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Everything posted by nivex
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Changed Status from Pending to Closed
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hi, disable this option in the profiles: Items Always Take Condition Loss And Cannot Be Repaired
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heya, there is your issue. the config is default, and your loot tables are missing. so you need to install those files from the tier 3 package and it'll be sorted. if you already had those files installed and working prior to the update then there is some unknown issue on your end. I don't reset files, so in that case you can restore a backup or reinstall the missing tier 3 package files. your profiles are good, the copypaste files exist, all that is missing is the config and the loot tables now.
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hi, attach your config and I can take a look at it. post everything the plugin says when it loads. this must include the grid message that shows up a few minutes after the plugin loads. post everything from rb.config list command. this will confirm the relevant files exist in both the copypaste directory AND the profiles. you can ignore "does not exist" messages for anything irrelevant.
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hi, it's not broken 3.1.6 requires the Rust update per the update notes The AI is wrong, that removal would only work on the current Rust update, not the one being released today
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- 643 comments
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- 1
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- #rust
- #rust plugin
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- 643 comments
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- #rust
- #rust plugin
- (and 6 more)
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- 643 comments
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- #rust
- #rust plugin
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you're welcome, enjoy:)
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heya, yes, it is currently bugged for purchases and refunds and will be fixed in the next update yep, your hunch is right. that code is the problem for both issues. the fix is to simply replace lines 16521 to 16525 with this: int amount = Math.Min(slot.amount, amountLeft); amountLeft -= amount; slot.amount -= amount; slot.ReduceItemOwnership(amount); if (slot.amount <= 0) slot.Remove(); else slot.MarkDirty();
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Each base feels methodically designed. The easier bases start out approachable, while the higher difficulty levels are designed to lure players into a false sense of security, only for them to instantly regret their decision when they’re sent back to the respawn button. This provides a challenge that requires them to pay attention and think, keeping them engaged with your content, and helping with player retention long term.
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I typically don’t comment on base packages, but I’ve been using these for about a week prior to their approval, and I have to say they’re great. These bases will make players stop and think rather than simply rushing through them, keeping them more engaged with your server’s content and helping with player retention. Great job!
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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heya MichuX, there is an issue with the base or its profile if it does not find any boxes. The refund issue is fixed in the next update, I responded here: https://codefling.com/plugins/raidable-bases?page=177&tab=comments#findComment-84526
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optional in the next update, expand the buyraid ui to include options for PVE and PVP. an optional confirmation dialog is enabled to prevent accidental purchases. if pve or pvp buttons are enabled, then the player must click the respective PVE or PVP button instead. this is a functional difference, and I could default it to PVE but that would defeat the purpose of a having a PVE button. just click PVE if you want PVE. if you want PVP then click PVP. this respects the Allow Players To Buy PVP Raids option when set to false. there is no functional reason to enable the pve/pvp buttons when that option prevents PVP purchases, but it is possible for anyone who likes the appeal of the extended UI. this respects the raidablebases.buyraid.pvponly and raidablebases.buyraid.pveonly permissions raidablebases.buyraid.free will now correctly show "FREE" as the cost to anyone with that permission. raidablebases.buyraid.free will now bypass a configuration that has not enabled any costs. this can benefit shops indirectly, so please do not use this to circumvent the intended functionality. that is, if selling from a shop, then it will never be supported unless the shop sells it for free. this does not mean that it cannot work, but it means RB cannot handle a refund if the shop handled the purchase instead of RB. many more exciting changes are awaiting in the next update too, only to be revealed when the update is released I know, it's not the prettiest but even ugly ducklings are loved by their mothers. there are config options to change colors, and text is in the language file for EN and RU.
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@Demo_71 heya, this is fixed in the next update. you can use a different payment method (Economics or ServerRewards) until then. if you don't want to wait, you can easily apply the fix yourself by editing RaidableBases.cs. simply replace lines 16521 to 16525 with this: int amount = Math.Min(slot.amount, amountLeft); amountLeft -= amount; slot.amount -= amount; slot.ReduceItemOwnership(amount); if (slot.amount <= 0) slot.Remove(); else slot.MarkDirty();
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Changed Status from Pending to Closed Changed Fixed In to Next Version