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Showing results for tags 'abandoned'.
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Version 2.1.9
3,522 downloads
Allows bases to become raidable when all players in a base become inactive. Compatible with TruePVE and NextGenPVE servers. This plugin is not compatible with servers that have server.pve set true. It is possible to implement this, but I see no reason to do so as TruePVE provides the same protection and more. Abandoned Bases checks each building on the server in order to determine which bases are inactive. Bases become inactive when all players authorized on the tool cupboard have been offline for the configured amount of days. When a base becomes inactive there are one of two outcomes. 1.) It will be immediately destroyed if it does not meet the configured minimum requirements. 2) It will become raidable for a configurable period of time, and when the time expires the base will be destroyed. Each zone has a map marker, allows PVP and is surrounded by a dome that protects it from being attacked from the outside. Players who zone hop will be flagged with a PVP delay where they can still be attacked for a configurable amount of time. Command /sar - requires abandonedbases.convert permission and converts a base into an abandoned base - this can be used on any base that you are authorized to and will cause the base to be destroyed when the timer expires Command /sab - starts a manual check for each building on the server in order to determine which bases are inactive (requires abandonedbases.admin permission) Command /sar radius - requires abandonedbases.convert permission and converts a base into an abandoned base and uses the specified radius for the dome / zone radius. Min and max radius are configurable. Command /sar cancel - requires abandonedbases.convert and abandonedbases.convert.cancel permissions - completely cancels an event (destroys map marker and dome, disables PVP and prevents base from being despawned) effectively allowing the base to be taken over Command /sar claim - requires abandonedbases.convert and abandonedbases.convert.claim permissions and converts a finished abandoned base into a claimed base that can be taken over by players Command /sar purge - converts all bases on the server into abandoned bases for purge day (requires abandonedbases.convert, abandonedbases.admin and abandonedbases.purgeday permissions) This is a two part command that requires you type /sab afterwards to begin. Requires abandonedbases.purgeday, abandonedbases.convert, and abandonedbases.admin permissions. Announcements are muted during purge to prevent spam. Time To Wait Between Spawns (15) will delay how quickly every base is converted Permissions (ADMINS REQUIRE PERMISSIONS TOO) abandonedbases.convert - required to use /sar command abandonedbases.convert.free - converting is free for users that have this permission abandonedbases.convert.claim - required to use /sar claim command abandonedbases.purgeday - required to use /sar purge command abandonedbases.admin - required to use /sab and purge commands abandonedbases.notices - users with this command can see all in-game notices from the plugin abandonedbases.attack - lets players hunt bases and convert them by attacking if they're abandoned abandonedbases.attack.time - shows players how much time is left before a base becomes abandoned when they attack it abandonedbases.attack.lastseen - required to see the last time the player was online when attacking a base Auto-add abandonedbases.immune to configuration if one does not exist already (lifetime set to "none") - abandonedbases.immune will not be automatically added if the configuration contains a different immunity permission already - abandonedbases.immune will give the user immunity to any base they've built at or are authed at from becoming abandoned - abandonedbases.exclude does not provide immunity and is explicitly intended for the plugin to ignore the player only - abandonedbases.exclude is intended for admins, mods, staff or helpers to be able to freely make repairs or auth at bases without interfering with the abandoned timer abandonedbases.exclude: excludes the user from being checked as an authorized user to a TC this permission should not be used to exempt users - exempt users with immunity by assigning them a permission from a role that has the lifetime set to "none" example roles that includes permission abandonedbases.immune and lifetime set to "none" to properly exempt a user or group by granting abandonedbases.immune to a user or group: "Purge Settings": [ { "Permission": "abandonedbases.immune", "Lifetime (Days)": "none" }, { "Permission": "abandonedbases.vip", "Lifetime (Days)": "7" }, { "Permission": "abandonedbases.veteran", "Lifetime (Days)": "5" }, { "Permission": "abandonedbases.basic", "Lifetime (Days)": "3" } ], Purge Settings Permission - The permission to use with this setting Lifetime (Days) - The amount of time in days before a base is considered abandoned. Set to none to not consider players with this permission as inactive. Conversions Before Destroying Base (1) - The amount of times a base can become abandoned before it is finally destroyed when the Despawn Timer expires. Comes with 3 configured permissions and lifetime days by default Abandoned Settings Blacklisted Commands (command1, command2, command3) - Commands players are not allowed using at a raid or marked with PVP delay Marker Name (Minutes) (Abandoned Player Base [{time}m]) - Text shown on map marker for minutes Marker Name (Seconds) (Abandoned Player Base [{time}s]) - Text shown on map marker for seconds Foundations Required (4) - Minimum amount of foundations required to become raidable Walls Required (3) - Minimum amount of walls required to become raidable Sphere Amount (10) - Increase to darken the dome, or decrease to brighten it Sphere Radius (50) - How big the dome is in meters Use Dynamic Sphere Radius (false) - Allow the dome to detect the best dome size Max Dynamic Radius (75.0) - How maximum size of the dynamic radius Min Custom Sphere Radius - The minimum radius allowed when using /sar <radius> Max Custom Sphere Radius - The maximum radius allowed when using /sar <radius> PVP Delay (15.0) - The amount of time in seconds that players can take damage after leaving the dome Despawn Timer (1800.0) - The amount of time in seconds that players have to finish the raid Reset Despawn Timer When Base Is Attacked (true) - When enabled this will reset the above despawn timer back to 1800 seconds by default Do Not Destroy Base When Despawn Timer Expires (false) - Use this to override and prevent a base from being destroyed when Despawn Timer expires Backpacks Can Be Opened (true) - When enabled players will be allowed to open their backpacks while inside of the dome Backpacks Can Be Looted By Anyone (false) - Bypass PreventLooting plugin and allow backpacks to be lootable if enabled Corpses Can Be Looted By Anyone (true) - Bypass PreventLooting plugin and allow backpacks to be lootable if enabled Allow PVP (true) - Allows PVP while inside of the dome, and when flagged with a PVP delay Seconds Until Despawn After Looting (600) Seconds Until Despawn After Looting Resets When Damaged (true) Cancel Automated Events If Abandoned Owner Comes Online (false) Message Raiders When Event Ends During Automated Cancellation (true) Change Marker Color On First Entity Destroyed (true) Cooldown Between Conversions (3600) - Time required between each manual conversion of a base using /sar Cooldown Between Events (3600) - Time between each event - prevents looting, damage and using /sar claim Cooldown Between Cancel (3600) - Time the player must wait to use /sar cancel Cooldown Between Conversions Ignored During Purge (true) Cooldown Between Cancel Ignored During Purge (true) Cooldown Between Events Ignored During Purge (true) Prevent Hogging Ignored During Purge (false) Run Once On Server Startup (false) - Check for abandoned bases immediately after server startup is complete Run Every X Seconds (0.0) - The time in seconds to check for each building on the server in order to determine which bases are inactive Kill Inactive Sleepers (false) - When enabled players with a permission from purge settings will be executed when they are offline for the configured amount of lifetime days Let Players Kill Abandoned Sleepers (false) - Allows players to kill anyone sleeping inside of an abandoned base rather than the server killing them automatically Economics/ServerRewards Cost To Manually Convert (0 = disabled) - Used with /sar command to convert any base into an abandoned base Use Map Marker (true) Require Event Be Finished Before It Can Be Canceled (true) Various auto turret settings Hooks (implemented in 2.1.4) participants - anyone that has actively participated (excludes admin if configured, and those in noclip or vanish) - this should not contain null elements participantIds - contains the userid of all participants - this list is better as anyone offline and dead will be included in this but not in the participants list because they would be null! intruders - anyone currently inside of the event (does not exclude anyone) - this should not contain null elements intruderIds - contains the userid of everyone inside of the event (does not exclude anyone) - this list is better as