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Everything posted by MaLai
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Hey Wile E. You can find all updates under “updates.” There you can see it's written in December 2023. The prefab works. If there is ever a problem, you can always open a support ticket. Just like now, where we saw your post and are responding to it. It's not a “random” workaround. We replaced the ‘shopkeepers’ pookiebears with NPCs so that it continues to work. The product page doesn't mention that the “shopkeepers” are pookiebears, only that there are two shops selling Christmas stuff. The folder clearly states which of the two has a shop: “MaLaisWinterVillageNPCshops”. It's true that the XmasPack doesn't have a readme. We'll change that. Our prefab is the focus, not the readme. Our buyers love our lovingly designed prefabs, and that's the most important thing for us. Therefore, I don't think you can say after two purchases from us that our prefabs etc. are inconsistent because of a readme.(!) There is nothing we could write on the description page, as both prefabs are the same. One comes with shops, as described on the description page, and the other without. This allows the buyer to choose which one they want to use. And without the note in the ReadMe, you would have no reason to write something like that. We hope you still enjoy our Christmas prefabs. MaLai
- 4 comments
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- #christmas
- #monuments
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- 1 comment
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- #christmas
- #xmas
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Okay, we tested a little further. The person who enters the /tyestart command is automatically the event owner. Don't know if this is a bug or a feature ^^. Then yesterday two of us made the event and when a third teammate flew through the bubble he became the instant event owner without having done anything and as I said we were already making the event and were in the bubble. GameTip message comes only 5min after the event is already finished. Otherwise it works now so far that we can let the players go on it. Thanks for the quick patch + samsite
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Hey, I just updated PVEMode yesterday. I only edited the config for loot. The times are unchanged (default). I will test it right away :).
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Hey, We bought the event a few days ago. Unfortunately we found some bugs that force us to stop running the plugin. 1. the time at the marker is not correct and gives wild numbers. Up to -0.66667 everything was already there. Screenshot attached. 2. the helicopters also shoot at uninvolved people outside the bubble. (They were not in my team) 3. if I have made the event and then a new train yard event starts, I am always the event owner even though I am at the other end of the map. 4. the event ends and starts again after about 5 minutes although the config says something else (One hour between event). After another 10 minutes in the chat is displayed that the event will end in 5 minutes and then also ends. Then it starts again from the beginning, less than 5 minutes later the event starts again. Looks like the timers are not working properly. I hope you can fix this. Greetings MaLai
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- 67 comments
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Hey name your horse is not working anymore after rust patch. If you try to rename it then the plugin says "your are not looking at rideable horse".
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Hey Nivex, we always have automatically spawn of raidbases off. Since last update its spawning random bases. If I set: "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": { "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": false, "Easy": -1, "Medium": -1, "Hard": -1, "Expert": -1, "Nightmare": -1 to -1 then the plugin will overwrite the config on reload and the plugin change it back from -1 to 0 again.
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Hey, we want to buy this but we need for our server a dropchance or weight system in the loottable config. I just looked into the config on this site and only found: { "ShortName": "santabeard", "Amount": 1, "SkinID": 0 }, { "ShortName": "supply.signal", "Amount": 1, "SkinID": 0 }, Is this the current config so without dropchance/weight option?
- 24 comments
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- #event
- #balloon heist
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Looks fine atm. Thanks
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I can put now the item in that slot but if I try to submit nothing happens. No sound, no error message.
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Hey, looks like the deposit function is broken. We cannot deposit our money.
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Changed Status from Work in Progress to Fixed Changed Fixed In from Next Version to 1.0.3
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We added a second version with NPC's instead of pookiebears and this workaround works fine. As soon killyou will fix the rustedit.dll the other version will automatic starts working again.
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Version 1.0.0
5 downloads
Christmas is coming! Decorate your map for christmas with this beautiful and lovely Santa's Express! The Santa Express comes with basic loot in custom made Loot containers. Visit the Santa Express while the dwarfs are prepairing them with gifts for christmas! Need more christmas stuff? Look here:$8.99-
- #christmas
- #malai
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There is actually no fix avaible to solve this problem. We can only do something if the developer of Rustedit release a fix for that problem. Since the developer of Rustedit is really busy I don't think this will happen in the near future.
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There are two options right now. First would be just removing the vanding machine. Second would be removing the pookie bears and placing bandit npc. That would fix the shop but also removes the pookie bears.
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Changed Status from Pending to Closed Changed Fixed In to 1.0.4
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Fixed in the lastest version. Thanks for reporting
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Version 1.0.0
5 downloads
Christmas is coming! Decorate your map for christmas with this beautiful and lovely Xmas Ice Skating Rink! The Skating Rink comes with basic loot in custom made Loot containers. Visit the dwarfs on ice and enjoy the wonderfull time of christmas! Need more christmas stuff? Look here:$10.99-
- #christmas
- #malai
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Okay, it looks like a switch is dropped under the map. We don't know why this happen but we are trying to fix it right now.
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Quick report: It looks like that invisible shopkeepers are broken in RustEdit.
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Hello, could you give us some more information please?
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Changed Fixed In from 1.0.3 to Next Version
