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Tage2

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Everything posted by Tage2

  1. I also use sip ID and it says loaded and saved but it's never actually available. Tried uploading an entire collection -- it said imported and saved, but zero skins actually showed up
  2. It only happens sometimes, but our error logger plugin catches it. Twice in the past week: Skill Tree: Errored On Hook: OnExplosiveDud System.NullReferenceException: Object reference not set to an instance of an object. at Oxide.Plugins.SkillTree.OnExplosiveDud (DudTimedExplosive dudTimedExplosive) [0x000d1] in <0a089f00c7754e30907a7777c3968ed4>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0aaef] in <0a089f00c7754e30907a7777c3968ed4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[]) Total Errors: 1x
  3. it worked perfectly before the wipe.
  4. The plugin is tracking info properly, but it won't display the titles (which are sets to on) in chat. Not sure what's glitching here?
  5. works perfectly, thank you
  6. appreciate your efforts
  7. sent via message here on codefling
  8. Botrespawn is also not working, yeah.
  9. We use a custom map 6k
  10. it loaded but it doesn't work it throws that error while compiling
  11. Still not working. Throws this error: Failed to call hook 'OnServerInitialized' on plugin 'GridTP v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.GridTP.CheckMonuments () [0x0004b] in <7e51382db05b4bc09fad3706755b1bca>:0 at Oxide.Plugins.GridTP.OnServerInitialized () [0x00006] in <7e51382db05b4bc09fad3706755b1bca>:0 at Oxide.Plugins.GridTP.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000c7] in <7e51382db05b4bc09fad3706755b1bca>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[]) Loaded plugin GridTP v1.0.6 by Steenamaroo
  12. Tage2

    GridTP

    Failed to compile: No overload for method 'SendNetworkUpdateImmediate' takes 1 arguments | Line: 845, Pos: 28 Plugin needs an update
  13. Failed to compile: No overload for method 'SendNetworkUpdateImmediate' takes 1 arguments | Line: 845, Pos: 28 The plugin is busted after this wipe. We need an update.
  14. Tage2

    weird error started today

    Error continues, sometimes once or twice, yesterday 5x and 6x tripped. Better Chat: Errored On Hook: OnPlayerChat System.InvalidOperationException: Chat channel is set to Team, however the player is not in a team. at Oxide.Plugins.BetterChat.SendBetterChatMessage (Oxide.Plugins.BetterChat+BetterChatMessage chatMessage, ConVar.Chat+ChatChannel chatchannel) [0x0014b] in <c0fd8a3f65b04cc6b679a6e50f3da059>:0 at Oxide.Plugins.BetterChat.OnPlayerChat (BasePlayer bplayer, System.String message, ConVar.Chat+ChatChannel chatchannel) [0x00041] in <c0fd8a3f65b04cc6b679a6e50f3da059>:0 at Oxide.Plugins.BetterChat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000ed] in <c0fd8a3f65b04cc6b679a6e50f3da059>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
  15. we found that initial glitch and fixed it. However, we now have another problem that's similar. From the player who found the probelm: All of my vending machines are empty again. Something is not working right still [11:30 AM] It has to be related to using different skins because my one under my other base with the default skin is still fine So skinned vending machines become lootable somehow, while default ones remain unlootable. Not sure what's happening here?
  16. If you go up to a vending machine and go to its side, you'll carefully find a spot where you get the option like it's a box and if you click, you can open it "like a box" -- and take the contents without paying. If I unload Static Lootables, that problem vanishes. it seems that static lootables appears to be making vending machines "lootable". Really need a fix.
  17. Tage2

    Events Manager

    I'd like to set up a schedule where events started every 20 minutes, randomly, from a list of 5 specific events. But I'm completely unclear on how to set that up? Can anyone explain to me what to do to achieve this?
  18. Tage2

    ToS update

    two days to wipe and nothing, no update. Since we need time to put any update on our test server first and make sure it works nicely with all our other plugins, we'll have to switch to Skinbox (which updated a week ago and has been vetted on our test server) as we're out of time. I preferred Skinner, but the last-second update isn't useful.
  19. Tage2

    Skinner

    Do you have any idea when the update is coming out? We're nervous enough about all these changes, and have had to go through all our /kits, /shop, /npcshop, raid loot, container loot, etc to remove all this stuff and it's only 6 days to wipe.
  20. Tage2

    ToS update

    The dev said he's have an update out in a few days, hopefully that's soon, it's tense enough, the closer to wipe this goes, the more likely we will be to just bump back to skinbox, which is already updated. I don't wanna do that but I also don't want to wait til the day of wipe to be able to take care of this.
  21. Tage2

    Skinner

    greatly appreciated, Whisper88 -- we're removing all the official items (christmas gifts, etc) from our loot, which is god-awful slow to do. If you can block the official skins, and we won't have to go through one skin ID at a time, that would be enormously helpful.
  22. Tage2

    Skinner

    Yes, please! I can't even fathom where to start hunting for DLC skins, if we can get a sorting method from the dev, that would save endless hours of hunting. Please?
  23. Tage2

    weird error started today

    firearm modifier plugin lets us change hand weapons damage. That's about it. Custom Heli Tiers and Bradley Tiers
  24. Tage2

    weird error started today

    Still Getting this: BradleyTiers: Errored On Hook: OnEntityTakeDamage System.NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.BradleyTiers.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00056] in <f939b0e0331a4a3a87551da86c94d2dc>:0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003f1] in <f939b0e0331a4a3a87551da86c94d2dc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
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