anyone offline and dead will be included in the list but not in the intruders list because they would be null! void OnPlayerPvpDelayStart(BasePlayer player, ulong userid, Vector3 eventPos, float radius, List<BasePlayer> intruders, List<ulong> intruderIds, List<BaseEntity> entities) void OnPlayerPvpDelayExpiredII(BasePlayer player, ulong userid, Vector3 eventPos, float radius, List<BasePlayer> intruders, List<ulong> intruderIds, List<BaseEntity> entities) void OnAbandonedBaseStarted(Vector3 eventPos, float radius, bool allowPVP, List<BasePlayer> participants, List<ulong> participantIds, List<BaseEntity> entities) void OnAbandonedBaseEnded(Vector3 eventPos, float radius, bool allowPVP, List<BasePlayer> participants, List<ulong> participantIds, List<BaseEntity> entities) void OnPlayerEnteredAbandonedBase(BasePlayer player, Vector3 eventPos, float radius, bool allowPVP, List<BasePlayer> intruders, List<ulong> intruderIds, List<BaseEntity> entities) void OnPlayerExitedAbandonedBase(BasePlayer player, Vector3 eventPos, float radius, bool allowPVP, List<BasePlayer> intruders, List<ulong> intruderIds, List<BaseEntity> entities) void OnAbandonedBaseDespawned(Vector3 eventPos, float radius, bool allowPVP, List<BasePlayer> intruders, List<ulong> intruderIds, List<BaseEntity> entities) Convert Bases and/or Claim Bases Credits: misticos for giving permission to use some of his code$30.00- 536 comments
- 8 reviews
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- 18
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- #rust
- #rust plugin
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- #abandoned
- #fountain
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Version 3.0
129 downloads
Welcome to Abandoned Island, where adventure and survival await at every turn! Survival on a desert island has never been so addictive! The game map is designed so that players can use all their survival skills to succeed on a desert island. The map contains a large number of abandoned buildings and warehouses, settlements of survivors, as well as railway stations and a large city with villages that make the map even more interesting. Moreover, you will be able to enjoy a beautiful customized landscape that is created to please the eye. Also on the map there are custom places for building bases, which gives players the opportunity to build bases in new interesting places and interact more with the map. It has become even easier and more affordable to buy a game card for the server, and today your players will be able to go into an exciting story of survival on your server! Features: Map size is 4250; Prefabs count : ~100K; Railways and railway stations; Works with BetterNpc; Works with Train Homes; Underground Rail tunnels; The underground railways is connected to the surface railways A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on large town Custom oilrigs to build a base; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations. Custom monuments: Large Town ( A large city consisting of detailed buildings inside, there are two villages nearby, a fire station, a medical center, a police station, as well as shops and a gas station ) ( Bradley HERE ); Town Hangars; Industrial Zone; Car Dealership 1; Car Dealership 2; Large Warehouse; Warehouse 1; Warehouse 2; Settlement 1; Settlement 2; Car Service; Railway stations ( X4 ( Red brick stations, White brick station, Severo station, Triton station ); Train depot; Water Treatment Plant; Bunker; A lots custom places to build a base. ( "X" on map ); Underwater farm zones ( "O" on map ). Monuments: Outpost; Bandit camp; The Dome; Train Yard; Junkyard; Satellite Dish; Airfield; Powerplant; Nuclear Missile silo; Arctic Research Base; Desert Military Base; Ranch; Oxum`s Gas station; Abandoned supermarket; Large fishing village Fishing village; Underwater labs; Underground railway; Harbor 1; Harbor 2; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310 A password is attached to the map. You can edit it.$49.80- 2 comments
- 1 review
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- #rust custom
- #custom map
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Version 1.0.2
8 downloads
This monument variation is intended to make lighthouse more exciting to explore and rewarding to visit. Complete with a vertically pathed wooden walkway and housing, it appears an abandoned village. 44 Additional Loot Barrels 15 Additional Oil Barrels 15 Additional Normal Crates 10 Additional Miscellaneous Crates 190ft Additional Monument$10.00-
- #abandoned
- #lighthouse
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Version 1.0.6
77 downloads
