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Raiven_007

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  1. Raiven_007

    Raidable Bases

    Hey quick question, What is the new Explosive Costs for in the Data Files? Like EasyBases.Json etc? Is that what it costs to destroy the base or something? Or is that an entry fee?
  2. Raiven_007

    Boss Monster

    I missed some of your previous response or something. I didn't even see it said going to the mad Mappers Discord which I been in for a while already haha. I have been talking with the Dev about the Issue though. I think we resolved it now. Will let you know. Thanks for your help JBird!!
  3. Raiven_007

    Vote Rewards

    Anyone else keep going to Download the Update, but keep getting 1.2.0 instead of 1.2.1? Because that's what I keep getting.
  4. Raiven_007

    Boss Monster

    The NPCLoot Plugin stops the bosses from spawning and it overwrites their kits they are wearing. There aren't any errors with the plugins. The NPCLoot Plugin only populates Monument Scientists based on what you set up. And it determines what Loot they drop so we need to have that fixed lololol
  5. Raiven_007

    Convoy Reforged

    Are you using custom routes for Convoy on your Server? I've only really seen that error if the Convoy gets stuck or is clipped into the ground somewhere. If you are not using a custom route, and are instead using a ring road setting, check the Convoy's route it takes when it spawns or spawn it to see what route it's taking. You may want to create your own custom route for your map so the Convoy goes on that exact path. You would do: /convoyrootstart to start a route where you are <standing at>!! To save the route when finished you would do: /convoyrootsave "ChooseFileName". To end a route, or to end a route if you made a mistake you would do: /convoyrootstop.
  6. Raiven_007

    Convoy Reforged

    Line 21: "The convoy attacks first [true/false]": false, (True is: Yes, False is: No.)
  7. Raiven_007

    NPCLoot

    I am not sure what this is exactly but I will post it anyways. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NPCLoot+<>c__DisplayClass14_0.<OnCorpsePopulate>b__0 () [0x0003c] in <2335549a5a2f4a9bac0d624f9326dcfb>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
  8. Raiven_007

    Death Drops

    It looks like this plugin interferes with DeathNotes I believe. After adding this plugin, My Discord Logger is no longer logging the kills now. It's because the player drops an item now or something. Always something lol
  9. Sweet! I tested the different projectiles out today. Rocket Types: Basic and High Velocity do not work but the Fire Rockets do.
  10. Yeah I would like to know that as well. Because I tried ALL Rocket Types and nothing.
  11. Raiven_007

    NPCLoot

    The Dev of Boss Monsters said if you had API Calls going in your plugin it could help with the issue. Bosses still won't auto spawn for me so your plugin is still blocking them from doing so.
  12. Raiven_007

    Server Hud

    Is there new dimensions for width and Length after the new update? I have a custom HUD now and with the 3 new buttons it now needs to be longer than it was before. I am also aware I can just disable the 3 new buttons as well. What would the default dimensions be now? Because I have tried other longer dimensions and it hasn't gotten any longer LoL!
  13. Raiven_007

    NPCLoot

    The plugin was stopping them from auto spawning tho. So now I have to manually spawn them for them to even show up and that was not there before I added the plugin. So everytime the Server restarts or the bosses are killed, they won't come back until I manually spawn them. It is also overriding the NPCs Kits that the bosses spawn for a duration as well which is an ability that the bosses have if you choose to have them do that which I do. All the help is greatly appreciated!!! Thx!!
  14. Raiven_007

    NPCLoot

    Did you make it so the Plugin does not block the Bosses from spawning and where it does not override the Kits with the NPCLoot Prefab Kit? Because I just shut down my Server, added the new update and restarted it and the Bosses didn't spawn. I have it set to always maintain 3 Bosses on the Map. And I am not exactly sure what this means: Now doesn't affect on loot from Boss Monster Plugin. Because the Loot was never the issue. The bosses Auto-Spawning and their Kits being overridden was the issue LoL! So Idk what on Loot meant.
  15. Raiven_007

    Death Drops

    Do you recommend a particular plugin that's compatible with Death Drops to track Player Stats?
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