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nivex

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Everything posted by nivex

  1. I took a quick peek and think I figured it out I sent you a DM with the fix, try that and let me know gotta sleep now
  2. np ill check it out in the morning
  3. zip everything for rb and attach it oxide/data/RaidableBases/ oxide/config/RaidableBases.json
  4. nivex

    Raidable Bases

    2.7.7 is released now! enjoy
  5. oops closed too soon pushing 2.7.7 update now
  6. Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. Changed Status from Pending to Closed
  8. ya it reset the difficulties to 0 that's why glad the reinstall worked! np
  9. Changed Status from Pending to Closed
  10. yes, as I said that would have deleted any paid options since they don't exist in the free version you have to reinstall the tier too
  11. yea, if you see normal it's because the umod version is installed if you use an updater then make sure you blacklist raid bases it will have deleted any paid options since those don't exist in the free version =/
  12. nivex

    Raidable Bases

    thats from 2.7.6 which was reverted to 2.7.4 I will release 2.7.7 soon
  13. public override BaseCorpse CreateCorpse() change that to this, in the .cs file public override BaseCorpse CreateCorpse(PlayerFlags flagsOnDeath, Vector3 posOnDeath, Quaternion rotOnDeath, BaseEntity parentOnDeath) Ill have the new update out in an hour or so
  14. heya. normal mode is in the free version only 2.7.6 is the free version 2.7.4 is the current paid version because it was reverted from 2.7.6
  15. nivex

    Raidable Bases

    @Charles Fields looks like the plugin tried to delete but was blocked by something I have some changes in the next version that might help with this I keep trying to fix it but I won't be able to until I can reproduce it. I can't spot any issue with it and don't have the issue myself (unless I crash, and even then its rare)
  16. nivex

    Raidable Bases

    true, and unloading raidable bases plugin before a restart with timed execute plugin is one way to ensure that the plugin shuts down gracefully and destroys the bases before the restart.
  17. nivex

    Raidable Bases

    @flysd I don't know then if the server isn't shutdown properly then it can definitely happen
  18. nivex

    Raidable Bases

    @flysd is host machine using linux?
  19. nivex

    When Purge is on

    ok ill check it out
  20. nivex

    Abandoned Bases

    @FreeManStars hi, there's no way to do that with this plugin. you might be able to do it with the timed permissions plugin
  21. nivex

    Raidable Bases

    @Balooga you can change the arena walls in each profile, enable Use Least Amount Of Walls why remove turrets? you can use this to remove interference from turrets. this won't be needed next update. NoInterference2.cs otherwise you can use Kill These Prefabs After Paste in the profiles. I'll probably remove the option, since it belongs in the CopyPaste plugin stability command is rb.config stability true/false
  22. nivex

    All players on the TC

    no problem good luck
  23. nivex

    Dont get Buyraid to work

    Changed Status from Pending to Closed
  24. nivex

    Dont get Buyraid to work

    np, that should work fine now good luck
  25. nivex

    Dont get Buyraid to work

    unrelated, but this should be a minimum of 100, "Player Cupboard Detection Radius": 75.0, this is why you cannot buy, "Max Buyable Events": 0, if all your profiles are AllowPVP (true) then you cannot buy, "Allow Players To Buy PVP Raids": false, this is too high and will break it for many maps, "Spawn Bases X Distance Apart": 1000.0,

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