Immerse yourself in an optimized and meticulously designed Rust map, with less than 6k prefabs, it showcases six captivating custom monuments for exploration. Say goodbye to major FPS drops at monuments and dive into an adventure like no other. Traverse the above-ground train system, uncovering engaging areas brimming with valuable loot. Indulge in the perfect fusion of unique content and the comforting vanilla atmosphere for an unforgettable gaming journey. Map size: 4250 Prefab Count: 5700 Optimal FPS Custom Monuments Forbidden Bridge - Vending machine spawn - 1 hackable crate - 2 diesel cans - Minicopter spawn - Loads of Scientist + heavy's - Loads of loot Windmill Sanctuary - Green card + fuse puzzle room - 1 Hackable Crate - 1 Recycler - 1 blue Card Spawn - Multiple Scientists - 2 diesel cans Recycling Facility - Blue card + fuse puzzle room. - 1 Red card spawn - 1 Hackable crate - Multiple Scientist - Multiple recyclers Toxic Waste Plant - Green,Blue and red card puzzle room - 3 fuses required - 1 supply drop spawn - 1 hackable crate - Multiple scientists + heavy's - 6 diesel can spawn Small Fishing Village - 1 Drone Station - 1 Recycler Large Fishing Village - 1 Drone Station - 1 Recycler Other monuments Train Yard Launch Site Giant Excavator Power Plant Abandoned military base Harbour Abandoned Cabins The Dome Missile Silo Bandit Camp Stables Mining Outpost Gas Station Abandoned supermarket Sewer Branch Oil Rig small + large Underwater Labs Underground train tunnels Water Treatment Plant Please make yourself aware of the TOS-Restrictions If you find any bugs or issues contact me on here or discord and il sort them out straight away @ DocNorris#5423.$24.99- 4 comments
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- #custom map
- #rust
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Version 1.0.1
5 downloads
On this island the prefabs of the past months are installed. a city in the snow, a destroyed city in the desert and many smaller military facilities were created with great attention to detail. The monuments of the older generation such as water treatment, nuclear power plant and others have also been revised. Due to the abundance of things there was no more room for above-ground trains. but they exist in the underground. Have a look at the video, a few players are obviously having a lot of fun Monuments 1 Custom – Beach Club 2 Custom – Harbor 3 Custom – Horserace 4 Custom – Nuclear Power Plant 5 Custom – City Last Hope 6 Custom – Watertreatment 7 Custom – International Airport 8 Custom – Arctic Base 9 Custom – Farmer 10 Custom – Horserace 11 Custom – Field Military Base Camp 12 Custom – Car Service 13 Custom – Floating Island 14 Custom – City Rockford 15 Custom – Garage 16 Custom – Special Forces Military Base 17 Rust Monument – Desert Military Base 18 Rust Monument – Ranch 19 Rust Monument – Fishing Village 20 Rust Monument – Large Fishing Village 21 Rust Monument – Lighthouse 22 Rust Monument – Oil rig smal 23 Rust Monument – Oil rig big 24 Rust Monument – Unterwater Lab 25 Rust Monument – Fishing Village 26 Rust Monument – Bandit Camp 27 Rust Monument – Large Barn 28 Rust Monument – Cave Hard 29 Rust Monument – Cave Easy 30 Rust Monument – Freight Transit Line Bradley APC on, Airport and Camp Cargo Ship and NPC´s in game 33303 Prefabs No Trains!!! Please note: The map was checked on the day of upload and tested for functionality. Rust releases an update every month. if your server is not kept up to date, there may be problems with the map. Questions and suggestions: If you have any problems you can contact me via Katalaner – Discord: https://discord.gg/e2vrPszZFX Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g$40.16- 2 comments
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- #military
- #military camp
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Version 1.0.0
458 downloads
The Abandoned Hangar is ready to go, the puzzle needs a green card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: 1214; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; and 1 blue card.; Other Works: You may like to take a look at a full finished maps by myself.Free- 6 comments
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- #rust custom
- #custom monument
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Version 1.0.0
9 downloads
A mini roadside parkour monument, around the size of oxum's gas station. This monument is constantly supported and updated for the current version of the game with all updates! NOTES – If you need support, I’m most active on my discord server @ discord.gg/TJxwpKT2Ge – You can edit the monument. FEATURES – Topology, splat, and height masks are all included. - Low prefab count: ∼470$4.99-
