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Everything posted by Deicide
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- 1,033 comments
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- #loot
- #customloot
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- 36 comments
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- 1
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- #gruber
- #custom map
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(and 5 more)
Tagged with:
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- 149 comments
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- #items
- #enhancement
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(and 6 more)
Tagged with:
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- 149 comments
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- #items
- #enhancement
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(and 6 more)
Tagged with:
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- 271 comments
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- 1
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 271 comments
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- #builder
- #automation
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(and 9 more)
Tagged with:
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- 1,033 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,033 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,033 comments
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- #loot
- #customloot
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- 1,327 comments
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- #leveling
- #progression
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- 15 comments
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- #ferry terminal
- #ch47
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- 25 comments
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- #rust jungle
- #rust custom map
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- 15 comments
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- #ferry terminal
- #ch47
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Hello, I would like to add this on my server to allow players who find a certain skinned gun to be able to use this. Do you have plans to add a skin option? I would assume i could give the perm to the default group and then if they find the gun with the certain skin, they would be allowed to use it as the plugin intends.
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- 57 comments
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- #cargo
- #cargo ship
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I am still having an issue with resources stacking with each other. Specifically what we have seen so far is diesel from outpost not stacking with diesel that is made thru virtual quarries and then im getting reports of metal frags not stacking as some are named metal frags and some are named metal fragments. I havent found the origin of that yet but i would assume its from virtual quarries as well.
- 1,033 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,033 comments
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- #loot
- #customloot
- (and 13 more)
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Im not sure if its just me but i recently applied the new update for this and once i implemented it, the cooking workbench stopped working but they were able to use the mixing table for drugs and those teas, even tho the UI was completely different for both. I removed Custom Mixing and then the Cooking Workbench table started working again. Any ideas?