-
Posts
5,657 -
Joined
-
Last visited
-
Days Won
194
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by nivex
-
@MegaPihar hi, I don't support crates, not yet anyway. players cannot use the spawn command and if they had admin then it's not suitable as it would spawn wherever they are looking. either find a way to copy it with the CopyPaste plugin, or use a command provided by another plugin to give it to the player on event completion.
-
@miniMe_rust hi, it's only called when the base is skipped by an automated event. owners are included in the OnAbandonedBaseSkipped hook. owners are provided for all other hooks too. yes, the owner can be removed from the entity. this is unavoidable when the config option is enabled to remove the owner.
- 620 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
@XiuNooB hi, there is no functional difference that would cause this in free vs paid. I use both, and if configured properly, it will work in both. thanks for purchasing the paid version. if you cannot figure it out, send the files in private. @Alpha28 hi. not that I'm aware of, it uses the rotation in the copypaste file / plugin.
-
@XiuNooB thats a good amount of items, but my answer above is the solution. it is very easy to check, so dont worry. 1) ensure the 400 items are in the messages when the plugin loads. if true, go to step 2. if you dont see this then you need to fix it. either the filename is spelled wrong or you have a json error. 2) ensure Amount Of Items To Spawn is set high enough. if its at the default of 30 and you have 20 boxes then you will get approx 1 per box, as the TC will hoard some. the amount you have in the loot tables does not determine how many spawn, only that option does. 3) if both step 1 and step 2 are good then its likely a stacksize, in a loot table itself, is set incorrectly aka too low. ex: spawning 1000 hqm in stacks of 1 or 2 or such is very bad. 4) another possibility is lockers hoarding the items. the divide option for lockers should not be disabled. Divide Locker Loot When Enabled, in the config, not the profiles. if you cant figure it out then send me the files in private. i encourage you to learn how to use the plugin by figuring it out yourself though. i understand its a complicated plugin, but those steps are not complicated unless its a stacksize issue. again, stacksize in the loot table, not the servers stacksize.
-
heya, use Enable X Hours After Wipe to configure that per difficulty. it is under buyable, maintained and scheduled events, separately.
-
hi, update the copypaste plugin if using linux, then the libgdiplus library must be installed on the machine by the host (see documentation) otherwise you have some broken copypaste files that need to be removed, but it seems one of the above is the issue. something is missing.
-
Changed Status from Pending to Closed
-
you're welcome, enjoy.
-
hi, Maximum Respawn Npc X Seconds After Death is in the profiles. this determines how frequently they respawn. set to 0 to not respawn.
-
@XiuNooB heya, there is no red dome in the free version. loot is not limited, no. you have the amount set too low (Amount Of Items To Spawn is in the profile), not enough loot to meet that requirement (oxide/data/RaidableBases/Difficulty_Loot), or too many boxes in a base where loot is spread too thin (oxide/data/copypaste). you can keep active 3 or 10 or 20 or whatever you like.
-
@StrongWolves hi, a UI pops up when they have a cooldown and it remains visible. there is no message unless they try to buy. you can configure it to give a cooldown for every difficulty with "Apply All Cooldowns" option again, it prevents purchasing, not entering or starting another raid. the ui remains visible by default unless every cooldown expires. only Hidden While Buyable Events UI Is Closed can hide it if you enable it but it is disabled by default already.
-
@Grumpy Old Man hi, no, the TOS option will block the skins and should remain enabled in order to be complaint with the TOS if you want skins you can enable the Use Imported Workshop Skins File options. you can import your own skins manually to that file, ImportedWorkshopSkins.json file in the RaidableBases data folder. this is how it will be from now on
-
@StrongWolves heya, cooldowns don't prevent you from entering raids. they prevent you from buying another of the same difficulty, and are not the same as a player lockout which is for maintained/scheduled events only. admins have no cooldown by default. you can configure cooldowns for everyone under Buyable Events => Cooldowns in the config, below line 346. they will receive a message if they have a cooldown. cooldowns use seconds not minutes, so set the time to 3600 for 1 hour.
-
@JimDeadlock heya, no, there's just raidablebases.vip. that would require a rewrite of that feature due to how it functions. @antho-blod as aimacak kindly pointed out, see his post. I did add another permission to use that command but it seems to have been reverted. I will have to add it back. that's only 2 lines of code because it's just a command.
-
what do you mean? you wouldve had to set it to Thompson already, so just change it to smg.thompson thats all you have to do