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- #answer
- #construction
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Version 1.0.0
9 downloads
This abandoned bunker lies beneath a small village. Due to the whole place being abandoned, nature took over and everything is overgrown with plants. For mysterious reason the people the bunker once belonged to left in a hurry and everything inside have been left to decay. Additional info: -Prefabs - 1284 -Puzzles - 1 Full red keycard required to access all loot ($6.00-
- #abandoned
- #monument
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Version 1.0.0
1 download
The Fish Market is a cluttered and recently abandoned converted dock. Boats and Loot can spawn here, they make great additions to lonely islands and secluded beaches. Perfect for maps wanting to give a little more to their water based gameplay. Players will need to dive a short distance for two of the 5 normal crates. 3 Boat Spawns 5 Normal Crates 1 Diesel Barrel 4 Food Crates 2 Tool Crates$10.00 -
Version 4
11 downloads
This is bundle of 4 interesting custom maps with a interesting landscape for RUST servers ( all 3700+ size ) The purchase price of all maps separately without sales: $147,1 discord: shemov#6310 Bundle constist of: Abandoned Island | Welcome to Abandoned Island, where adventure and survival await at every turn! Survival on a desert island has never been so addictive! The game map is designed so that players can use all their survival skills to succeed on a desert island. The map contains a large number of abandoned buildings and warehouses, settlements of survivors, as well as railway stations and a large city with villages that make the map even more interesting. Moreover, you will be able to enjoy a beautiful customized landscape that is created to please the eye. Also on the map there are custom places for building bases, which gives players the opportunity to build bases in new interesting places and interact more with the map. It has become even easier and more affordable to buy a game card for the server, and today your players will be able to go into an exciting story of survival on your server! Bellian Island | Welcome to Bellian island A post-apocalyptic unique landscape over a mountainous region with many unique monuments to keep your players entertained as well as some great buildable locations right across the full stretch of the map. The railways feature my own railway stations for you to transverse across the map. Structe Island | Welcome to Structe Island, which has just started building, there are several settlements and an unfinished town on the map. The railways have my own train stations so you can navigate around the map. The monuments on the map are made in the theme of the game. A unique post-apocalyptic landscape in a mountainous region with many unique monuments. Hellorius Island | Hellorius Island is a custom map that is a unique project for the RUST game. The map immerses you in the atmosphere of a post-apocalyptic island, where abandoned settlements are found at every step, left in memory of the brutal war between the survivors on the island. This map guarantees players the most interesting gameplay, full of new discoveries and exciting adventures. There are various objects of the former civilization on the map, such as destroyed tanks, combat turrets and mysterious abandoned structures, which are key points for the development of the game. Once there was a country here, but a global war led to a cataclysm, and as a result - to quite serious changes on earth. People moved to other continents, but some were able to adapt and survive on the cold and dangerous lands of the island of Hellorius. Hellorius Island map is about survival on a desert island with PVP. Here, players will be forced to prove their survival skills by adapting to new conditions and fighting with other players for resources and territory. Join the players on their journey in this new world, on an island where the war never ends. Build your house, create your clan and get a good climb on the island. Prove to everyone that you can survive in a new world, and that you still have a lot to fight about. Hellorius Island is your best choice.$100.00- 2 comments
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- #rust custom
- #custom map
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Version 1.0.0
13 downloads
