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Everything posted by RustMaker
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What happens if I build my foundation on the edge of a hill or a cliff, then create my "basement", and then I dig toward the hill's/cliff's edge? Do I pop out of the side of the hill/cliff and continue to build my "basement" through the side of the hill/cliff? If so, Is the "basement" suspended in mid-air as I continue to dig?
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- 7 comments
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- #helicopter
- #camera
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(and 5 more)
Tagged with:
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- 5 comments
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Version 1.0.0
6 downloads
Two "World War 2" houses, one empty (534 pieces), one furnished (627 pieces). Floors, ceilings, trim, baseboards, working doors, custom stairs, and carpet example. All floors, walls, ceilings, and roof can be easily replaced with any of the Cube Tiled prefabs to fit your preferred look. Change the carpet in the bedroom, the floors to a different material, and the walls to the exact aesthetic you want. Furnished comes with couch, ottoman, side table and phone in the living room. All kitchen appliances, including refrigerator magnet map. Full bathroom, with tub included, a complete bedroom, and hvac vents in the floors with a return air vent leading to a unit out back.$9.99 -
Loot crates and barrels can be placed in RustEdit and they will respawn over time after players have looted them. You can also place items (can of beans, ak47, etc) in RustEdit, but they do not respawn. I am looking for a plug-in that will respawn these items placed in RustEdit over time (min/max). Is this possible? Replies below ONLY.
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Looking for a plugin that will allow you (as admin) to set coordinates for a random item that will drop there every xx seconds, also checking the radius to see if there's already an item there and not spawning if there is? Should be built using the Scheduled Spawns framework from uMod. Reply below. No DMs.
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- Scoreboard showing top 3 should be up constantly without players being able to toggle them on/off. - Should show the top 3 players who have been alive the longest without dying/getting killed - Alive Stat for each player should reset to 0 when they die/get killed
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Version 1.0.0
7 downloads
This seabridge pack includes a seabridge for use in your Rust maps. The bridge comes in separate pieces so you can piece your bridge together however you want. Includes Entrance/Exit flat piece, ramp, ramp connection, and a main seabridge section with sockets for easy connections over long waterways. All pieces have guardrails to keep your players from driving off into the water. Perfect for connecting islands via motorways.$4.99 -
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I know this is waaaaaaay late, but I need a plug-in like Marker Manager, but that will allow it to be created via the server console. Ideas?
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Misticos has a plug-in on uMod that does what I'm looking for, but it only spins items dropped by players. I need a plug-in that will do the same 'spinning item' thing, except spin spawned items.
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- 6 comments
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- #monument
- #chinook dropzone
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(and 2 more)
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- 63 comments
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- #kdr
- #simplekdr
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Every config provided in these comments does not work. They don't even look like the default config now. I'm guessing it's been updated. Would be nice to have certain configs admin can choose from. I get using your own icons, but not everyone (including me) understands anchors. And that little tool someone provided a link to is terrible and doesn't take into account offsets. We need the configs shown in the screenshots if anyone has had any luck. Having to join a discord and fill out a form to prove purchase just to get the configs shown in the screenshots is a bit discerning. Still waiting for approval.....................
- 63 comments
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- #kdr
- #simplekdr
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NEW Looking for a plugin that will do what Console Filter does (filters out strings of words from the console), but also allow the filtered result to be saved to a .txt file. Would love for it to also be used to single out a particular string of words and keep ONLY console lines with that string in it.
