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  1. More information about "Shop Config"

    $10.99 $7.99

    Shop Config

    Warning: To use this config file, you need to purchase the Shop plugin developed by Mevent:  https://codefling.com/plugins/shop
     
    We prioritize keeping this configuration updated to deliver a smooth and enjoyable experience.
    In this optimized configuration, item prices have been manually adjusted to offer balanced gameplay.  
    This Shop Config file is versatile and can be applied to any server, whether it's 1x, 2x, 3x, 5x, 10x, or even 100x gather rates.  
    Simply align the RP rewards provided by the Playtimereward plugin to suit your server's rate. For example, we use a 20 RP reward for every 30 minutes on our 3x servers, which works well with this configuration.
    Features:
    - Manually Adjusted Prices: A large number of items with carefully set RP values.
    Note: Due to the new TOS rules, items such as skins, DLC content, and other cosmetic elements are no longer included.

    - Extensive Testing: Successfully used and positively received by players across +100 servers.
    - Versatile Application: Compatible with any gather rate, from 1x to 100x.
    - Continuous Updates: We strive to keep this configuration up-to-date to ensure the best experience.
    - Positive Player Feedback: Excellent reception and feedback from players.
    - Enjoy using this optimized setup!
    Installation Instructions:
    1) Extract the RAR file you downloaded. There will be three folders: lang, data, and config.
    2) Drag and drop these folders into the specified directory: /home/rustserver/serverfiles/oxide.
    3) After that, upload the latest version of the Shop plugin to the plugins folder.
    If the Shop plugin is already installed, restart the server or use the following command in the RCON admin console to reload the plugin:
    o.reload Shop This will ensure the plugin is restarted properly.
     
  2. More information about "Harbor Event"

    $35.00

    Harbor Event

    Creates a unique event at the Harbor monument for players to participate in for rewards. Players must battle numerous NPCs and APCs to access the puzzle to open the loot room!
     

    Description
    This event started off as a warning on the chatbox about the ships coming soon to dock in Port, loaded with precious cargo. After the period has passed, a ship appears in one of the locations at Harbour that are accessible from the map, where the crane loads the container.
    The loading area is protected by one Tank and 7 NPCs by default. The container door is locked, you must push a button from inside the cranes cockpit to open the door. Inside the container, there is a default security camera, locked box, 2 DMS, 2 Elite, and 2 Military boxes.
    The locations and loot from all crates/NPCs can be configured within configurations, and unwanted crates/NPCs added or removed. Also, ships will generate the default ship loot, e.g. The config file allows to modify tank as well as loot inside of the ship.
    When the event occurs, the map displays the markers (configured in the config file). All players that are inside the event area will have a timer counting down the amount of time until the event ends.
     
    Dependencies  Required
    NpcSpawn  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation HeliControl Economics Server Rewards IQEconomic Kits  
    Chat commands (only for administrators)
    /harborstart  – starting of the event
    /harborstop  – ending of the event
    /harborpos  – determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the cargoship is read)
     
    Console commands (RCON only)
    harborstart  – starting of the event
    harborstop  – ending of the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnHarborEventStart() – called when the event starts
    void OnHarborEventEnd() – called when the event ends
    void OnHarborEventWinner(ulong winnerId)  – called at the end of the event, where the  winnerId  is the player who did more actions to complete the event
     
    My Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  3. More information about "Water Patrol"

    $30.00

    Water Patrol

    A plugin that spawns in NPC controlled RHIBS which act as stationary patrols in the ocean and along the coastline waiting and looking for players. Once engaged, players have the choice to attack them for loot or flee for their lives!
     