An abandoned city, leaving behind scientists, ruins and a few standing buildings, including a motel and a market. This monument is constantly supported and updated for the current version of the game with all updates! NOTES – If you need support, join my brand new discord server @ discord.gg/TJxwpKT2Ge – You can edit the monument while placing it. FEATURES – The monument comes with the island shown in the pictures, so you can choose to place it in a lake, ocean, or just on-land. – Terrain, topology and splat masks are all included. – Contains loot, scientists, ziplines, recycler – Blue Keycard Puzzle$14.90 -
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Version 1.0.0
14 downloads
I want to introduce you to Abandoned Service Station! I made 2 versions for you. 1 version without loot. A 2 version with loot. Description of Abandoned Service Station! In total prefab - 515 Mask has been applied - Building (in order that nothing superfluous would appear on rt) Recycler - 1 Prevent Building Sphere - 150/150/150 CCtv - CameraRT Loоt on rt for 2 versions: Loot-Barrel-1 : 15 Loot-Barrel-2 : 10 Crate Normal 2: 15 Сrate Normal: 3 Other Works: If you have any questions, you can ask them to me in person in discord - jerwiz$2.49-
- #abandoned
- #service
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Version 1.0.0
17 downloads
This is a building under construction that has been abandoned with loot scattered all over the two floors and crane. Loot : - box 20 pcs. - loot-barrel 50 pcs. - Military Box 4 pcs. - recycler 1 pcs. it cannot be built around Other Works: if you have any questions - jerwiz$1.99- 1 review
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- #abandoned
- #custom
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Version 1.0.0
8 downloads
Abandoned Underground Station is ready to go on any map, the puzzle needs a red card to get into the full loot. Are you looking to add a touch of mystery and intrigue to your custom game server? Look no further than the Abandoned Underground Station. This monument not only adds a unique visual element to your map, but it also has the potential to attract new players to your server. The Abandoned Underground Station is a massive structure reminiscent of the forgotten subway stations. It is the perfect addition to any custom map seeking to create an atmosphere of creepy abandonment. But that's not all - this station has a secret history. At one time, it was home to a small community of intrepid survivors. The remnants of their lives can still be found scattered throughout the station. So if you're looking for a way to make your custom game server stand out from the crowd, the Abandoned Underground Station is the perfect purchase for you. Add it to your custom map today and start attracting a whole new audience to your server! Features: Great detail; Simple installing; Optimized FPS; There is radiation. General Info: Prefabs count: ~4000; Type: for looting; Modifiers: Aplha&Height&Splat&Topology. Loot: Oil barrels: 10; Food box/crates: 10; Barrels: 64; Ordinary crates: 22; Military crates: 3; Elite crate 3; Other works: You may like to take a look at a full finished maps by myself.$14.30-
- #rust custom
- #custom monument
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Version 1.0.0
3 downloads
The Abandoned Motel is ready to go, the puzzle needs a green card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: 2481; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 2; and 1 blue card.; Other Works: You may like to take a look at a full finished maps by myself.$8.30-
- #rust custom
- #custom monument
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Version 1.1
8 downloads
ABANDONED RESTAURANT An abandoned restaurant for your Rust map. The monument is build with PVE and PVP in mind and contains just 749 prefabs so it's very light but still very complete and a great addition to your server. The monument contains all the necessary terrain modifiers. Summary: - 749 prefabs used - 2 floors - 3 basement floors - Recycler - Loot - Green keycard room - Blue keycard room - Scientists First floor On the first floor you will find tables and chairs lying on the ground, the cash registers and a small kitchen. Next to the kitchen there is a small storage. Second floor On the second floor you will find some crates, a toilet room and more tables and chairs that are lying on the ground. It is also possible to go outside via de broken walls or windows. Green keycard room On the first floor there is a office room which functions as a green keycard room. The fusebox and switch are on the back of the monument, near de recycler. The green keycard room contains some simple loot and a blue keycard. Basement / Bunker Under the restaurant (right of the green keycard room) there is a ladder that goes into the basement. The basement is 3 floors down. On the first floor there are some scientists protecting the room and loot. On the second floor, you will find a fusebox and a 120 seconds timer switch. On the third floor, you will find a blue keycard room. Blue keycard room On the third basement floor you find a blue keycard room with some (heavy) scientists, some elite and normal crates and a red keycard.$6.99-
