-
Posts
115 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by antho-blod
-
I’ll try that, thank you very much.
-
When my players launch purchasable raid bases, this error sometimes occurs. When the error happens, the player is kicked from the server and cannot rejoin until the base despawns or the player dies. It has also happened that a player with no connection to that base, simply passing nearby, experiences the same issue. This does not seem to occur on the same raid bases every time. I checked the raid base configuration and there are no items of this type listed. Do you have any idea what could be causing this and how it could be fixed? disconnecting: Exception (cs:146875): NullReferenceException: Object reference not set to an instance of an object. CollectableEasterEgg.Hide () (at <00000000000000000000000000000000>:0) NotifyLOD.%33abd9d6a0908ee45a08d2f0233eccbe30cc2c53 () (at <00000000000000000000000000000000>:0) RigidbodyLOD.%ac1d4bb3f9ce98e70cb499d8e8a42cf30667eeca (System.Int32 %42311a090e36ab1ded33ebc02ae397c4166d1e71) (at <00000000000000000000000000000000>:0) LODComponent.ChangeLOD () (at <00000000000000000000000000000000>:0) LODGrid.%71415c839bc53c017a378f11acc1036bbd69bf2d (%a1d604e38899b757f9a2cfe0a706e9917ac8f81d %a2407ec056e0c0255c2f6469b3a982f239a86722, UnityEngine.Transform %257531bdaaff1385b31ae9676d94232c878bcef4, %2b3367a3abe3e1823eb3e360a3ed8fccaaa73f84& %bc4ef538d81b525aabf31b3873cfbce7c3dfdd57) (at <00000000000000000000000000000000>:0) LODComponent.OnEnable () (at <00000000000000000000000000000000>:0) Client.%dc2ca46ac74853fa5776e13c8fdaebba468aea8f (%55182101e58f121a52d27e71bee2c36d73e0a248 %aa8fa40a883d8381f486f0621b2367fd3ce387e8, System.Int64 %335c470b87b3cbd3ba26d801719de2dc80768f30) (at <00000000000000000000000000000000>:0) Client.%335c5af77a88e1e012597e78ea67595dd0370963 (%e2266d440738bb6648ec5f91c48b79e6e3a648c0 %a0a4cc582ce22bbf0a6d9fbcf6aae731cd92e43f) (at <00000000000000000000000000000000>:0) Client.%fdd2b05b56c7f5261713b034f558aa3efdf71084 (%e2266d440738bb6648ec5f91c48b79e6e3a648c0 %a0a4cc582ce22bbf0a6d9fbcf6aae731cd92e43f) (at <00000000000000000000000000000000>:0) %c9bde3c3c8474e563d28c4d836320d3ab7daa4af.%caa4d74a1296f5d5e916613156f9e372feade795 (%b617e27dcf5f4a75ea75f7157c5bacf80bf364d5 %d4057c9b47b63338b493081e3075854e9aa9a179) (at <00000000000000000000000000000000>:0) %2a5f6eed88b134f07c8c533e8e20a30b602da0ef.%a2b0a28bb8dda5708fb78236a4180950ab3de7c5 () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) Client:%dc2ca46ac74853fa5776e13c8fdaebba468aea8f(%55182101e58f121a52d27e71bee2c36d73e0a248, Int64) Client:%335c5af77a88e1e012597e78ea67595dd0370963(%e2266d440738bb6648ec5f91c48b79e6e3a648c0) Client:%fdd2b05b56c7f5261713b034f558aa3efdf71084(%e2266d440738bb6648ec5f91c48b79e6e3a648c0) %c9bde3c3c8474e563d28c4d836320d3ab7daa4af:%caa4d74a1296f5d5e916613156f9e372feade795(%b617e27dcf5f4a75ea75f7157c5bacf80bf364d5) %2a5f6eed88b134f07c8c533e8e20a30b602da0ef:%a2b0a28bb8dda5708fb78236a4180950ab3de7c5() Client:Update()
-
it work but one thq go wrong 3/05 20:36:02 | Failed to call hook 'CmdConsoleClans' on plugin 'Clans v1.1.56' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.Clans.CmdConsoleClans (ConsoleSystem+Arg arg) [0x01b9c] in <8ad2ec6085784dc285d27aa787220d38>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03688] in <8ad2ec6085784dc285d27aa787220d38>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
-
I think this could be a very interesting event. The decorations are well done, but there are several issues: overlapping elevators make them unusable, the timer is poorly managed so you can’t loot the crates that are supposed to last 15 minutes, and the exit button is located behind a door that does not open. As it stands, it is unusable. I will update my rating if the plugin receives an update and becomes functional. You can find the photos and the explanations in the support category.
-
Hi! I saw in the lang file that there was a command to invite someone into your raid base, since I currently have a restriction in place to prevent unwanted players, and being able to invite a specific person seems pretty cool. Does this feature still exist? I couldn’t find either the permission or the command in the plugin description. Thanks for your help.
-
- 78 comments
-
- #no escape
- #no escape rust
- (and 6 more)
-
- 91 comments
-
- 1
-
-
- #rust
- #rust plugin
- (and 9 more)
-
-
- #eiffel tower
- #paris
-
(and 1 more)
Tagged with:
-
still work, error message when starting the server, random Bradley spawn even outside the monument, the windows are made in a way that inside we see our map without oceans. Lots of entities and lag in the least efficient configs, especially when opening the top door. Greedy in poorly optimized resources. The points were reported and closed as resolved without modifications from the "dev". I bought it but I won't use it as is.
-
- 1
-
-
- #bradley
- #bradleyarena
-
(and 40 more)
Tagged with:
- #bradley
- #bradleyarena
- #bradleyapc
- #bradley apc
- #bradley arena
- #bradley monument
- #bradley guards
- #npc
- #arena
- #playervsplayer
- #playervsbradley
- #bradleyvsplayer
- #pvp
- #pve
- #rp
- #roleplay
- #role play
- #oxide
- #carbon
- #facepunch
- #badgyver
- #steam
- #playrust
- #console
- #rust
- #rustgame
- #decor
- #helldivers
- #helldivers2
- #battlefield
- #dome
- #zonemanager
- #zone manager
- #bradleymod
- #automaton
- #zipline
- #tramp
- #puzle
- #parkour
- #puzzle
- #light
- #rustedit
-
- 4 comments
-
- 2
-
-
-
- #gruber
- #custom map
- (and 11 more)