industrial farm

    You assigned yourself the VIP1 permission! which has a higher priority and is not configured; only the default group is configured! You must remove permission: ultimateindustrialfarm.vip1 Or configure the vip1 group as you did for the default group and assign the permission: ultimateindustrialfarm.vip1.
  9. Scalbox

    Ultimate Industrial farm

    this is not possible "I added the 2 commands and the message came back as "Permission default already exists"" from your output there is no permission in the default group, but only for the player! run this commands and send me the console output: oxide.show perm ultimateindustrialfarm.vip1 oxide.show perm ultimateindustrialfarm.vip2 oxide.show perm ultimateindustrialfarm.vip3 oxide.show perm ultimateindustrialfarm.default
  10. Scalbox

    Ultimate Industrial farm

    .
  11. Scalbox

    Base support

    Changed Status from Pending to No Response
  12. Scalbox

    Latest update

    Changed Status from Pending to Not a Bug
  13. Scalbox

    Ultimate Industrial farm

    Assign permission to the default group: oxide.grant group default ultimateindustrialfarm.use oxide.grant group default ultimateindustrialfarm.default
  14. Scalbox

    Building Issue

    I will do some tests as soon as possible, the plugin has never been used to generate berries, corn, and potatoes, so I will do some tests to see how to adapt it
  15. Scalbox

    Ultimate Industrial farm

    The reset doesn't mean anything; it's a message that prints when you reload the plugin. I gave you the correct configuration for the default group! Open the chicken coop and click on information (top right button), and send me a screenshot Also run this command and send me the console output: oxide.show perm ultimateindustrialfarm.default Don't wait days before you get back to me!
  16. Scalbox

    Base support

    Everything is correct, you need to change this line "Execute Commands": [ "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], and change base name to the name of the base you want to generate, for example "Execute Commands": [ "chat.say \"/paste my_base auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], after, you can generate the item using the skinID you chose: se 3419609271 1
  17. Scalbox

    Building Issue

    I've never tried berries, corn, or potatoes. You can try harvesting them this way. 1) Look at the entity. 2) Hold down SHIFT + Hammer hit. Let me know if that works. Can you also send me your configuration? So I can do some tests on the items you added: berries, corn, and potatoes.
  18. Scalbox

    Base support

    You need to add this code to the list of items in your configuration. Choose one of the skins I sent you and you can generate the bases. If this doesn't work, send me your configuration.
  19. Scalbox

    Base support

    Hi the plugin allows you to generate entities or execute commands. Just create a new item in your configuration file, and have it execute the command to paste the base. You can use the CopyPaste plugin. Here is an example of a configuration for spawning a base { "Enabled": true, "DisplayName": "Spawn Home 1", "Description": "Spawn Home 1", "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang", "Spawn PrefabName": "", "SkinID": 3419609271, "Entity Type. Default Rust": "Custom", "Can Pick Up Entity. Default false": false, "Spawn Offset Y": 0.0, "Spawn Rotate Y": 0.0, "Custom Radius Check": 0.0, "Execute Commands": [ "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], "Execute Commands As Admin": true, "Spawn Cooldown (seconds)": 0, "Requires Building Privilege to Spawn Entity. (Default: TRUE)": false, "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100, "Allow Spawn in Monuments. (Default: FALSE)": false, "Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false, "Disable Spawn On Road/Rails. (Default: FALSE)": true, "Minimum spawn distance from Road/Rails. (Default: 0)": 20, "Spawn Only Outside": true, "Dont Spawn In Water": false, "Requires Water": false, "Minimum Water Depth": 0.0, "Armored": false, "Unlimited Fuel": false, "Fuel Amount": 0 } I created a new skin with the house design, you can also find them on steam, and when the item is throw the base will be pasted by running this command "Execute Commands": [ "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], for skin You can search for them here https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=version3 or there are 6 created by me https://steamcommunity.com/sharedfiles/filedetails/?id=3419609271 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609489 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609668 https://steamcommunity.com/sharedfiles/filedetails/?id=3419609965 https://steamcommunity.com/sharedfiles/filedetails/?id=3419610246 https://steamcommunity.com/sharedfiles/filedetails/?id=3419610437 or you can create your own icons with this tool https://codefling.com/tools/custom-icon-creator maybe if you search there are also free tools ---------------------------------------------------------------------------------------------------- An update will be released soon to make base spawning much easier. ----------------------------------------------------------------------------------------------------
  20. Scalbox

    Latest update

    I just ran a test and everything works. The food and water are automatically refilled without any problems, as you can see in the test video: Try removing the automation from the chicken coop and then re-enabling it. If you're still having problems, check the configuration file to see if anything has been changed for some reason.
  21. Scalbox

    Craft doesn't work

    Hi, Thanks for the fix. I did some testing and everything seems to be working perfectly, thank you very much.
  22. Scalbox

    Building Issue

    I will give some tests soon
  23. Scalbox

    Latest update

    I will give some tests soon
  24. Scalbox

    Ultimate Industrial farm

    You must assign permission: ultimateindustrialfarm.default
  25. Scalbox

    Ultimate Industrial farm

    works?

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