- #monument
- #green card
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Version 1.0.0
13 downloads
This is Abandoned Facility ready to place into your maps, the puzzle needs a red card to get into the full loot. Features: Great detail; Detailed inside the buildings; There is radiation; Large monument; Simple installing. General info: Prefabs count: 2263; Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Oil barrels: 5; Food box/crates: 10; Barrels: 78; Ordinary crates: 13; Random crates: 2; Military crates: 3; Elite crates: 3. Other Works: You may like to take a look at a full finished maps by myself.$14.30- 1 comment
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- #rust custom
- #custom prefab
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Version 1.0.1
18 downloads
Small RedCard-Monument with 15 individually designed apartmentrooms It includes two hidden rooms: A "fuel- and dieselbarrel" room and a loot room with one single elite crate, where nearly every item is set in the custom loot. If you know the space you need about 10 mins to run through the lootspots. The size is around 2 supermarkets long and 1 supermarket wide and has around 2900 prefabs! Its made for tundra biome. 1 blue card spawner 1 recycler 1 vending machine with custom loot 1 public phone 1 telephone 19 loot containers (tier 1-3) in total - with custom loot and default 1 drinkable watersource 3 CCTV cams 5 ore spawners 1 marketplace (dronedeliverystation) 1 static portable boombox 1 pokertable 1 chippyarcademachine 1 slotmachine 1 bigwheel with 2 bettingterminals 1 tier 2 workbench 1 repairbench 1 mixingtable 3 npc spawners (2 heavy scientist and 1 peacekeeper bandit) and for sure the one or other thing i forgot to mention You can spraycan some entities. (door, boxes, beachchairs, ect.) The area in and around the monument is prevent building zone. The monument marker (shows the name of the monument on the map) has to be added by yourself. (prefabs - monument marker - name: Abandoned Apartments) Requires: uMod/Oxide, RustEdit DLL Feedback would be appreciated.$10.00 -
Version 1.0.0
2 downloads
A bundle of 2 unique small-medium sized monuments, both include custom keycard puzzles, their own splat, terrain & topology masks. These monuments are constantly supported and updated for the current version of the game with all updates. NOTES – Need support? Join my brand new discord server @ discord.gg/TJxwpKT2Ge PLANE CRASH – Plane Crash includes both a recycler and a Green Keycard Puzzle. – Terrain Height, Splat, Topology & the decor around the monument is included. – Most of the loot can be seen in the screenshots. ABANDONED SHIP – The island is included (Terrain Height, Splat, Topology & all the decor on it) – The Abandoned Ship includes both a recycler and a Green Keycard Puzzle. – Most of the loot can be seen in the screenshots. – This monument needs to be placed in the water. (ocean/lake) NOTE: The bunker entrance on the island is not included.$19.90-
- #rust
- #facepunch
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Version 1.0.0
20 downloads
Custom abandoned hangars is ready to go, the puzzle needs a red card and a fuse to get into the full loot. Features: There is radiation; Great detail; There is underground rooms; Optimized FPS. General Info: Prefabs count: 3249; Type: for looting; Modifiers: Alpha&Height&Splat&Topology. Loot: Barrels: 72; Food boxes: 4; Ordinary crates: 6; Random crates: 3; Military crates: 3; Elite crates: 3. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310$8.30- 1 review
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- #rust custom
- #custom monument
- (and 5 more)
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Version 1.0.0
4 downloads
This underground monument is ready to go. Features: Good fps; Simple installing; Good detail; Can be used to build a base and for looting; There is needs blue card for looting. General info: Prefabs count: ~2070 Type: For looting and construction a base; Modifiers: Alpha&Heights&Splat&Topology Loot: Barrels: 27; Ordinary crates: 4; Random crate: 1; Military crates: 2; Elite crate: 1; and 1 red card. Other information: I recommend you to familiarize yourself with my map I make custom prefabs to order. Discord: shemov#6310$7.30-
- #rust custom
- #custom monument
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(and 5 more)
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