-
Posts
14 -
Joined
-
Last visited
Recent Profile Visitors
464 profile views
siguu's Achievements
-
- 130 comments
-
- #arena
- #tournament
- (and 10 more)
-
-
siguu started following Boss Monster , Own Casino Premium , Bag of Holding and 3 others
-
Hello. There have been reports of abuse collecting wheel. When a player is betting and does not get the number he is aiming for before the number is confirmed, if he collects the wheel with the hammer just before, the bet is not collected. This is why the player will always win. Could you please add a flag to determine if the wheel is completely stopped when collecting, or otherwise fix this?
-
- 130 comments
-
- #arena
- #tournament
- (and 10 more)
-
- 130 comments
-
- #arena
- #tournament
- (and 10 more)
-
- 130 comments
-
- #arena
- #tournament
- (and 10 more)
-
hi I have received a report that if I open and close the Virtual Quarries while the recycler is open, the recycler becomes occupied and I can't open the container. I think it is probably because the recycler container interferes with the opening of the miner container. I have tested this and it does not open objects with containers such as research tables. Rebooting the server will clear the problem, but is there any way to work around it?
-
Added scientistnpc_heavy to members, but the damage seems to be the same. They throw a grenade at us and that damage goes in too... there is no damage to the scientist that would spawn on a normal road. "RuleSets": [ { "name": "default", "enabled": true, "defaultAllowDamage": false, "flags": "NoHeliDamage, AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, SamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers", "rules": [ "anything can hurt dispensers", "anything can hurt resources", "anything can hurt barricades", "anything can hurt traps", "anything can hurt heli", "anything can hurt npcs", "anything can hurt players", "nothing can hurt ch47", "nothing can hurt cars", "nothing can hurt vehicles", "nothing can hurt mini", "nothing can hurt ridablehorses", "npcs cannot hurt anything", "cars cannot hurt anything", "mini cannot hurt anything", "ch47 cannot hurt anything", "scrapheli cannot hurt anything", "players cannot hurt players", "players cannot hurt traps", "players cannot hurt cars", "players cannot hurt vehicles", "players cannot hurt mini", "players cannot hurt ridablehorses", "guards cannot hurt players", "fire cannot hurt players", "traps cannot hurt players", "highwalls cannot hurt players", "barricades cannot hurt players", "mini cannot hurt mini", "npcs can hurt players", "heli cannot hurt anything", "junkyard cannot hurt anything", "junkyard can hurt cars" ] },
- 402 comments
-
- #abilities
- #boss
- (and 16 more)
-
"name": "npcs", "members": "ch47scientists.entity, BradleyAPC, HumanNPC, NPCPlayer, ScientistNPC, TunnelDweller, SimpleShark, UnderwaterDweller, Zombie, ZombieNPC", "exclusions": "" This is TruePVE config. We want to stop this because we are getting reports of stray bullets hitting houses and causing them to collapse. Please tell us how to disable it.
- 402 comments
-
- #abilities
- #boss
- (and 16 more)