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Everything posted by Deicide
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I believe we got this working. I will report back if i have another issue come up with it. Still not sure exactly what was causing it.
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I have a server going live 9/4 on force. I am having issues with the percentage raidblock trigger actually working. I have tried the percentages 2 ways. at 95% and at 5% to try to get the raidblock to trigger is 5% damage is done to an entity. I have given my current config in the discussion tab but am submitting a ticket here in hopes of a faster reply. Please let me know if this is an issue within what i have put in the config or something within the plugin.
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- 70 comments
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- #no escape
- #no escape rust
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- 50 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
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- 1,360 comments
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- #leveling
- #progression
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Ive had a few players stating when they spec into glutton under the cooking tree in skill tree, it works sometimes and then it just goes away. Ive tried to have them test but there doesnt seem to be any common trend of when it breaks. Any ideas on what the issue could be? ive tried to see if other plugins may be conflicting but there is no common thing.
- 1,360 comments
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- #leveling
- #progression
- (and 19 more)
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- 70 comments
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- #no escape
- #no escape rust
- (and 6 more)
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- 758 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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Im trying to configure a custom amount of damage to be done before raidblock will trigger and for some reason, i cannot get that to work. Its either one shot raidblock or nothing. ive tested trying to set the percentage and ive set it at 5% and 95% to see if either would pop the raid block and neither does. Any ideas?
- 70 comments
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- #no escape
- #no escape rust
- (and 6 more)
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- 758 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 346 comments
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- #builder
- #automation
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(and 9 more)
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- 346 comments
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- #builder
- #automation
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(and 9 more)
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i thought i reported this previously but it appears i never did but the same issue with the TCs breaking, i had previously when using the Jetpacks plugin. This was a few wipes ago but i forgot to report. Im not sure if this newest update will work with that as well but it is something i wanted to mention just in case
- 346 comments
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- 1
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- #builder
- #automation
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(and 9 more)
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- 346 comments
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- 1
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- #builder
- #automation
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(and 9 more)
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- 33 comments
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- #gruber
- #mad mappers
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- 59 comments
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- #cargo
- #cargo ship
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Just curious if its possible and worth your time, ive had a few players suggest if there could be a way for the to get a test function that would show an expected spawn radius for the NPCs so they can know if their build is too close to a rock or any other objects and also if their turrets have proper angles. Definitely not something thats needed but figured id ask anyways.
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- 1,052 comments
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- #loot
- #customloot
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- 346 comments
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- #builder
- #automation
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(and 9 more)
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I have pretty much this same issue, people will only wallpaper the inside and randomly thru the wipe, default blue outside wallpaper will appear and even if they remove it, it gets added back within the next day or 2. The toggle you have here is false for me but i will allow players to wallpaper both sides. Is there a fix for this that doesnt make it to where players cant wallpaper the outside of their bases?
- 346 comments
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- #builder
- #automation
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(and 9 more)
Tagged with: