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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @EllieCat it's going into lockers add locker to Additional Containers To Include As Boxes or set Move Items Into Ovens to false either will work
  2. nivex

    Raidable Bases

    @Nstahg8r np, it means there's a json error in the copypaste file. this is common when the file contents end with text that says null. either way, it would be in the console as an error if that's the case. otherwise rbe debug
  3. nivex

    Raidable Bases

    @Nstahg8r queues are stalling when you have an invalid base in the copypaste folder rbe debug doesn't fix the issue for you. it tells you what the issue is so that you can fix it. the debug won't show an invalid base. you would need to look in the server console and logs to find any errors regarding that. I'd have to see what it says to tell you what the issue is
  4. nivex

    Automatic / Manual / Schedule

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. nivex

    Automatic / Manual / Schedule

    you can /paste and /copy the base again it is ignored in this update, but another error caused the issue now it is fixed next update
  6. nivex

    Automatic / Manual / Schedule

    ok the second error is caused by the first error with the bad copypaste file
  7. nivex

    Automatic / Manual / Schedule

    this is two different errors one is a broken copypaste file, so look for a bad file in oxide/data/copypaste/MichuX8.json the other is an error for the queue, which explains why it breaks! good job finding that
  8. sent you a fix
  9. nivex

    Raidable Bases

    I'm aware of the loot issues, and the queues stalling as discussed earlier I've sent out test versions and will update when the testers confirm the issue is fixed
  10. nivex

    Loot Behavior Change

    Changed Status from Pending to Closed
  11. nivex

    Loot Behavior Change

    this is being discussed in the discussion forum already closing this will DM you the same test version I gave the other person
  12. nivex

    EverLight

    Version 3.5.1

    456 downloads

    Everlight allows infinite light from configured objects without consuming or using any fuel resources. You can also enable no resource usage on furnaces and/or refineries by enabling them in the configuration file. "Barbeque","Camp Fire","Cursed Cauldron","Chinese Lantern","Stone Fireplace","Furnace","Large Furnace","Jack O Lantern Angry","Jack O Lantern Happy","Lantern","Skull Fire Pit","Small Oil Refinery","Tuna Can Lamp", "Hobo Barrel" Configuration The settings and options can be configured in the Everlight file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. Credits Wulf, for the original version of this plugin **Arainrr **: Previous maintainer lukespragg: Previous maintainer
    Free
  13. ill take a look
  14. nivex

    Raidable Bases

    @Hawkhill there's some electrical bugs in rust
  15. nivex

    Raidable Bases

    @Nstahg8r did you update to 2.7.8? I don't see a download from you for that version. you should use rbe debug in the server console when you have issues too.
  16. nivex

    Raidable Bases

    @Hawkhill hi, I sent you a fix
  17. nivex

    Raidable Bases

    ok Ill check it out
  18. nivex

    Raidable Bases

    @Hawkhill ok, zip the data folder again and DM
  19. nivex

    Raidable Bases

    @Hawkhill if it's in the base loot with that set true then it did drop it's probably in the lockers when it shouldn't be
  20. nivex

    Raidable Bases

    @Jackelmyer /rbe despawn
  21. nivex

    Automatic / Manual / Schedule

    ya I'm still trying but no issue yet
  22. nivex

    Raidable Bases

    @Hawkhill np. it picks everything randomly. if you enable Always Spawn Base Loot Table then it will spawn all 44 items from the base loot table, though you don't need to set everything to 1.0. you just need to have a scaling system that consistently allows an average of 150 items to spawn so an example would be: items 1 to 100 with 1.0 probability items 101 to 125 with 0.75 probability items 126 to 175 with 0.25 probability items 176 to 199 with 0.15 probability this allows an average of 150 items to spawn
  23. nivex

    Raidable Bases

    @Hawkhill 1.0 or 100% does not mean it will always spawn. it means if it is randomly picked then it will spawn. all 800 items start with 1.0 by default it chooses the items at random, and then rolls on probability to determine if it will spawn
  24. nivex

    Automatic / Manual / Schedule

    as I said to another person with this issue, I don't know what else to try rbe active:
  25. nivex

    Raidable Bases

    @Hawkhill heya, this is why you are not getting enough loot. base loot table is fine, but your probability for nightmare difficulty loot table does not allow for 150 items to consistently spawn. it is going to be a random amount each time. why did 2.7.4 spawn more loot? because it ignored probability beyond the first roll. this was never intended, and probability did not work properly because of it. if you have 20 items in a loot table, and require 100 items to spawn then it should roll probability a maximum of 5 times. 100/20 = 5. it rolled once, and picked it the other 4 times ignoring probability. 2.7.8 rolls it each time, and with 150 being less than 199+47 it will roll probability one time for your nightmare loot tables. 181 items in your nightmare difficulty loot table have 25% or less probability. so you need to set the probability values to be inline with the amount of loot that you want to spawn it is very simple to change those using notepad++ with the replace all feature CTRL+H to set it to a more realistic value

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