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Everything posted by Notz
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Hi, what is happening with the performance of this plugin? Since the last updates the resource consumption has increased a lot. I love your plugin but SimplePVE is by far the plugin that most penalizes the performance of my server. Are there any plans to improve the performance? Thanks
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- 29 comments
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- #paid
- #foundation
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- 29 comments
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- #paid
- #foundation
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I am testing and I think that although there are less spawn points the bases are appearing better than before with the last update. For the moment I would close this case since it seems that my problem has been solved. If I see that there are other problems I will open another one and I will comment in more detail. Thank you very much for your help @nivex, it's nice to collaborate with developers like you. Congratulations for your work.
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I have upgraded to version 2.8.2 and the spawn points remain the same. I am using a custom map from RustMaps. Is it better to use the procedural maps that already come predefined or what is your recommendation to avoid problems with spawn points? On the other hand, how can I add spawn points manually to the plugin? I'm checking the configuration but I don't see the place.... Thank you very much for your collaboration @nivex
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Since a few days players can't find spawn points for their purchase raidable bases and the bases that spawn automatically have been drastically reduced. I can't find the problem. The only thing I see is that the grid generation is getting less and less spawn points available. Can anyone help me to locate the problem or tell me how I can generate spawn points manually until it is fixed? Thank you very much. 07/01/2024 07:08:29 | [RaidableBases] Grid initialization completed in 111 seconds and 486 milliseconds on a 3500 size map with 537 potential points. 06/01/2024 07:35:59 | [RaidableBases] Grid initialization completed in 110 seconds and 318 milliseconds on a 3500 size map with 546 potential points. 05/01/2024 07:07:25 | [RaidableBases] Grid initialization completed in 111 seconds and 972 milliseconds on a 3500 size map with 565 potential points. 04/01/2024 20:08:42 | [RaidableBases] Grid initialization completed in 109 seconds and 80 milliseconds on a 3500 size map with 603 potential points. 04/01/2024 07:09:51 | [RaidableBases] Grid initialization completed in 119 seconds and 407 milliseconds on a 3500 size map with 993 potential points. 03/01/2024 07:10:19 | [RaidableBases] Grid initialization completed in 118 seconds and 801 milliseconds on a 3500 size map with 1037 potential points. 02/01/2024 07:10:05 | [RaidableBases] Grid initialization completed in 119 seconds and 829 milliseconds on a 3500 size map with 1062 potential points. 01/01/2024 07:10:01 | [RaidableBases] Grid initialization completed in 115 seconds and 729 milliseconds on a 3500 size map with 1085 potential points. 31/12/2023 07:10:03 | [RaidableBases] Grid initialization completed in 115 seconds and 84 milliseconds on a 3500 size map with 1083 potential points. 30/12/2023 07:09:52 | [RaidableBases] Grid initialization completed in 115 seconds and 700 milliseconds on a 3500 size map with 1075 potential points. Config file attached. RaidableBases.json
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Solved restarting and updating server to the last version. You can close it, sorry.
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Failed to call hook 'CanLootEntity' on plugin 'MonumentOwner v1.3.8' (ArgumentException: Value does not fall within the expected range.) at Oxide.Plugins.MonumentOwner+ControllerMonument.CanPlayerBecomeOwner (BasePlayer possibleOwner) [0x00266] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.MonumentOwner.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ec] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0260d] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 ArgumentException: Value does not fall within the expected range.
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- 15 comments
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- #airdrop
- #supplydrop
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(and 1 more)
Tagged with:
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- 9 comments
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- #supply drop
- #supply signal
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(and 2 more)
Tagged with:
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- 15 comments
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- #airdrop
- #supplydrop
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(and 1 more)
Tagged with:
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Hi @Iftebinjan I've been testing in my server and now is working fine. Thanks a lot for you're support!
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Ok, thanks for reply. I'm going to talk with SimplePve developer.
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I asked to the SurvivalArena developer and he answered that his plugin needs to work with same Hook's than TruePve.
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Hi friend, I have installed the SimplePVE plugin and when the SurvivalArena event starts the players can't hurt each other. Do you know if there is any incompatibility with this plugin? Thank you very much.
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I have a PVE server and I launch the SurvivalArena plugin to have a PVP zone every so often. But since I have implemented SimplePVE players can no longer kill each other inside the SurvivalArena zone. Would it be possible for you to check it? It's a great plugin and I would like to use both at the same time. I want to congratulate you as you made a great plugin.
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Can't add a picture for new november rust update like wantedposter, storage_barrel, minecart, rockingchair, etc. I'm trying with this but not displays an image: "wantedposter": { "DisplayName": "default", "Skin": 0, "Image": "wantedposter.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 50, "Currency": "rp" },
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I have the same problem.
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Same
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The plugin is not loading after the last update (september). Can u fix it? Thx
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Thanks for the reply and for the update. I hope you are feeling better!