    Description
    This plugin will spawn RHIBs with NPCs on your server that will act as stationary patrols, they will remain in place and search for players that enter their sight, at which point they will pursue the player.
    The player has the option of escaping the patrol, or they can fight the NPCs and if successful and victorious, you can take the loot they hold in their boat!
    Should the player have a base on the beach, or decide to hide inside anywhere near the waters edge, the NPCs will not hesitate to pull out their rocket launchers and go to work trying to raid their defensive positions!
    In the configuration for the plugin you can create several patrol presets, each having their own population on the map. Adjust also the amount of NPCs in the boat, their clothing and weapons, all of their parameters for difficulty and challenge, as well as adjust and customize the loot table for each preset, including custom spawn locations for the stationary patrols.
    The best map for the plugin to work is a map with a lot of sea. I can recommend the maps of the Mad Mappers  team developers.:
    Land Of Enmity Arhipelago  
    Dependencies  Required
    NpcSpawn  
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    My Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  4. More information about "Epic Loot"

    $19.99

    Epic Loot

    Epic Loot is a plugin that adds additional RPG style loot to crates, NPC corpses, barrels and crafting.
    There is a configurable chance that an enhanced piece with varying set types and modifiers will appear in a loot crate, barrel or corpse.
    Players also have a chance to receive an enhanced version of their crafted items, rather than the plain old vanilla armor/weapon/tool.
    Wearing more than 1 of the same type of item will provide the user with a set bonus. Depending on the set type, they may get access to higher mining yields, more damage to scientists or even access to exclusive loot tables that proc while gathering.
    The plugin is incredibly configurable, supports language conversions and allows users to modify and design their own set bonuses.
    There are currently 24 different set types and 27 unique set bonuses!
     
     
     
     

    Set types are added to the name of the item and are responsible for providing the user with a buff.
    Miners, - Increases the wearers mining yield. Lumberjacks, - Increases the wearers woodcutting yield. Skinners, - Increases the wearers skinning yield. Farmers, - Increases the wearers farming yield. Foragers, - Increases the wearers collection yield. Fishermans, - Increases the wearers fishing yield. Assassins, - Increases damage done to players. Demo, - Decreases damage from explosives. Elemental - Reduces cold and fire damage. Scavengers - Offers the wearer a chance to obtain additional scrap from barrels and crates. Transporters - Reduces the fuel costs for helicopters and boats. Crafters - Increases crafting speed. Reinforced - Reduces durability loss on all equipped items. Tamers - Reduces damage taken from animals. Hunters - Increase damage done to animals. Operators - Increases damage done to humanoid NPCs. Jockeys - Increases speed of the wearers mounted horse. Raiders - Offers the wearer a chance for their fired rocket/thrown explosive to be refunded. Builders - Offers the wearer a chance for their building/upgrade costs to be refunded. Assemblers - Offers the wearer a chance for their crafting materials to be refunded. Fabricators - Offers the wearer a chance for an additional crafted item to be produced. Medics - Increases healing received. Knights - Decreases damage received from melee attacks. Barbarians - Increased damage done with melee attacks. Smelting - Chance to receive a refined ore, instead of a raw ore, while mining. InstantMining - Chance to instantly mine the rest of a node out on hit. InstantWoodcutting - Chance to instantly cut down the rest of the tree on hit. Regrowth - Chance for the felled tree to respawn. InstantSkinning - Chance to instantly skin the rest of an animal on hit. InstantCook - Chance to receive cooked meat instead of raw meat while skinning. PVPCrit - Chance to critically damage a player, adding an additional 10-30% damage. Reflexes - Reduces damage taken from PVP. IncreasedBoatSpeed - Increases the speed of all watercraft. FreeVehicleRepair - Removes the repair cost for repairing vehicles of all kinds. Survivalist - Increases calories and hydration from all food sources. Researcher - Chance to receive your scrap back while researching. Feline - Reduces fall damage. Lead, - Reduces radiation damage. Gilled - Underwater breathing. Smasher - % Chance to destroy barells and roadsigns instantly. WoodcuttersLuck - Access to a loot table for woodcutting. MinersLuck - Access to a loot table for mining. SkinnersLuck - Access to a loot table for skinning. RockCycle - Chance to spawn a new rock once mined out. Attractive - Chance for loot to be instantly moved to your inventory. FishersLuck - Access to a loot table for fishing. TeamHeal - Shares heals with nearby team mates. HealthShot - Heals team mates for damage that would have been done when shot. BulletProof - Reduces the damage received from bullets. FishingRodModifier - Adjusts the tensile strenght of the cast fishing rod, making it harder to snap the line. UncannyDodge - Chance to dodge a projectile and negate its damage.  
     

