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Everything posted by Ryuu
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- 66 comments
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- #no escape
- #no escape rust
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- 43 comments
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- #timedpermissions
- #grant
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- 1,275 comments
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- #leveling
- #progression
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- 66 comments
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- #no escape
- #no escape rust
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"Activate raidblock upon the destruction of own or friends' buildings": false, If i set it up this way, there is a vulnerability that can be easily abused when I use /friend add <username> unilaterally, I won't get raid block. Is it possible to add a double check to see if both parties have added each other as friends?
- 66 comments
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- #no escape
- #no escape rust
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- 6 comments
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- #underwater
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- 67 comments
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- #rust
- #industrial
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- 67 comments
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- #rust
- #industrial
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- 67 comments
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- #rust
- #industrial
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04/07 17:25:40 | Loaded plugin RaidBlock v1.2.2 by DezLife & Mercury 04/07 17:25:41 | [RaidBlock] 7 images downloaded successfully! 04/07 17:25:41 | [RaidBlock] Generating the interface, please wait for approximately 5-10 seconds 04/07 17:25:41 | ArgumentOutOfRangeException: Specified argument was out of the range of valid values. I can't get it to work
- 20 comments
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- #combat
- #combat block
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- 20 comments
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- #combat
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- #discordbot
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Players get a huge delay when respawning near raidable bases Is there a config or other plugin that can fix it, I only have inland/ice sheets mode on but sometimes it spawns in beaches "Allow Raid Bases Inland": true, "Allow Raid Bases On Beaches": false, "Allow Raid Bases On Ice Sheets": true, "Allow Raid Bases On Roads": false, "Allow Raid Bases On Rivers": false, "Allow Raid Bases On Railroads": false, "Allow Raid Bases On Building Topology": false, "Allow Raid Bases On Monument Topology": false, "Allow Raid Bases In Biomes": { "Arctic": true, "Arid": true, "Temperate": false, "Tundra": true
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- 88 comments
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- #rust
- #rust-server
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- 28 comments
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- #population
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- 11 comments
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- 11 comments
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Hi,After the rust update on Friday I noticed that the bases sometimes don't spawn, they work fine on three servers but not on two others, I'm using the exact same map and plugins on 5 servers o.reload and restart server dont fix the problem and the plugin doesn't report any errors Loaded 185 items from RaidableBases\Difficulty_Loot\Easy Loaded 186 items from RaidableBases\Difficulty_Loot\Medium Loaded 202 items from RaidableBases\Difficulty_Loot\Hard Loaded 208 items from RaidableBases\Difficulty_Loot\Expert Loaded 229 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 27 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases 12/10 01:28:23 | [RaidableBases] 25% loaded (288 potential points) 12/10 01:28:35 | [RaidableBases] 50% loaded (474 potential points) 12/10 01:28:49 | [RaidableBases] 75% loaded (833 potential points) 12/10 01:29:01 | [RaidableBases] 100% loaded (1504 potential points) 12/10 01:29:01 | [RaidableBases] Grid initialization completed in 52 seconds and 39 milliseconds on a 4250 size map with 1504 potential points.
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I wasn't on the server to see this happen I checked the console logs and in the spawn log the bases spawn successfully. Then they were not raided, but : 1. there is no loot in the chests 2. no dome 3. turrets energized but no weapons 4. no decay 5. no locks 6. no vending machine sign It's just like a player's base, the only difference is that it doesn't rot Then I rechecked that the total number of raidable bases on the map hasn't changed, e.g. I set 3 bases for each difficulty and everything is fine. Is it possible that they were not deleted during the restart? 11/24/2023 19:10:05 | [RaidableBases] Aezbase1 @ D9 : 178 items
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I'm not using the any pve plugin... I've set the difficulty to spawn 3 bases per difficulty, which means a total of 15 raidable bases. But about 10 of the bases spawn successfully, and the other 5 get this error There is no dome, no area hints, turrets are powered up but no weapons, tc and chests are unlocked and there is no loot, it's like a player base that stays there and doesn't corrode or disappear.