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Everything posted by Tage2
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- 72 comments
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- 1
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- #rust
- #rust plugin
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Still doing what Somescrub pointed out. Whenever someone does a bradley. Been over a month like that now.
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The developer has made a very useful plugin and his support of it is excellent. I've spoken with him several times and he's helpful and communicative. We needed a way for the staff on our test server to spawn whatever items they needed instantly -- on test, it's not about playing, it's about testing, so there's no need for grinding, etc. This proved exactly what we needed and everyone who has used it has praised the GUI. We are very happy with it and strongly recommend it to anyone who needs the ability to spawn in items and to do so through a very easy to use and sensible in-game interface.
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We got this error this morning: Failed to call hook 'PinApplyCommand' on plugin 'StaticLootables v2.9.8' (KeyNotFoundException: The given key 'Mr_Skills[76561198386208544]' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <ff4e3fe86250407285eaebda8f185c35>:0 at Oxide.Plugins.StaticLootables.PinApplyCommand (ConsoleSystem+Arg arg) [0x00017] in <6f6e50e345994fabb39ef4970380bbc4>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017a] in <6f6e50e345994fabb39ef4970380bbc4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'PinApplyCommand' on plugin 'StaticLootables v2.9.8' (KeyNotFoundException: The given key 'Mr_Skills[76561198386208544]' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <ff4e3fe86250407285eaebda8f185c35>:0 at Oxide.Plugins.StaticLootables.PinApplyCommand (ConsoleSystem+Arg arg) [0x00017] in <6f6e50e345994fabb39ef4970380bbc4>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017a] in <6f6e50e345994fabb39ef4970380bbc4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Not sure what's going on. It seems to be working with this error.
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- 80 comments
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- #limit
- #advanceentitylimit
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We get the following error: [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: And stacks aren't working.
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Since Saturday's facepunch update, we've been getting errors from BradleyTiers. It might need to be updated to accommodate whatever Facepunch did on Saturday.
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yup. I'm glad it wasn't broken too. There's enough chaos going around after that update.
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don't know when it changed, we didn't change it.
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/pr isn't there, but the commands show as /ranks instead. And that works.
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- 221 comments
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- #permissions
- #admin
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(and 7 more)
Tagged with:
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I'll check and get back to you.
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could it be a permissions manager plugin problem? That it's set to use properly in the perms but it's not working. Could be the player rankings or the permission manager? Just spit-balling here.
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no error showing in the console.
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This is what's weird. The titles are showing properly. It puts up the top three ranks in things in chat like normal. But /pr won't work for anyone, even though permissions are set for use in default.
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i updated to 2.3.0 and the plugin now doesn't work. It shows in permissions, and the permissions are set right, but /pr doesn't work and the titles aren't showing. I think it might need another update to accomodate yesterday's facepunch update.
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- 194 comments
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- #stacks
- #rust stacks
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- 279 comments
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- #bradley
- #bradleyapc
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Is there a setting (i can't find one, but i could just be missing it) to have the brad drop directly onto the supply call instead of "somewhere within a radius" of the supply call? Our players like building elaborate "bradley trap" buildings, but it's impossible to do if the bradley can fall several foundations worth of distance from the call itself.
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- 194 comments
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- #stacks
- #rust stacks
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After the update today, the stacks are completely not working. I've reloaded the plugin, it says "tell DEV items are not listed" or something like that. No stack is working, in inventory, backpack, bank, doesn't matter where. It says : "Deafult items are missing; Notify DEV, oepn support ticket."
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Stack modifier does exactly what it says, but Khan keeps it updated and he's extremely responsive when you ask questions in support. We had an issue that popped up, and he went back and forth with me for two days and the conversation included me sending some video of what was happening, and he absolutely nailed it, cranking out a few updates in a very short time that completely solved the problems. Total props to Khan and to the plugin itself for being so very useful.
- 194 comments
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- 3
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- #stacks
- #rust stacks
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ah, ok. he just added it and I wasn't sure if it was relevant. Figured I'd upload it as a precaution in case it ws relevant.
