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Ryuu

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Everything posted by Ryuu

  1. Ryuu

    "2 Way Player Teleport"

    Hi ive already sent you the clip via PM,Thanks in advance!
  2. Ryuu

    "2 Way Player Teleport"

    "Mode (true == Chat command || false == Teleport gate)": true,
  3. Ryuu

    "2 Way Player Teleport"

    I think I misunderstood the issue with the "2 sides"; it should work fine... but I've encountered another problem: When I teleport to the missile silo and the military tunnel, I'm teleported below the terrain instead of onto the ground, which causes the player to die instantly.
  4. Ryuu

    "2 Way Player Teleport"

    I think it might be on my end. I'm currently using command mode, and everything is working great! Great plugin!
  5. Ryuu

    "2 Way Player Teleport"

    Thanks for your help. This tp gate looks so cool that I don't want to give it up and switch to /gate If you have a moment, please take a look at the issue with 2 sides! Thanks again!
  6. Ryuu

    "2 Way Player Teleport"

    "2 Way Player Teleport? (Both Side?)": false, I set it up this way, but it doesn't seem to be working... Or maybe I misunderstood: does this mean players can teleport from Door 1 to Door 2, but not from Door 2 to Door 1? and could you add a feature where doors manually placed by admins aren't deleted during a wipe? I want to place one on my custom monument, and it's a bit of a hassle to manually add the door again after every wipe ^ ^
  7. I'm planning to buy it! But I just want to confirm if you've updated to the May force wipe version, because the old teleportation method causes a rendering error that prevents player bases from being visible.
  8. Hi, does this plugin allow placing NPCs on custom monuments? and can custom items be used for TP payments?
  9. Ryuu

    tugboat was not spawned

    sorry to bother you again sir It looks like there's an issue with the update; there are still no tugboats. I tried teleporting to the cargo spawn location, but as soon as I got there, I fell into the deep sea (maybe that's why there are no tugboats). FYI
  10. Ryuu

    language files not working

    Hi, I’ve set up files for several languages, but only the `lang` files in the `en` folder seem to work properly. When I switch languages in the game, the files for other languages don’t take effect (the contents of the `en` folder are still displayed). but when I directly edit the contents of the `lang` file in the `en` folder to a specific language, it works, so this isn't likely caused by the language itself; rather, the plugin only reads files in the `en` language. FYI Thanks in advance.
  11. Hi, Since the force wipe earlier this month, I’ve been receiving a constant stream of this error message, It has hardly ever stopped spamming To avoid any potential performance issues, I feel it’s necessary to report this problem to you. Thank you in advance for your assistance!! 03/20 00:38:50 | Failed to call hook 'CanMountEntity' on plugin 'WarMode v1.3.13' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WarMode.CanMountEntity (BasePlayer mounter, BaseMountable target) [0x000e4] in <3296f9f471ed4a3bbc7140c4a76946f9>:0 at Oxide.Plugins.WarMode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0165e] in <3296f9f471ed4a3bbc7140c4a76946f9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 03/20 00:40:49 | Failed to call hook 'CanMountEntity' on plugin 'WarMode v1.3.13' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WarMode.CanMountEntity (BasePlayer mounter, BaseMountable target) [0x000e4] in <3296f9f471ed4a3bbc7140c4a76946f9>:0 at Oxide.Plugins.WarMode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0165e] in <3296f9f471ed4a3bbc7140c4a76946f9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  12. Hi..Would you mind sharing how you modified the relevant code, about `_npc.userID = 21;`? I suspect the author may not maintain this plugin in the near future.
  13. Ryuu

    Smart Kill Log

    Thank you for your help.Another request would be to add a feature allowing players to completely turn off/show the UI using commands.
  14. Ryuu

    Strange bug with sprinklers

    Because orchids require over five times more water than ordinary plants, a single sprinkler is insufficient to keep them well-watered.
  15. Ryuu

    Smart Kill Log

    とてもクールなプラグインですね。さっそく購入しました。 もし可能であれば、自殺もUIに表示するかどうかを設定できる機能を追加していただくことはできますか。 ご対応いただければ幸いです。よろしくお願いいたします。
  16. Ryuu

    About RaidableBases

    Hi can raidable bases be made more granular? Currently, the only option is: Entering a raidable base area triggers a raid block, but during this period, even if damage is inflicted on the base, the timer will not reset. (Setting the timer too short is pointless, but if the “Spread Raid Block to Teammates” option is enabled, setting the timer too long will severely impact player experience.) Is there a way to make raidable bases behave like player bases, where using weapons to attack structures or deployed items triggers a raid block? Thanks in advance.
  17. Ryuu

    tugboat was not spawned

    Hi I've noticed that from version 1.0.11 to the 1.0.14 tugboats frequently fail to spawn—though not every time. It happens about 2 out of 5 times. I haven't checked the console for error messages yet, but I'll look into it and provide more feedback. and I don't recall ever encountering this issue before; it only started occurring after the naval update. FYI Thanks in advance.
  18. Ryuu

    Extra Plants V2

    とても素晴らしいプラグインだと思います。 一つ質問がありますが、このプラグインはAuto Farmと互換性がありますか。購入を検討しているため、ぜひ教えていただけると嬉しいです。 素晴らしいプラグインを開発してくださり ありがとうございます!
  19. Ryuu

    Force wipe

    03/06 00:53:20 | [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Ammo Storage Box_-1593678393_component.box.ammo.large_1 Armor Storage Box_1254295946_component.box.armor.large_1 Charcoal Storage Box_1884461210_component.box.charcoal.large_1 Clothing Storage Box_1736620421_component.box.clothing.large_1 Comps Storage Box_-413663149_component.box.comps.large_1 Explosives Storage Box_-1998423571_component.box.explosives.large_1 Food Storage Box_1023919015_component.box.food.large_1 Guns Storage Box_-544295594_component.box.guns.large_1 Meds Storage Box_-800824218_component.box.meds.large_1 Metal Storage Box_1465782238_component.box.metal.large_1 Ore Storage Box_992944937_component.box.ore.large_1 Scrap Storage Box_574701440_component.box.scrap.large_1 Stone Storage Box_94971664_component.box.stone.large_1 Sulfur Storage Box_-10594280_component.box.sulfur.large_1 Tools Storage Box_679690962_component.box.tools.large_1 Wood Storage Box_1044081720_component.box.wood.large_1 03/06 00:53:20 | [Stack Modifier] 100% 03/06 00:53:20 | [Stack Modifier] Modifying Stacks 03/06 00:53:20 | KeyNotFoundException: The given key '-1593678393' was not present in the dictionary. sorry for the delay
  20. Ryuu

    Force wipe

    I tested it on the staging branch server : plugin didn't throw any errors, but the stack reverted to vanilla. not sure if there's a bug somewhere, but just wanted to give you a heads up! Thanks in advance!
  21. After the update, PVE players' ships can be raided unless you dock your ship near a PVE TC to properly trigger PVE mode protection.
  22. Ryuu

    Requires updating

    Requires updating
  23. can I set an event cooldown or something similar? or does it default to triggering the event every time a player activates their excavator?
  24. Ryuu

    PVE mode is not working

    thanks for the help!
  25. Ryuu

    PVE mode is not working

    Hi,Are there any update plans? Thanks

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