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Tage2

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Everything posted by Tage2

  1. Tage2

    error in console

    Failed to call hook 'CanStackItem' on plugin 'StackModifier v2.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StackModifier.CanStackItem (Item item, Item targetItem) [0x0023f] in <66d4d6f8145a46908a6a0f62eb0b0202>:0 at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00384] in <66d4d6f8145a46908a6a0f62eb0b0202>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'CanStackItem' on plugin 'StackModifier v2.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StackModifier.CanStackItem (Item item, Item targetItem) [0x0023f] in <66d4d6f8145a46908a6a0f62eb0b0202>:0 at Oxide.Plugins.StackModifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00384] in <66d4d6f8145a46908a6a0f62eb0b0202>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 That's the spewage in the console. Not sure what's going on. But it wastn' happening before the most recent update.
  2. Tage2

    Team Fix

    yup, same issue. Needs an update -- please
  3. The permissions were all fine and working yesterday. The error started when we did our daily restart and it has been... working haphazardly since. I reloaded the plugin which then tripped off the error in front of me. I doulble checked the permissions and they're all fine. Yet some work and some don't. It seems like existing boxes stop working, but if you place a new box after each daily restart, it then works.
  4. Got this error this morning and the plugin doesn't work anymore: Failed to call hook 'OnServerInitialized' on plugin 'AutoDungCollector v1.0.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <8aebd7627ade4efeae84aca54d1d32ad>:0 at Oxide.Plugins.AutoDungCollector.OnServerInitialized () [0x00047] in <78d9eeb69e984ac4bc4bf33c662c5675>:0 at Oxide.Plugins.AutoDungCollector.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <78d9eeb69e984ac4bc4bf33c662c5675>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0 Any help is appreciated. Thank you.
  5. Got this error this morning: Failed to call hook 'OnServerInitialized' on plugin 'AutoDungCollector v1.0.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <8aebd7627ade4efeae84aca54d1d32ad>:0 at Oxide.Plugins.AutoDungCollector.OnServerInitialized () [0x00047] in <78d9eeb69e984ac4bc4bf33c662c5675>:0 at Oxide.Plugins.AutoDungCollector.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <78d9eeb69e984ac4bc4bf33c662c5675>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0 Plugin doesn't work. I'm assuming because of this whatever-it-is. ??? Help appreciated.
    Really solid prefab. Lots of space, room for multiple floors inside, and it fits well in a variety of uses. We've put it in a lake on a small island; among rocks at sea; lots of places. It fits in very nicely and adds to the flavor of the environment. Completely recommend it to everyone. And my thanks to the developer, who should build more like this
  6. Tage2

    Team Info

    double post didn't mean to post the question twice
  7. Tage2

    Team Info

    Does this support more than the default 8 team members -- will it show above the 8? Cause if it does, you've got my money as soon as I confirm that it does.
  8. Tage2

    BotReSpawn

    we've been using botrespawn successfully to place bots in specific areas each month. Until this month, when we put them in place, they simply never spawn. I'm not sure what's changed, but this is a problem. We're as updated as we can be for everything and everything else we have is working, just not the specific placement of bots manually using botrespawn.
  9. Tage2

    Player Ranks

    ah, i see. Thank you for replying so quickly, I appreciate it.
  10. Tage2

    Player Ranks

    We just got the plugin -- looks fantastic, thank you very much -- but we're at a loss, feeling kind of dense: how do we set the titles to not be deployed instantly but only monthly?
  11. For quite a while now, the materials you get have a strange symbol in the icon for each material and you can't stack them with like things (stone produced by virtual quarries doesn't stack with regular stone). We've set up a workaround where players can buy/sell stone/wood for instance at the outpost at an even level... but it would be nice if the plugin correctly outputted stone/etc the same as the normal versions.
  12. Tage2

    pve settings

    was confused by the "create visual dome around zone": false line, since it didn't exist in my config. Do I need that line? Or just set that disable zone and dome to 0? And thank you for your assistance. Jet Event is VERY popular on our server and we like stuff that's that popular
  13. Tage2

    pve settings

    We're pulling it until I can get it not-pvp. Everyone loves it, but no one on our server wants anything to do with pvp anything. I'll put it back in once I understand what to do with what you said earlier -- hopefully you can explain the "create pvp zone around..." line and what to do with the "create visual dome" line (add it? Replace the pvp zone line?) Thank you.
  14. Tage2

    pve settings

    "TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone" That's what i have in the config. I don't have a line anywhere that says "create visual dome around zone: false," should I add it?
  15. Tage2

    pve settings

    "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", How do i make this NOT put up the pvp zone? Right now, it's spawning a pvp zone bubble and saying pvp zone. We're a pve server, we do NOT want that. How do I stop that bubble from being pvp???
  16. It says "fully harmony based" - so will it work if dropped in oxide/plugins or no? Pardon my confusion.
  17. Since the Facepunch update on Thursday last (Aug 3), this and stacksizecontroller are crippling my server. Time on it is 609 seconds (10+ minutes). Can you please update this to the most recent version of Rust? thank you
  18. Tage2

    GridTP

    we're having people get stuck the moment they right-click to teleport, they appear and then can't move or they get kicked by it. Is this plugin going to be updated soon for the latest facepunch updates? We've already fixed the other plugin errors, this is the last thing that's still acting up.
  19. Tage2

    wrong update posted

    Still only downloading 0.33
  20. Tage2

    wrong update posted

    Switched to rival plugin that is working, until the right version can actually be downloaded. Not my first choice, and we'll come back to this one once we can get to the right updated file.
  21. Tage2

    wrong update posted

    cleared browser cache, tried again, same thing
  22. Tage2

    wrong update posted

    Been hitting the button every few minutes, still only giving me .0.33.
  23. Tage2

    wrong update posted

    It is still pulling down the wrong version when I hit download. LootProtect (3).cs
  24. Tage2

    wrong update posted

    1.0.35 pressing download doens't download the right version. It pulls down 1.0.33.
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