    When a user wears enough pieces of the same set, they will get access to extra set bonuses, depending on the number of pieces worn.
    Any of the buffs from the set types can be added as set bonuses to any set. You can also add the BonusMultiplier set bonus if you want to increase the set bonus percentage based on the number of pieces worn.
    BonusMultiplier - Add an additional bonus on top of the existing modifier.  
     

    Type: chat
    Command: genitem
    Parameters: <optional: item shortname> <optional: set type> <optional: tier>
    Usage:
    /genitem pants miners s - will spawn a pair of pants with the miners set type and a random modifier from s tier range. /genitem transporters c - will spawn a random item with the transporters set type and a random modifier from the c tier range. /genitem pants b - will spawn a pair of pants with a random set type and a random modifier from the b tier range. /genitem pants - will spawn a pair of pants with a random set type and a random set modifier.  
    Type: console
    Command: genitem
    Parameters:   <target name/steam ID> <optional: item shortname> <optional: set type> <optional: tier>
    Usage:
    /genitem "new guy" pants miners s - will spawn a pair of pants with the miners set type and a random modifier from s tier range. /genitem  "new guy" transporters c - will spawn a random item with the transporters set type and a random modifier from the c tier range. /genitem  "new guy" pants b - will spawn a pair of pants with a random set type and a random modifier from the b tier range. /genitem  76561197988695317 pants - will spawn a pair of pants with a random set type and a random set modifier.  
    Type: chat
    Command: eladdskin
    Parameters: <set type> <item shortname>
    Usage:
    /eladdskin Transporters pants 2533474346 - Adds the specified skin ID to the list of skins for the transporters pants.  
    Type: chat
    Command: givescrappercurrency
    Parameters: <quantity>
    Usage:
    /givescrappercurrency 100 - gives 100 scrapper currency to the player.  
    Type: console
    Command: givescrappercurrency
    Parameters:   <target name/ID> <quantity>
    Usage:
    givescrappercurrency new 100 - gives new guy 100 scrapper currency.  
    Type: console
    Command: elprintitems
    Parameters:   none
    Usage:
    /elprintitems - will print a list of items that can be enhanced into console.  
    Type: chat
    Command: el
    Parameters: none
    Usage:
    /el - opens up the EpicLoot menu.  
    Type: chat
    Command: reseticonpositions
    Parameters: none
    Usage:
    /reseticonpositions - forces all player icon positions to be set to the default config value.  
    Type: console
    Command: genspecificitem
    Parameters:   <target id> <item shortname> <buff> <value> <tier> <skin>
    Usage:
    /genspecificitem - Create a specific item for the target player.  

    epicloot.use - Required to access the menu.
    epicloot.admin - Required to use the genitem commands.
    epicloot.drop - Required for items to drop from crates, barrels and corpses.
    epicloot.salvage - Required to access the salvager menu.
    epicloot.enhance - Required to access the enhancement menu.
    epicloot.enhance.free - Enhancements have no cost.
    epicloot.craft - Required to randomly craft epic loot items.
     

    void GenerateItem(BasePlayer player, string type = null, List<string> item_shortname = null, string tier = null, bool msg = false) Type must be a set type (miners, transporters etc).
    Item_shortname can contain a number of item shortnames. The hook will pick a random item from the list.
    Tier must be either s, a, b or c.
     

  5. More information about "Personal Drone"

    $29.90

    Personal Drone

    Adds an AI drone companion that can fight, collect, purchase items, and even be your own flying vehicle! Easy to use and fully customizable, this drone is perfect for players who want to dominate battlefields, automate resource gathering or travel.
     
    Features:
    🚁 Universal Companion
     • Attack enemies using turrets or drop grenades from above.
     • Purchase products via vending machines remotely
     • Collect wood, stone, and ore.
     • Store loot in its inventory for quick access.
     • Ride the drone for fast, tactical movement!
    🎯 Battle-Ready
     • Equip turrets and onboard weapons for defense.
     • Configurable grenade-dropping mechanics
       
