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Scalbox

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Everything posted by Scalbox

  1. Scalbox

    Dung collection problem

    the plugin loads without problems and until the rust update there were no problems. Since the new update it no longer works, or only works partially
  2. Scalbox

    Dung collection problem

    yes, property is false
  3. Scalbox

    Dung collection problem

    still not working
  4. Scalbox

    Dung collection problem

    ok now I'll try
  5. Scalbox

    Dung collection problem

    Hello there is a problem with the plugin, it does not collect all the shit, some of it keeps falling out. I have the latest version of the plugin and I use Oxide
  6. Hi for Survey Crater just generate a grenade with this skin: Survey Crater item name: grenade.flashbang skinid: 3367015379 Survey Crater Oil item name: grenade.flashbang skinid: 3367015894 or with the command se 3367015379 1 se 3367015894 1 To generate the bases you have to add a new item, which must have a certain skin ID, the skin you want, you can find them on steam, and then instead of spawning a prefab, you make it execute a command, here is an example: { "Enabled": true, "DisplayName": "Spawn Home 1", "Description": "Spawn Home 1", "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang", "Spawn PrefabName": "", "SkinID": 3419609271, "Entity Type. Default Rust": "Custom", "Can Pick Up Entity. Default false": false, "Spawn Offset Y": 0.0, "Spawn Rotate Y": 0.0, "Custom Radius Check": 0.0, "Execute Commands": [ "chat.say \"/paste BASE_NAME auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], "Execute Commands As Admin": true, "Spawn Cooldown (seconds)": 0, "Requires Building Privilege to Spawn Entity. (Default: TRUE)": false, "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100, "Allow Spawn in monuments. (Default: FALSE)": false, "Disable Spawn On Road/Rails. (Default: FALSE)": true, "Minimum spawn distance from Road/Rails. (Default: 0)": 50, "Spawn Only Outside": true, "Dont Spawn In Water": false, "Requires Water": false, "Minimum Water Depth": 0.0, "Armored": false, "Unlimited Fuel": false, "Fuel Amount": 0 }, replace BASE_NAME with one of your bases that you have in the copypaste plugin. you just replicate this with for all the bases you want, and change the skin ID, these are 6 icons I created for test1 HOME 1: 3419609271 HOME 2: 3419609489 HOME 3: 3419609668 HOME 4: 3419609965 HOME 5: 3419610246 HOME 6: 3419610437 and then as always you generate the item with that skin id or you use the command se SKINID AMOUNT
  7. Scalbox

    Craft Menu

    use this fix open plugin e change line 675 FROM EffectInstance.Clear(); TO EffectInstance.Clear(false);
  8. Scalbox

    Items disappear

    message sent on discord
  9. Scalbox

    Config

    For me the important thing is to solve the problem. I have already done remote debugging in the past for other customers. So if it's okay with you, I am available to do remote debugging on your test server and understand why you are having problems. If you want to proceed you can write to me on discord: scalbox
  10. Scalbox

    Config

    Unfortunately I can't replicate the problem. If you have a test server where you have this problem, I can debug it directly on your server and try to find the cause
  11. Scalbox

    Config

    do this with the latest version of the plugin which fixes some bugs
  12. Scalbox

    Config

    if the hook is not called it is because the plugin does not receive the hook call when you change the permissions. Unload the plugin, delete all the ultimatebed permissions you find, using the oxide show command, then start the plugin and reassign the permissions in the various groups
  13. Scalbox

    Config

    The hook works without any problems, I personally use the plugin, here is a video where you can see that everything works, while I change the permissions in real time and everything works. No one else has ever reported this problem
  14. Changed Status from Work in Progress to Not a Bug
  15. Great, so everything is working as expected now?
  16. Changed Status from Pending to Work in Progress
  17. ok I'll do a test and release the fix. last question, did you by any chance assign yourself the spawneverything.fuel.unlimited permission?
  18. hi i'm doing some tests, can you tell me the name of the vehicle?
  19. Scalbox

    Items disappear

    I can give you access to my test server if you want
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