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Everything posted by nivex
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hi, this is not an error. it is an essential part of the plugin. there would be no spawn points without the grid. the grid will not load when your server FPS is so low. that would just make it worse. it is likely an issue with the Rust update and swinging vines (players farm the tree, but the swinging vine isn't killed by the server, and when the tree respawns it becomes 2 swinging vines, then 3, and so on) until its in the high end thousands and creates massive FPS drop. type this command and it will delete them from your server. you should notice and IMMEDIATE increase in FPS, and grid will promptly load with that increase. type that in server console
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heya, your host needs to install libgdiplus
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hi, that is a default config file. it is not configured. I do not reset configs in any RB update. restore a backup. you can easily add copypaste filenames to your profiles with commands rb.config add "Easy Bases" easyraid1 easyraid2 etc
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hi. maintained events and scheduled events are both disabled. copypaste files belong in oxide/data/copypaste/ (this must be all lowercase, no spaces) and the copypaste fillenames need to be in your profiles. rb.config list
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heya, it's normal, the grid has to load or there will be no spawn points for the plugin to spawn bases at. if it doesn't load after 3-5 minutes then your server FPS is too low (under 15) and the plugin will not load until you fix the server FPS bases not available means the configuration was changed or you have no copypaste files. nothing has changed regarding this
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Changed Status from Pending to Closed
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you're welcome. better get some rest then enjoy
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hi, the bases in your profiles do not exist /buyraid 0 using your files, no valid base gives the error add the base filenames from the oxide/data/copypaste folder to the profiles and it works. example: rb.config add "Easy Bases" easybase1 easybase2 /buyraid 0
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Changed Status from Pending to Closed
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you're welcome, enjoy!
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oh I see type /buyraid
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show me a screenshot
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hi, click the arrow on the top.
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@SuperKitten hi, your timer is set to start once the base is attacked (or an npc is killed) by a player. it will not despawn until the timer starts and expires (or you reload/restart/manually despawn) no timer will be shown on the map until that happens. "Minutes Until Despawn After Looting (min: 1)": 5, "Minutes Until Despawn After Looting Resets When Damaged": true, "Minutes Until Despawn After Inactive (0 = disabled)": 30, "Minutes Until Despawn After Inactive Resets When Damaged": true, "Wait To Start Despawn Timer When Base Takes Damage From Player": true, "Wait To Start Despawn Timer Until Npc Is Killed By Player": true,
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Changed Status from Pending to Closed
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no problem if server FPS is below 15 then the plugin will not fully load either. otherwise it would cause lag. good luck
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@bazou52 hi, the plugin must load the grid before it can be used. wait until it's done then try. it shows the progress in the server console (RCON).