    💰 Resource Looting
     • Loot crates, boxes, and collectibles.
     • Retrieve your lost items from your body after respawning.
     • Make purchases from vending machines with controlled safezone access and purchase radius.
    Customization & Controls
    🛠️ Controls & Commands
     • Assign custom buttons to execute tasks, access inventory, and mount the drone.
     • Adjust 3D targeting arrows for better tracking.
     • /pdrone – Spawn or remove your drone.
     • /pdrone vending – Send your drone to a vending machine for shopping.
     • /pdrone follow – Make your drone follow you.
    🚀 Drone Performance & Behavior
     • Set max altitude, acceleration, and movement speed.
     • Configure obstacle detection.
    📦 Inventory & Looting System
     • Inventory with adjustable capacity limits.
     • Blacklist specific items from being stored in the drone.
     • Customize pickup rates and resource collection distances.
    📸 See It in Action! Watch the Video
    ❌  IMPORTANT  ❌
    By default drone's max control range is limited by 500. To increase it, you can use drone.maxcontrolrange command in the server console.
    📃 Configuration:
    {   "Control setup": {     "Which button will assign tasks to the drone, attack/fly to point, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",     "Button to open inventory if it exists (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "RELOAD",     "Button to mount drone if this option enabled (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "E",     "Range of action of the assignment button": 25.0,     "Display 3D arrows over a target/point?": true,     "Arrow display duration": 2   },   "GUI setup": {     "How many seconds to update the GUI?": 6,     "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",     "Panel position": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-170 -104",       "offsetmax": "-10 -10"     },     "Second position of the panel (used if the player has a personal bot/animal)": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-335 -104",       "offsetmax": "-175 -10"     },     "Third position of the panel (used if the player has a personal bot and a personal animal)": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-500 -104",       "offsetmax": "-340 -10"     },     "1 panel color": "#7f8c8d",     "2 panel color": "#bdc3c7",     "Health bar color": "#2ecc71",     "Shortcut buttons": [       {         "Text on button": "Land Drone",         "Executable chat commands": [           "pdrone land"         ]       }     ]   },   "Drones Settings": [     {       "Drone item": {         "Item name": "Personal Drone",         "Item skin": 2824523761,         "Can pickup?": true       },       "Command spawn": {         "Can player spawn this drone using a chat command? (/pdrone {name})": true,         "Permission to spawn": "personaldrone.drone1",         "Spawn cooldown": 3600.0,         "Name of this drone preset to spawn": "drone1",         "Can player pickup this drone after spawn?": false       },       "Drone Movement": {         "Altitude acceleration": 30.0,         "Movement acceleration": 30.0,         "YAW acceleration": 5.0       },       "Obstacle Detectors": {         "Forward obstacle detector": {           "Obstacle detect distance": 5.0,           "How many meters to fly up if an obstacle is detected": 5.0         },         "Backward obstacle detector": {           "Obstacle detect distance": 5.0,           "How many meters to fly up if an obstacle is detected": 5.0         }       },       "Addons": {         "Inventory Addon": {           "Add inventory to drone?": true,           "Inventory capacity": 12,           "Black list of items that cannot be put into the inventory of the bot": [             "rocket.launcher"           ]         },         "Seat Addon": {           "Add invisible seat for drone's owner?": true         },         "Turret Addon": {           "Add turret to drone? (more settings in DroneTurrets plugin's config)": true,           "Default weapon shortname (not necessary)": ""         },         "Grenade thrower Addon (requires inventory)": {           "Enable feature to throw grenades to the target? (player will be need to put the grenades to drone inventory)": true,           "Throw cooldown": 1.0,           "Distance between target and drone to start throwing": 5.0         },         "Purchase in Vending Addon (requires inventory)": {           "Purchase in vending enable? (requires inventory)": true,           "Block buy in safezone vendings?": false,           "Block buy in non-safezone vendings?": false,           "Max distance to buy": 200.0         },         "Loot Collect Addon (requires inventory)": {           "Can drone loot crates?": true,           "Can drone pickup collectibles? (sulfur, metal, wood etc.)": true,           "Collectibles pickup rate (shortname:rate)": {},           "Min distance to pickup": 5.0         }       },       "Death marker": {         "Show marker on drone's death position?": true,         "Display name on map": "Drone's death marker",         "Marker radius": 0.35,         "Outline color (hex)": "00FFFFFF",         "Main color (hex)": "00FFFF",         "Alpha": 0.5,         "Duration": 20       },       "Drone max. health": 1000.0,       "Minimum fly height": 10.0,       "Kill in water?": false,       "Disable collision damage": true     }   ] }  

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