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aimacak

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Everything posted by aimacak

  1. aimacak

    Error Log

    Okay, thank you, I'm sorry that you didn't receive timely support, if you have any problems, please let me know, I will do everything possible to prevent this from happening again Also, if it is convenient for you, you can join the Mad Mappers discord server, create a ticket and mark KpucTaJI, I will be automatically added to the ticket.
  2. aimacak

    Spawning too many NPCs

    Hello again. @HempyX Have you solved your problem? @ToonYogi I'm sorry that you had a negative experience, there were some difficulties with support, let me know if you have any problems. Thank you.
  3. aimacak

    NPC Loot

    @Stark Hello, have you solved your problem?
  4. aimacak

    Error Log

    @hid333 Hello, have you solved your problem?
  5. Hello again. @Angry Dragon Gaming Have you solved your problem? I am also sorry and perfectly understand, believe me, your impression of the reaction to your problem. @Mirdon I'm sorry, I didn't see your message, please note my previous message. If you have any problems, just tell me, I will really try to help you solve it.
  6. @arno1986 Hello, do you still have this problem?
  7. aimacak

    Turret Damage

    @EvilDips Hello, I'm sorry for the long wait and the strange sequence of messages, do you still have this problem? These may be settings for TruePVE or another plug-in for PVE.
  8. @r0gi Hello, I'm sorry for the strange sequence of messages, and such a long wait, I assume that your problem was solved in version 1.1.3. is that so?
  9. @SlayersRust Hello, I apologize for the strange sequence of messages, and such a long wait, the fall to zero coordinates was fixed in version 1.1.3.
  10. aimacak

    Prevent event start

    @Kobani Hello, I apologize for the strange sequence of messages, and such a long wait, I can confirm that this is in the plan for updating, I can't tell you anything about the timing.
  11. @laodu @OneCubixMeterofAltosd Hello, I apologize for the strange sequence of messages, however, it is now in the plan for updates, and specifically I hope that a timer will be added between the waves of bikers and the total number of waves, I can't tell you anything about the timing. Also, at the moment there is a function to disable the re-spawn and the wave will be only 1, you can use this as a temporary solution. As for your conclusions on this event, if you look at the situation from your eyes, I completely agree with you, as well as all possible arguments on my part will look strange, so I will only say one thing - we are all human beings, and if you have a desire, give this event a second chance and let us know If you have any problems, I will really do my best to satisfy your wishes and help you solve any problems. Thank you.
  12. aimacak

    Wave timer?

    Hello, surprisingly a lot of time has passed, but I confirm that it is now in the plan for updates, I hope that a timer will be added between the waves of bikers and the total number of waves, I can't tell you anything about the timing.
  13. aimacak

    BUG

    Hello, I apologize for such a long wait for the problem to be resolved, you had a flood due to an option in TruePVE, in version 1.0.6 this should be fixed, if you have a desire, you can check it again, if you encounter any problems, please let me know. in config TruePVE: "Prevent Players From Being Marked Hostile": true,
  14. aimacak

    it seems to just stop

    Hello again, version 1.0.6 has added a fix for TruePVE, so if you wish, you can enable: "Prevent Players From Being Marked Hostile": true, If you have any problems, please let me know.
  15. aimacak

    error

    can you specify why? to send it as a file?
  16. aimacak

    error

    Thank you, then find this method in BossMonster.cs and paste these 2 lines, 1 commented with the standard code, the second is an assumed fix (in my example, the final version that you should get), then restart the plugin. And we just have to watch, regardless of whether there are errors, please write to keep me informed. private object OnEntityTakeDamage(ScientistNPC entity, HitInfo info) { //if (entity == null || info == null) return null; if (entity == null || info == null || entity.net == null) return null; if (_controllers.ContainsKey(entity.net.ID.Value)) {
  17. aimacak

    error

    I talked to the developer, according to this data it is impossible to determine exactly why this error occurred, it can be assumed that some other plugin tried to rename or renamed the Boss, because this is the first time you see this error (and did not find it in the logs for the previous days, if i understand correctly), aggravating the situation.. if you could track at least some pattern, for example, over the past day you will consistently have 1-2 such errors, I could send you a fix in *.cs, then after a day we could check whether these 1-2 errors per day will disappear or not.. Watch the server logs for a while, look for this line in the logs for the previous day - Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster, maybe some kind of system will appear.
  18. aimacak

    No air drop guards.

    The problem is that BetterNpc uses the OnSupplyDropDropped hook, and FancyDrop creates it with code, bypassing this hook, I think the best solution would be to contact the FancyDrop developer to add an API so that AirDrop processing from FancyDrop can be added to BetterNpc, but in theory, this can lead to various situations created by players, which is why BetterNpc are not created when calling AirDrop by a Supply Signal grenade. I will try to discuss this topic with the developer in more detail tomorrow, but in my opinion, there are high chances that he will not want to add compatibility for the above reasons..
  19. aimacak

    error

    Is this the first time you've seen this error? so is this an isolated incident, or maybe she spams sometimes? can you check the logs for today or for previous days?
  20. aimacak

    error

    hmm, thanks, but I think it has something to do with it, because otherwise this problem would be more common, I'll try experimenting with the standard Bradley a little later, because I don't have Bradley Drops..
  21. aimacak

    error

    Could objects from the Bradley Drops plugin have somehow caused damage to the Boss? Maybe the Bradley fell on the Boss, or drove through him, or tried to attack him, maybe something else? Spawn the boss and try to somehow create an interaction between these two plugins and observe from Vanish what is happening, also pay attention to the console, thank you.
  22. aimacak

    error

    Can you send a small portion of other logs before and after this error?
  23. aimacak

    No air drop guards.

    Hello, are you talking specifically about Air Drop from an airplane? can you send your FancyDrop configuration so that I can try to reproduce it for myself?
  24. everything is fine with the procedural map and your data files on my carbon server...
  25. @Mortis Hi, you tried it?

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