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nivex

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Everything posted by nivex

  1. nivex

    Abandoned Bases

    hi. players must have abandonedbases.convert permission to use the /sar command. they must not have abandonedbases.convert.free otherwise its free.
  2. nivex

    Furnaces Started, burning

    Noted, I will make it an option in the future.
  3. Changed Status from Pending to Closed
  4. nivex

    Raidable Bases

    I can't set individual discounts, so it will have to be a payment to me via PayPal when you are ready to upgrade. Minus the cost of the tier 1 will be your discount.
  5. nivex

    Furnaces Started, burning

    hi. ovens will turn on if Turn Lights On At Night or Turn Lights On Indefinitely is enabled in the config, or if anything moves into a furnace via Move Cookables Into Ovens. it has never mattered if it has wood or not. its purpose is light the place up, or indicate that loot might be inside the oven. nothing cooks either, as intended
  6. nivex

    Base Despawn Issue

    Changed Status from Pending to Closed
  7. nivex

    Error at Default Loot

    You have a json error. Post the file
  8. nivex

    Raidable Bases

    hi, no, there's no reason this fix should not work for flamethrowers either. I'll check it out.
  9. nivex

    Raidable Bases

    ha, oops, fixed in 2.0.9
  10. nivex

    Base Despawn Issue

    Looks like you might've installed the free version instead the one from this site. The free version has a bug that will cause this, but the premium version does not. Either way, Delete the plugin Reinstall the tier 3 package by following the instructions again Download the plugin from this site (not uMod) and install it last, do not install before the above steps Plugin was updated to 2.0.8
  11. nivex

    Raidable Bases

    I'd be more than happy to help. Click the Support tab at the top, and create a thread detailing the issue. I will need the server messages for when the plugin loads as well.
  12. nivex

    Unable to loot autoturret

    Changed Status from Pending to Closed
  13. nivex

    Unable to loot autoturret

    Entities Not Allowed To Be Picked Up this is in the profiles and blocks auto turrets by default. just remove autoturret_deployed from the list and gtg
  14. nivex

    Broken does not work

    Changed Status from Pending to Closed Changed Fixed In to 2.0.7
  15. nivex

    Broken does not work

    Fixed in 2.0.7 Thanks!
  16. nivex

    RelationshipManager

    Changed Status from Pending to Closed Changed Fixed In to 2.0.7
  17. nivex

    RelationshipManager

    Fixed, thanks everyone
  18. nivex

    tier 3

    Changed Status from Pending to Closed
  19. nivex

    TC only resources

    Changed Status from Pending to Closed
  20. post the full message it is probably a JSON error
  21. TruePVE does not control the power for electronics
  22. nivex

    TC only resources

    Like I said, it is that way by default. You can ONLY put resources in a TC. If you don't want a specific resource going in the TC then you must block it in this list of the config file: Resources Not Moved To Cupboards Either file. Base Loot is set to always spawn. Difficulty Loot is set to randomly spawn. So if you want it to always spawn then you would remove it from Difficulty Loot, otherwise you would remove it from Base Loot. The documentation explains all of this already. You need to read it so you can better understand how the plugin works.
  23. nivex

    tier 3

    Hi. No, the loot tables come preconfigured with nearly 200 items for each and every difficulty. This is something every server owner must do, and most edit the loot tables multiple times before everything is adjusted to their exact expectations. For this reason I've added the `Loot Amount Multiplier` option in each profile to lessen this burden. You can try the loot multiplier at 1.5 or 2.0. The amounts are configured for a dynamic server that fluctuates between 3x to 5x.
  24. I used your config and it works fine. You see the left turret is activated using power from the base, and the right turret is activated using no power source at all.
  25. nivex

    TC only resources

    All resources go in the TC by default (Move Resources Into Tool Cupboard). If you have resources in other containers then you need to update the package. Yes, remove the scrap from the other loot tables
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