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Everything posted by Ryuu
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- 91 comments
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- #rust
- #rust-server
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(and 4 more)
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- 32 comments
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- #population
- #server
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(and 7 more)
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- 11 comments
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- 11 comments
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Hi,After the rust update on Friday I noticed that the bases sometimes don't spawn, they work fine on three servers but not on two others, I'm using the exact same map and plugins on 5 servers o.reload and restart server dont fix the problem and the plugin doesn't report any errors Loaded 185 items from RaidableBases\Difficulty_Loot\Easy Loaded 186 items from RaidableBases\Difficulty_Loot\Medium Loaded 202 items from RaidableBases\Difficulty_Loot\Hard Loaded 208 items from RaidableBases\Difficulty_Loot\Expert Loaded 229 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 27 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases 12/10 01:28:23 | [RaidableBases] 25% loaded (288 potential points) 12/10 01:28:35 | [RaidableBases] 50% loaded (474 potential points) 12/10 01:28:49 | [RaidableBases] 75% loaded (833 potential points) 12/10 01:29:01 | [RaidableBases] 100% loaded (1504 potential points) 12/10 01:29:01 | [RaidableBases] Grid initialization completed in 52 seconds and 39 milliseconds on a 4250 size map with 1504 potential points.
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I wasn't on the server to see this happen I checked the console logs and in the spawn log the bases spawn successfully. Then they were not raided, but : 1. there is no loot in the chests 2. no dome 3. turrets energized but no weapons 4. no decay 5. no locks 6. no vending machine sign It's just like a player's base, the only difference is that it doesn't rot Then I rechecked that the total number of raidable bases on the map hasn't changed, e.g. I set 3 bases for each difficulty and everything is fine. Is it possible that they were not deleted during the restart? 11/24/2023 19:10:05 | [RaidableBases] Aezbase1 @ D9 : 178 items
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I'm not using the any pve plugin... I've set the difficulty to spawn 3 bases per difficulty, which means a total of 15 raidable bases. But about 10 of the bases spawn successfully, and the other 5 get this error There is no dome, no area hints, turrets are powered up but no weapons, tc and chests are unlocked and there is no loot, it's like a player base that stays there and doesn't corrode or disappear.
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09/29 17:39:12 | Failed to call hook 'ShowStatus' on plugin 'CustomStatusFramework v1.1.3' (InvalidCastException: Invalid cast from 'System.Single' to 'System.Nullable`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]'.) at System.Convert.DefaultToType (System.IConvertible value, System.Type targetType, System.IFormatProvider provider) [0x001dc] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at System.Single.System.IConvertible.ToType (System.Type type, System.IFormatProvider provider) [0x00000] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x001b4] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00064] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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- 77 comments
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- 77 comments
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- 110 comments
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{ "NoBurntMeat": true, "Ovens": { "bbq.deployed": { "Multiplier": 1, "Charcoal": 1 }, "campfire": { "Multiplier": 1, "Charcoal": 1 }, "electricfurnace.deployed": { "Multiplier": 1, "Charcoal": 1 }, "fireplace.deployed": { "Multiplier": 1, "Charcoal": 1 }, "furnace.large": { "Multiplier": 1, "Charcoal": 1 }, "furnace": { "Multiplier": 1, "Charcoal": 1 }, "hobobarrel_static": { "Multiplier": 1, "Charcoal": 1 }, "hobobarrel.deployed": { "Multiplier": 1, "Charcoal": 1 }, "refinery_small_deployed": { "Multiplier": 1, "Charcoal": 1 }, "skull_fire_pit": { "Multiplier": 1, "Charcoal": 1 }, "small_refinery_static": { "Multiplier": 1, "Charcoal": 1 } }, "Products": { "sticks": { "CookTime": 10.0, "Amount": 1 }, "fish.raw": { "CookTime": 10.0, "Amount": 1 }, "chicken.raw": { "CookTime": 10.0, "Amount": 1 }, "deermeat.raw": { "CookTime": 10.0, "Amount": 1 }, "horsemeat.raw": { "CookTime": 10.0, "Amount": 1 }, "humanmeat.raw": { "CookTime": 10.0, "Amount": 1 }, "bearmeat": { "CookTime": 10.0, "Amount": 1 }, "wolfmeat.raw": { "CookTime": 10.0, "Amount": 1 }, "meat.boar": { "CookTime": 10.0, "Amount": 1 }, "crude.oil": { "CookTime": 1.0, "Amount": 3 }, "can.beans.empty": { "CookTime": 5.0, "Amount": 15 }, "can.tuna.empty": { "CookTime": 5.0, "Amount": 10 }, "hq.metal.ore": { "CookTime": 2.5, "Amount": 1 }, "metal.ore": { "CookTime": 2.5, "Amount": 1 }, "sulfur.ore": { "CookTime": 2.5, "Amount": 1 } },
- 110 comments
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- 110 comments
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Hi, I'm experiencing some spam after updating to 1.5.1.1 also it's not working according to the multipliers I set, for example I set all the smelting equipment multipliers to 1 and then set the sulfur ore cooking speed to 4.0 seconds, but I get 20 sulfur a second on a small furnace. 09/22 01:28:54 | Failed to call hook 'Unload' on plugin 'SmeltingController v1.5.11' (InvalidCastException: Specified cast is not valid.) at Harmony.PatchInfoSerialization.Deserialize (System.Byte[] bytes) [0x00021] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonySharedState.GetPatchInfo (System.Reflection.MethodBase method) [0x00019] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.PatchProcessor.GetPatchInfo (System.Reflection.MethodBase method) [0x00013] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonyInstance.GetPatchInfo (System.Reflection.MethodBase method) [0x00001] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonyInstance.UnpatchAll (System.String harmonyID) [0x0004a] in <ef472ad41f4948fdb52674edfe069979>:0 at Oxide.Plugins.SmeltingController.Unload () [0x0005e] in <a6ec0feac7484d26b3ab503ef47d221d>:0 at Oxide.Plugins.SmeltingController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00072] in <a6ec0feac7484d26b3ab503ef47d221d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 09/22 01:28:54 | Unloaded plugin SmeltingController v1.5.11 by kasvoton 09/22 01:28:54 | [SmeltingController] [INFO] Changed 'hq.metal.ore' cookTime from 2.5 to 5 09/22 01:28:54 | [SmeltingController] [INFO] Changed 'metal.ore' cookTime from 2.5 to 5 09/22 01:28:54 | [SmeltingController] [INFO] Changed 'sulfur.ore' cookTime from 2.5 to 5 09/22 01:28:57 | Calling 'OnServerInitialized' on 'SmeltingController v1.5.11' took 2398ms
- 110 comments
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- 110 comments
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- 110 comments
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- 110 comments
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Hi David, I have opened a support ticket on your discord, please check it!
- 1 reply
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- 1
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Hi, When I installed this plugin, everyone could see all the tc markers on rust+, even though none of them had perms. Please fix it as soon as possible if you can, because it has caused all the players' bases on my server to be exposed to rust+ ty
