Hawkhill
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Everything posted by Hawkhill
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Thanks! Ill check it out
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Take your time, no rush. Another question..... Is it possible to remove the "Automate" button from items that ive disallowed automation on? New players keeps asking me how they get permission to that button in their planterboxes.
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- 183 comments
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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I get the same issue with Mushroom Seeds. Those 2 are the only special seeds that i use.
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- 251 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 37 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
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Hi! When i for example plant Apple Seeds, I get both Hemp Clones and Apple Clones. I plant seeds as normal and wait for it to get to the Sapling stage before i take clones. I dont have any video for you, but its pretty simple to explain. Both config files attatched. 1 Apple plant gives 14 Hemp Clones and 10 Apple Clones. A Large Planterbox with 9 plants gives 132 Hemp Clones and 90 Apple Clones. If i plant normal seeds like Pumpkins i get 19 Pumpkin Clones from a single plant and 166 Pumpkin Plants from a Large Planterbox with 9 plants SpecialSeeds.json UltimateIndustrialFarm.json
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- 845 comments
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- 1
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 251 comments
-
- #industrial storage adaptor
- #expand storage adaptor
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(and 37 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
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- 845 comments
-
- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Damn i love your shop plugin. The old plugin was very clunky to use if you wanted to sell items back to the shop. So i had to place multiple vendingmachines in outpost / supermarkets that let the players sell their stuff. This is so much easier combined with economics plugin. I have another question. I now use Economy as a main currency for my shop. Is there a way to sell other items that only accept RP as currency? I see there are a button on top where you can swap between Server Rewards and Economics, but that changes the currency for the entire shop. Have an idea that i want to have a shop with some unique items that you cant buy with the main currency, And you have to use for example RP or a special item to pay for it.
- 845 comments
-
- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Hi! I bought this plugin not long ago and are currently doing some preparations before i replace my old shop plugin. I have been using scrap as currency, but that has a big limitation when it comes to balancing the economy since its a physical item. So im planning to use this plugin along with economy plugin. In that matter.... I have a question. Is it possible to sett the sell prize with decimals? For example 10,2 $ and maybe the shop plugin can round-off he total sum in basket on checkout ? The reason why i ask about this is cause i want players to earn the same amount of $ no matter what they plant and harvest in their farms. You get alot more potatoes than pumpkins for example. Edit: I just installed Economics plugin and there is 2 decimals there, so i assume i can define prizes with decimals also in shop plugin.
- 845 comments
-
- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 15 comments
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Lootmanager: "Due to negative feedback, this plugin will be discontinued. The configuration files of plugins that depend on it will be automatically reverted to the previous format in the upcoming updates. The plugin will be removed from the website once all related plugins have been updated." I have been going back to version of BetterNpc / NpcSpawn i used before the big update with LootManager. Can i update to the newest versions of BetterNpc and NpcSpawn without moving the profiles to LootManager? When Convoy plugin gets updated and removed its support for Lootmanager, i plan to delete that plugin.
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- 110 comments
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- 110 comments
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- 110 comments
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Failed to call hook 'OnPlayerSleep' on plugin 'RoamTasks v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <38ad9b9134cb4e8cbf75dd4b921d2ce2>:0 at Oxide.Plugins.RoamTasks.DestroyUiElements (BasePlayer player) [0x00000] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.OnPlayerSleep (BasePlayer player) [0x0001a] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046e] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'OnPlayerSleep' on plugin 'RoamTasks v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <38ad9b9134cb4e8cbf75dd4b921d2ce2>:0 at Oxide.Plugins.RoamTasks.DestroyUiElements (BasePlayer player) [0x00000] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.OnPlayerSleep (BasePlayer player) [0x0001a] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.RoamTasks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046e] in <083f0d1587ac4198bcf3deb91854aa16>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 This comes up in console when restarting server
- 33 comments
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- #roamtasks
- #roam
- (and 12 more)
