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original4d

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  1. original4d

    pve

    after messing around with fwshow8 if you connect the wires then paste back in the igniters turn on, i think you need to go back over all the bases and adjust them maybe its all changed due to an update. but they no longer function how they should
  2. original4d

    pve

    170 plugins on originals island so thats not an option as im not spending hours on this, been loaded on to my other new server and its doing the same thing only 2 dont fire themselves as they need wires connecting which are 8 and 15. as soon as the other fwshows spawn the igniters start happy for you to jump on my server and ill make you admin to check as you say its not an issue on yours.
  3. they are still going off even on a new server with no other plugins, when you paste the show they already have the rf details so they just fire off
  4. original4d

    pve

    also if you try to adjust any of the bases you get kicked and this fault shows RPC Error in RPC_Requestclear so just to try and move a elec cable from the rf transmitter or any other part of the set up that fault comes up?
  5. original4d

    pve

    I've sorted the pve side I changed owner to myself on each file but every time I paste a show in the igniters are already firing regardless of anything I've tried to do
  6. having this issue also, paste in and they just go off there are a couple that dont due to having to join the wiring ourselves
  7. original4d

    pve

    hi so when i paste in, the fireworks start before i have chance to do anything. we are running a pve server and have no access to the boxes as it locks me out as not the owner. change it so my steam is the owner so can now open the box but again as soon as you paste the fireworks fire off ? also unable to put a switch in between the test gen and receiver to stop if going off straight away , doing this causes an erroe and i get kicked off the server
  8. just got this error while installing profiles [ZombieHorde] Loadout profile 66 does not exist. Removing from config [ZombieHorde] Loadout profile 65 does not exist. Removing from config [ZombieHorde] Loadout profile 64 does not exist. Removing from config [ZombieHorde] Loadout profile 63 does not exist. Removing from config [ZombieHorde] Loadout profile 55 does not exist. Removing from config [ZombieHorde] Loadout profile 46 does not exist. Removing from config [ZombieHorde] Loadout profile 66 does not exist. Removing from config [ZombieHorde] Loadout profile 65 does not exist. Removing from config [ZombieHorde] Loadout profile 64 does not exist. Removing from config [ZombieHorde] Loadout profile 63 does not exist. Removing from config [ZombieHorde] Loadout profile 55 does not exist. Removing from config [ZombieHorde] Loadout profile 46 does not exist. Removing from config
  9. hello will the map be getting any updates soon as would like to run this
  10. would this be in the plugin file that i change instances of 'return false' to 'return true thanks
  11. morning its me again still having an issue with damaging zombies ZombieHorde | CHAOS (chaoscode.io) Calling hook OnNpcTarget resulted in a conflict between the following plugins: RealPVE - False (Boolean), ZombieHorde (True (Boolean))
  12. Calling hook OnNpcTarget resulted in a conflict between the following plugins: RealPVE - False (Boolean), ZombieHorde (True (Boolean)) getting this error
  13. original4d

    Shop UI

    Use shop as welcomepanel true = no /shop command Use shop as welcompanel false = Use/shop command
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