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Notz

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Everything posted by Notz

  1. Notz

    Can't kill NPCs

    Same problem here
  2. Notz

    Recycler not working

    @Mevent Right, updating umod has fixed it. Thank you very much for your quick response. The plugin is fantastic.
  3. Notz

    Recycler not working

    Hi man, recycler crafting is not working for me since last update (15/12/2022 - Christmas patch). Now is crafting a research table, not a recycler. This is my item configuration for recyclers. "Items": [ { "ID": 572349048, "Enabled": true, "Image": "https://i.imgur.com/LLB2AVi.png", "Title": "Recicladora", "Description": "Limpio, sin riesgo", "Command (to give an item)": "giverecycler", "Permission (ex: crafts.vip)": "crafts.vipblack", "Display Name": "Recicladora", "ShortName": "research.table", "Amount": 1, "Skin": 2186833264, "Type (Item/Command/Vehicle/Recycler)": "Recycler", "Prefab": "assets/bundled/prefabs/static/recycler_static.prefab", "Command on give": "", "Workbench Level": 2, "Distance Check": true, "Distance": 1.5, "Place the ground": true, "Place the structure": true, "Items For Craft": [ { "Image": "", "ShortName": "metal.fragments", "Amount": 3000, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "metal.refined", "Amount": 50, "Skin": 0, "Title (empty - default)": "" }, { "Image": "", "ShortName": "gears", "Amount": 2, "Skin": 0, "Title (empty - default)": "" } ], "For Modular Car": { "CodeLock": true, "KeyLock": false, "Engine Parts Tier": 2, "Fresh Water Amount": 0, "Fuel Amount": 140, "Modules": [ "vehicle.1mod.engine", "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit.armored" ] }, "Cooldown": 0.0, "Multiple Craft": false, "Maximum number of crafts": 0, "Enable Craft?": true, "Enable Sales?": false, "Cost": 100.0 } ]
  4. Notz

    Update to last version

    Solved removing the old config file and migrating cases and item data manually. Please, for next updates send a notice if it happens. Congrats for the plugin, is awesome.
  5. Notz

    Update to last version

    Any sugestions?
  6. Notz

    Ganja

    Apologyzie for the spam, website was not responding me for the lasts posts
  7. Notz

    Ganja

    @The_Kiiiing Is the plugin working correctly with the current version of Rust? I am interested in buying it but reading the recent comments I have doubts if it is currently working. Thanks!
  8. Notz

    Furnaces burn more wood

    Any news on this? I think I'm going to have to deactivate the plugin if it's not fixed
  9. Notz

    Skill Rates

    No support for this plugin? I bought it and opened a ticket 5 days ago. I have no response
  10. Notz

    Furnaces burn more wood

    My players report that small furnaces consume more wood than usual. I have done checks on one server with the plugin and another server without the plugin and there is a difference between the wood consuming for the same amount of materials. I have also tested with various settings but I can't get the wood consuming ratio to stay stable. I attach my configuration in case it can be of help to investigate the case. I also attach two images, one of the server with the plugin and one without the plugin to see the difference in consume. Thank you for looking into the issue With SkillRates Without SkillRates Config file: SkillRates.json
  11. Notz

    Update to last version

    06/11 15:21:24 | Unloaded plugin Cases v1.1.1 by Mevent 06/11 15:21:24 | Loaded plugin Cases v1.1.1 by Mevent 06/11 15:21:24 | [Image Library] Starting order Cases 06/11 15:21:25 | Image batch (Cases) has been stored successfully 06/11 15:21:36 | Failed to call hook 'CmdCases' on plugin 'Cases v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cases.RefCaseUi (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& container, Oxide.Plugins.Cases+CaseInfo caseInfoData) [0x0046e] in <2305e0988f614807a83efcc74e73fd94>:0 at Oxide.Plugins.Cases.MainUI (BasePlayer player, System.Int32 page, System.Boolean first) [0x00f62] in <2305e0988f614807a83efcc74e73fd94>:0 at Oxide.Plugins.Cases.CmdCases (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00085] in <2305e0988f614807a83efcc74e73fd94>:0 at Oxide.Plugins.Cases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cd2] in <2305e0988f614807a83efcc74e73fd94>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 I tried to update to the lastest version. I unload the plugin, deleted the .cs file, uploaded the new .cs file and loaded the plugin. After that, the command to open the cases UI was not working and found this error on my console.
  12. Notz

    The prize is not delivered

    Oops, I didn't see that command anywhere. Sorry for the inconvenience, you can close the ticket. Thank you very much for your help.
  13. Notz

    The prize is not delivered

    Hello again. My players do not receive the prize for winning the event. I have tried several configurations but when the event ends the prize (scrap) that I have configured is not delivered. I attach the part of the config file that I think is the relevant one. Any ideas? "Prize settings": { "How many prizes should the player receive per claim?": 1, "Prizes": [ { "shortname": "scrap", "min_quantity": 500, "max_quantity": 500, "skin": 0, "displayName": null, "dropWeight": 1 } ], "Economic dollars for winning a match [requires: Economics]": { "min_amount": 0, "max_amount": 0 }, "Server reward points for winning a match [requires: ServerRewards]": { "min_amount": 1000, "max_amount": 1000 } },
  14. Notz

    Error on unloading plugin

    Ok thx, it's not a problem. You can close the ticket
    Simple, fully automatic and my players love it!
  15. Notz

    Error on unloading plugin

    [Survival Arena] Ending SurvivalArena. Failed to call hook 'Unload' on plugin 'SurvivalArena v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SurvivalArena.EndEvent (System.Boolean unloaded) [0x001dc] in <8234e690c379459faef118f9771b99d0>:0 at Oxide.Plugins.SurvivalArena.Unload () [0x00007] in <8234e690c379459faef118f9771b99d0>:0 at Oxide.Plugins.SurvivalArena.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00155] in <8234e690c379459faef118f9771b99d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 I have tried it with different maps and I always get the same error when stopping the server. It's not important but I want to report it so you are aware of the log. At first I thought it was because of using vanish but without using it it also happens. I hope this is helpful. The plugin is great, congratulations!
  16. Notz

    Error

    Failed to call hook 'OnCodeEntered' on plugin 'TeamLimitAlerts v2.3.0' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at ListHashSet`1[T].Contains (T val) [0x00000] in <19ff57608baa49c68ce4a479188e634a>:0 at Oxide.Plugins.TeamLimitAlerts.OnCodeEntered (CodeLock codeLock, BasePlayer player, System.String code) [0x000a3] in <42fd79abf290496dbc4a9bb73d3e347b>:0 at Oxide.Plugins.TeamLimitAlerts.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <42fd79abf290496dbc4a9bb73d3e347b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 Found on server logs. I'm recieving some notifications but i don't know if there are messing notificactions by this error.
  17. Notz

    Skill Rates

    Edited: After almost 2 months of use I can make a more accurate review. The plugin is visually beautiful, players like it. But it is full of bugs. In the console long error traces are formed. The burning of the furnaces is affected by the plugin if you modify the initial values, being very complicated to make it work correctly. I have asked for support several times and the developer offers no response. For the price one expects a quality plugin and support if needed. I will definitely not buy any other plugin from this developer.
  18. Notz

    Hunger Games

    Is the plugin fully automatic and functional without the need to edit the map manually?
  19. Notz

    Monument Lock

    Would it be possible to set a "Lock timer" for each monument independently? Since each monument may require a specific amount of time. Thx!
  20. Notz

    Map not loading

    Sorry Shemov, it was my fault. My server wan't not properly updated. The map it's working fine.
  21. Notz

    Map not loading

    When I put the map on my server.cfg and I try to start de server, the server crashes loading the map. This is the trace: [0.8s] Downloading World (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [0.5s] Loading World (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) World cache version mismatch: 9 != 1329865020 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) World File Outdated: COBALT_ECODISV1_25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
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