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nivex

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Everything posted by nivex

  1. nivex

    Dont get Buyraid to work

    np, that should work fine now good luck
  2. nivex

    Dont get Buyraid to work

    unrelated, but this should be a minimum of 100, "Player Cupboard Detection Radius": 75.0, this is why you cannot buy, "Max Buyable Events": 0, if all your profiles are AllowPVP (true) then you cannot buy, "Allow Players To Buy PVP Raids": false, this is too high and will break it for many maps, "Spawn Bases X Distance Apart": 1000.0,
  3. nivex

    ejects mount : jetpacks

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  4. nivex

    ejects mount : jetpacks

    the dev removed the API. it will not work without it it is fixed in next update
  5. nivex

    Raidable Bases

    @flysd have you updated TruePVE?
  6. nivex

    All players on the TC

    zip the map and sav files include Abandoned Bases.json data include oxide.users.data include oxide.groups.data and a few steamids this is happening to
  7. nivex

    All players on the TC

    hi, no. truepve provides protection. not this plugin there are many reasons why the status might not show. 1. it won't show if they're an ally 2. abandonedbases.attack.lastseen is required to see the time 3. it won't show inside of a zonemanager zone 4. it won't show if it's too close to another event 5. it won't show if they have abandonedbases.exclude. it will show to admins. 6. if another plugin blocks it by hooking OnProcessPlayerEntity 7. tugboat spawned with TugMe plugin 8. not owned by a player. 9. shooting twig 10. shooting "Ignored Prefabs" in config etc
  8. nivex

    Raidable Bases

    are you still having an issue? @CsaszyKJ type: rb.config list
  9. nivex

    ejects mount : jetpacks

    the dev of jetpacks removed the API that allowed it work. I asked him to add it back
  10. nivex

    All players on the TC

    Changed Status from Pending to Closed
  11. nivex

    Abandoned Bases

    @FreeManStars hi. you are not supposed to be ejected when you enter the event you are ejected when you enter the base (unless owner, vanished, noclip or have abandonedbases.canbypass) options for this do not include PVP by default. if PVE with these settings then cannot enter. if you exploit then you will still be ejected when you try to loot or do damage.
  12. nivex

    Abandoned Bases

    @Dead Nasty heya. if this is a server rule that you enforce then you can give that player the abandonedbases.exclude permission, and the base will convert during the next scan if it's inactive the player is technically exploiting the plugin, and you'd be well within reason to do that, but I wouldn't if it's not an established rule yet. they might leave the server, and could claim admin abuse even though it isn't.
  13. Changed Status from Pending to Closed
  14. Changed Status from Pending to Closed
  15. Changed Status from Pending to Closed
  16. nivex

    Enquiry (not a bug)

    Changed Status from Pending to Closed
  17. nivex

    Enquiry (not a bug)

    npcs will swap items randomly in next update they will also be able to use medical syringes, hunting bow, crossbow, molotov cocktails and flashbangs.
  18. Changed Status from Pending to Closed
  19. nivex

    Base Turrets question

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  20. nivex

    random spawn

    Changed Status from Pending to Closed
  21. nivex

    Raid bases not always despawning

    Changed Status from Pending to Closed
  22. nivex

    Raid bases not always despawning

    TruePVE was updated to address an issue regarding this Raidable Bases will have more strict control over despawns in next update 2.7.7 which will hopefully be released this week
  23. Changed Status from Pending to Closed
  24. Changed Status from Pending to Closed
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