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Everything posted by Scalbox
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Now I make a release for performance improvement, hope it helps you
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Hi I did 2 tests and I don't have your FPS drop. At the top right you can see the server FPS. 1) TEST 1 Here I left the server with all the plugins active (more than 250 plugins) and the drops in FPS only occur when I turn the turrets off or on, given that I put 210 of them only for 1 player, which rarely happens in reality. Then the FPS goes back to normal, no drop due to normal plugin execution. Here I also had the Raidable Bases, with 20 bases generated 2) TEST 2 I removed all the plugins and only tested AutoTurretsInterference, and again I have no FPS drops like in your case. -------------------------------------------------- The only advice I can give you is to check that you don't have plugins that conflict, but so far no one has reported drops in FPS to me, and I'm sorry that this happens to you. Between today and tomorrow I will make a new release to improve performance a bit, but I don't know how much it will help in your case. Let me know thanks.
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It is never wrong to report a problem, there is always something to improve. I'll do some tests now and then I'll update you. In the meantime, if you can, send me the list of plugins you have. Thank you
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You were right to point out, now I'll do some tests on a server without FPS limit. Can you send me the list of plugins you use? Thank you
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I'm doing a test on a new dev server, because I have the servers set not to exceed 60 fps, as recommended by rust, since beyond 60 fps there are no differences for the players, the server works well when it's at the 30 from up, but I'll do a test today and see if the fps drops for me too https://apexminecrafthosting.com/how-to-improve-rust-server-performance/#limit-server-fps also, why didn't you have this problem before? it could also be caused by some conflicting plugin, why do you report this to me after 7 months so I assume that the cause could be another, a plugin that conflicts
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You bought the pugin on December 28, 2023, it seems strange to me that only now you have a drop in FPS, after 7 months
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you don't have to see the players' FPS, but the server's FPS
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HI I don't think it depends on the plugin as the plugin only intervenes when the turrets are positioned, so you can only have a drop in FPS when the plugin is started. No other customers have experienced FPS issues, same goes for my servers on dedicated hardware. How much pop does your server have? The plugin has also been tested on a 100 pop server with turret limit at 100 and no problems
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- 137 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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Changed Status from Can't Reproduce to Closed
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I appreciate it, if you like leave a review. Good day
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- 137 comments
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- #carbon
- #oxide
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(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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Changed Status from Pending to Closed Changed Fixed In to 1.1.85
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Fix released. Good day
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I will now release the fix as an official release. Download it too from the site because there will also be another fix
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Or try this version and tell me if it works, If it works I release it
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try to see if everything works by disabling Clan Cores
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Can you send me the link to the clan plugin you have? Because it's probably not compatible
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Do you use any plugins for clan management? Or do you use Rust Teams?
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- 87 comments
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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Hi, sorry for the problem. Can you send me your configuration? SiI do some tests. Thank you
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- 137 comments
-
- #carbon
- #oxide
-
(and 48 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
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- 87 comments
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- 1
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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The plugin does not block the construction of turrets, but it ensures that if you exceed the limit, other turrets will no longer work. This setup "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1" ensures that a maximum limit of turrets is set and that there can never be more turrets active in the server for that player/clan than the limit. I can modify the plugin and make it so that if you exceed the limit, it also blocks your costzuine, but only if you set this configuration "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1"
- 87 comments
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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- 87 comments
-
- #auto turret interference
- #auto turret
-
(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range