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Everything posted by nivex
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Changed Status from Pending to Closed
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you're welcome, enjoy!
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oh I see type /buyraid
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show me a screenshot
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hi, click the arrow on the top.
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@SuperKitten hi, your timer is set to start once the base is attacked (or an npc is killed) by a player. it will not despawn until the timer starts and expires (or you reload/restart/manually despawn) no timer will be shown on the map until that happens. "Minutes Until Despawn After Looting (min: 1)": 5, "Minutes Until Despawn After Looting Resets When Damaged": true, "Minutes Until Despawn After Inactive (0 = disabled)": 30, "Minutes Until Despawn After Inactive Resets When Damaged": true, "Wait To Start Despawn Timer When Base Takes Damage From Player": true, "Wait To Start Despawn Timer Until Npc Is Killed By Player": true,
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Changed Status from Pending to Closed
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no problem if server FPS is below 15 then the plugin will not fully load either. otherwise it would cause lag. good luck
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@bazou52 hi, the plugin must load the grid before it can be used. wait until it's done then try. it shows the progress in the server console (RCON).
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Changed Status from Pending to Closed
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you're welcome, enjoy
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no problem if the damage is allowed when it becomes abandoned event then it is working
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hi, not sure. I support TruePVE and its hooks only any PVE plugin that correctly implements the same typical PVE hook calls (CanEntityTakeDamage, CanEntityBeTargeted, etc) that has been used in every plugin for the past 5 years will work.
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@Hakkai hi, yes, the game has changed vending machines, and Empty All Containers Before Spawning Loot will not work with vending machines again until the next RB update. RB cannot remove loot from your copypaste files without that option. you can remove the loot from your copypaste files, or use my fix by adding to line 7838 in RaidableBases.cs file: TryEmptyContainer(vm); it will look like this when you add that: private void SetupVendingMachine(VendingMachine vm) { vms.Add(vm); TryEmptyContainer(vm); vm.dropsLoot = false; vm.SetFlag(BaseEntity.Flags.Reserved4, config.Settings.Management.AllowBroadcasting, false, true); vm.FullUpdate(); }
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hi, it is intended that only boxes and TC are counted by default. others can be added to this option: "Additional Containers To Include As Boxes": [ "locker", "furnace" ],
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Changed Status from Pending to Closed Changed Fixed In to 3.0.5