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RustMaker

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Everything posted by RustMaker

  1. RustMaker

    Statuses overlap

    I've also noticed this (kinda). For instance, when I drink the Super Tea (super serum), the custom notification from Simple Status covers it. You can see the Super Tea effect notification fade out downward; that's the only way I knew it was there. Basically, the Simple Status notification doesn't want to stay on top.
  2. Needs to be updated. GUI stays on-screen.
  3. RustMaker

    Heli Watch

    Can the pilot view/control the camera, as well?
  4. Can this be edited to support healthbars for other Players for PvP?
  5. Got it to work, but had to select the crate in order for him to loot it.
  6. The config states it will loot the "vehicle_parts", but I'm at a Mining Outpost right now and my bear won't loot anything but resources, even though the "Can the animal loot boxes?" is set to True for all animals.
  7. Is there an option to make the animal STAY?
  8. Any way to have the option to force these to be on the screen without a chat command?
  9. Version 1.0.0

    5 downloads

    Two "World War 2" houses, one empty (534 pieces), one furnished (627 pieces). Floors, ceilings, trim, baseboards, working doors, custom stairs, and carpet example. All floors, walls, ceilings, and roof can be easily replaced with any of the Cube Tiled prefabs to fit your preferred look. Change the carpet in the bedroom, the floors to a different material, and the walls to the exact aesthetic you want. Furnished comes with couch, ottoman, side table and phone in the living room. All kitchen appliances, including refrigerator magnet map. Full bathroom, with tub included, a complete bedroom, and hvac vents in the floors with a return air vent leading to a unit out back.
    $9.99
  10. Loot crates and barrels can be placed in RustEdit and they will respawn over time after players have looted them. You can also place items (can of beans, ak47, etc) in RustEdit, but they do not respawn. I am looking for a plug-in that will respawn these items placed in RustEdit over time (min/max). Is this possible? Replies below ONLY.
  11. Looking for a plugin that will allow you (as admin) to set coordinates for a random item that will drop there every xx seconds, also checking the radius to see if there's already an item there and not spawning if there is? Should be built using the Scheduled Spawns framework from uMod. Reply below. No DMs.
  12. - Scoreboard showing top 3 should be up constantly without players being able to toggle them on/off. - Should show the top 3 players who have been alive the longest without dying/getting killed - Alive Stat for each player should reset to 0 when they die/get killed
  13. HERE: From what I've heard: "Its not possible to add it to the current code. That's why its not been updated. It doesn't support multiple skins for each grade unfortunately."
  14. Version 1.0.0

    6 downloads

    This seabridge pack includes a seabridge for use in your Rust maps. The bridge comes in separate pieces so you can piece your bridge together however you want. Includes Entrance/Exit flat piece, ramp, ramp connection, and a main seabridge section with sockets for easy connections over long waterways. All pieces have guardrails to keep your players from driving off into the water. Perfect for connecting islands via motorways.
    $4.99
  15. Version 1.0.0

    4 downloads

    Traversable overpass with underpass lighting. Fits perfectly over the RustEdit default road size. Guardrails keep vehicles from running off the edge.
    $3.99
  16. Version 1.0.0

    12 downloads

    FINALLY, standalone buoys for marking off areas of water or informing players of an area of interest! Large and Small buoys for any occasion. Place them in the water and set the Y position to zero Players are able to climb up on top of them, too!
    $4.99
  17. There are 3 ways to implement a plug-in command: 1. Chat 2. F1 Console 3. Server Console (looks like a Windows command prompt window)
  18. So, there's no server console command?
  19. I know this is waaaaaaay late, but I need a plug-in like Marker Manager, but that will allow it to be created via the server console. Ideas?
  20. RustMaker

    Can't Get It To Show Images

    Using the command in the server console, I'm entering: notify.allplayers 0 Hello and it's only showing "Hello" in chat. Even tried changing it to 1 and still the same result. I want it to look exactly like the screenshot, because that's so neat. Help?
  21. RustMaker

    Red Error - Won't Load

    Requires the Image Library plug-in. Didn't see that anywhere in the description.
  22. RustMaker

    Red Error - Won't Load

    Failed to call hook 'OnServerInitialized' on plugin 'Notify v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Notify.LoadImages () [0x00000] in <aaa2685c13994c8692683f2fee0b0032>:0 at Oxide.Plugins.Notify.OnServerInitialized () [0x00006] in <aaa2685c13994c8692683f2fee0b0032>:0 994b/s in, 1kb/s out at Oxide.Plugins.Notify.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <aaa2685c13994c8692683f2fee0b0032>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.4k

Files Sold

Total number of files sold.

2.4m

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