Jump to content

Krungh Crow

Creator
  • Posts

    1,522
  • Joined

  • Last visited

  • Days Won

    43

Everything posted by Krungh Crow

  1. the problem with custom spawning Bradley is to make it follow paths without adding them. and since its not a flying vehicle that has no roam points(those can fly freely) chinook had target points build in certain monuments which you can take over they have no obstacles. spawning a Bradley with a shop and make it roam a circle around you or make it immobile (stationary) is the easy part. But that is no challenge just build a compound and spam the brads from shop. There is a plugin that works well for respawning a Bradley at launch site with tiers and edit that since it has a path to roam. Next ability was using the road Bradley's i been testing that native function but still is unprecise since the end of wipe event cant even spawn them correctly. Not that I don't want to but I think Bradley as it is in vanilla should be improved. Road Bradley's don't work as they should and launch site is locked to only roam launch site. Buying tiered will happen eventually
  2. Version 1.0.3

    318 downloads

    Stops a player from entering your server if their name contains certain phrases. And can log this to your Discord Permissions : kickplayernames.bypas : players with this perm bypass the filter Configuration : To use Discord functionallity the DiscordMessages Plugin is required to be installed. Kick instantly : true ( Kicks on first attempt with a English message). Kick instantly : false (Kicks the player after logging ingame displaying a message in chat and gametip (with the notification in his own language). Kick time after login : 30.0 ( after set time duration kicks the player (with the notification in his own language) at the exit screen. { "Discord Webhook": "Put your discord webhook here", "Discord log": true, "Discord Title": "Login detected with Name Phrase :", "Discord Embed color": 10181046, "Kick instantly": false, "Kick time after login": 30.0, "Blocked name Phrases": [ "admin", "banditcamp", "bandit camp", ".com", ".org" ] } Localization : English , Dutch , French , German , Russian language files included to use a different language just make a new file in the language folder. Due to limitations in the login sequence the displayed message is always in English when using instant kicks (or to what language is used in the English language file). When delayed kick is set and player has fully connected the players language is displayed (if a language file has been made) otherwise uses the English file. { "KickMessage": "Sorry we dont allow the phrase [{0}] you are using in your name.You can rename yourself and you will be welcome to join our server again." }
    Free
  3. [RandomTips] Send messages is false change the messages to your likings before setting it to true and reload , Unloading Random Tips if its this, that means you have to add some messages to the cfg file. When that list is empty it will unload itself since there would be nothing to send. first install will unload itself change cfg file (add messages) set "Show Messages": true, load it back in compiles and starts doing the random gametips
  4. what is the error given ?
  5. can safely ignore this any warning for other plugins saying the same can be ignored aswell This is very exaggerated
  6. just wait for the event to end a few days or set dungeon spawns to 0 https://www.corrosionhour.com/rust-halloween-dungeon-population-command-and-variable/
  7. something like that will be added but not any time soon
  8. no valid roads and they like to spawn around centre map thats a flaw from Facepunch side
  9. https://wiki.facepunch.com/rust/server-wipe-timer
  10. i dont spawn the bradleys thats the end of wipe bradley spaws (roadbradleys) native for rust event
  11. finally gotten this plugin some `lovin` and fixed the sickle issue and more
  12. Changed Status from Pending to Closed
  13. @The Real Butter your issue should be fixed in the current version
  14. ah this is for injecting the fibers and pumpkins on corpse harvesting or not i should clarify that in the description when set to false this wont be added (chop up a corpse and you see it will give you plantfibers when set to true) some way i add skulls to npc corpses with BetterNPCNames , BotReSpawn does that too
  15. yes prob a stuck npc not able to get edited
  16. nothing changed between version for startup but might be a bad cfg/lang edit so worth the shot
  17. carbon ?
  18. will be added in next patch "Disable scientist sounds": true,
  19. yes but the skulls cant be skinned to make it look like other animal skulls maybe they can be placed on weaponracks i havent tried that yet ^^
  20. you run carbon server ? kits work as any other (best weapon slot would be the first one but thats autodetected) Scientists have no support for melee weapons btw
  21. skulls are an actual item the animal skulls have their icon changed only not the item model that's the problem with rust , we can only create new items if we use existing prefabs. if they would be put up they are all wolf skulls. I love that idea nonetheless
  22. cant be done rust does not accept new items unfortunately but would be awesome if they would
  23. Krungh Crow

    Not Sure if Working

    Changed Status from Pending to Closed

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3m
Total downloads
Customers
12.1k
Customers served
Files Sold
171k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.