use this file, there was an error in the json I sent you:
SpawnEverything.json
fixed json
{
"Enabled": true,
"DisplayName": "Spawn Home 1",
"Description": "Spawn Home 1",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "",
"SkinID": 3419609271,
"Item can be stacked? FALSE, the entity will be respawned in the same condition it was in when picked. TRUE, the entity will always be respawned as new. Default: FALSE": true,
"Spawn Cooldown (seconds)": 0,
"Usage Cooldown. Cooldown for reuse (seconds) (0 no cooldown)": 0,
"Entity Category Type. Default Rust": "Custom",
"Align the entity with the player's direction. Default false": false,
"Force persistence. Set to TRUE if the spawned entity disappears after a server restart. Default false": false,
"Can Pick Up Entity. Default false": false,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Custom Radius Check": 0.0,
"Execute Player Commands": [
"chat.say \"/paste my_baseone auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\""
],
"Execute Player Commands As Admin": true,
"Execute Server Commands": [],
"Allow spawning entity only where you have Building Privilege. (Default: False)": false,
"Requires Building Privilege or zones without TC to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": true,
"Minimum spawn distance from Road/Rails. (Default: 0)": 20,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"No Damage": false,
"No Damage - Allow Decay Damage": false
},