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Everything posted by nivex
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Players and Loot disappear if they get killed
nivex replied to Trucker_Matt_Gaming's Support Report in Support
Changed Status from Pending to Closed -
Players and Loot disappear if they get killed
nivex replied to Trucker_Matt_Gaming's Support Report in Support
nice, glad you got it sorted! good luck -
Players and Loot disappear if they get killed
nivex replied to Trucker_Matt_Gaming's Support Report in Support
hi, you can disable these in the profiles, oxide/data/RaidableBases/Profiles/ this is not going to destroy their loot though, just move it outside of the dome by 5 meters. it is drawn on their screen too. these will not eject corpses from PVP raids by default, as PVP raids shouldn't be locking to an owner in PVP: Eject Corpses From Enemy Raids Eject Corpses From PVE Instantly players can easily take other players items if these are enabled Rust Backpacks Drop At PVP Bases, false by default Backpacks Drop At PVP Bases, false by default Allow Player Bags To Be Lootable At PVP Bases, true by default otherwise it is some other plugin -
Changed Status from Pending to Closed
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hi, disable this option in the profiles: Items Always Take Condition Loss And Cannot Be Repaired
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heya, there is your issue. the config is default, and your loot tables are missing. so you need to install those files from the tier 3 package and it'll be sorted. if you already had those files installed and working prior to the update then there is some unknown issue on your end. I don't reset files, so in that case you can restore a backup or reinstall the missing tier 3 package files. your profiles are good, the copypaste files exist, all that is missing is the config and the loot tables now.
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hi, attach your config and I can take a look at it. post everything the plugin says when it loads. this must include the grid message that shows up a few minutes after the plugin loads. post everything from rb.config list command. this will confirm the relevant files exist in both the copypaste directory AND the profiles. you can ignore "does not exist" messages for anything irrelevant.
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hi, it's not broken 3.1.6 requires the Rust update per the update notes The AI is wrong, that removal would only work on the current Rust update, not the one being released today
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- 643 comments
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- #rust
- #rust plugin
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- 643 comments
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- #rust
- #rust plugin
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- 643 comments
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- #rust
- #rust plugin
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you're welcome, enjoy:)
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heya, yes, it is currently bugged for purchases and refunds and will be fixed in the next update yep, your hunch is right. that code is the problem for both issues. the fix is to simply replace lines 16521 to 16525 with this: int amount = Math.Min(slot.amount, amountLeft); amountLeft -= amount; slot.amount -= amount; slot.ReduceItemOwnership(amount); if (slot.amount <= 0) slot.Remove(); else slot.MarkDirty();
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Each base feels methodically designed. The easier bases start out approachable, while the higher difficulty levels are designed to lure players into a false sense of security, only for them to instantly regret their decision when they’re sent back to the respawn button. This provides a challenge that requires them to pay attention and think, keeping them engaged with your content, and helping with player retention long term.
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I typically don’t comment on base packages, but I’ve been using these for about a week prior to their approval, and I have to say they’re great. These bases will make players stop and think rather than simply rushing through them, keeping them more engaged with your server’s content and helping with player retention. Great job!
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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heya MichuX, there is an issue with the base or its profile if it does not find any boxes. The refund issue is fixed in the next update, I responded here: https://codefling.com/plugins/raidable-bases?page=177&tab=comments#findComment-84526